Player Matchup

Odin
Odin
FinallyGeek
Odin
Level 66
God Stats
28W - 29L
1,545 SR
Queue Stats
109W - 113L
1,531 Elo+
Party 2
Thor
Thor
Kristophurian
Thor
Level 118
God Stats
26W - 23L
1,518 SR
Queue Stats
386W - 322L
1,520 Elo+
Solo
Merlin
Merlin
xSilentWraith12
Merlin
Level 66
God Stats
5W - 7L
1,642 SR
Queue Stats
114W - 110L
1,533 Elo+
Party 2
Team Averages
Level 83
1,568 SR
1,528 Elo+

VS

Team Averages
Level 98
1,445 SR
1,520 Elo+
Neith
Neith
Changedname2246
Neith
Level 63
God Stats
0W - 1L
1,674 SR
Queue Stats
6W - 5L
1,517 Elo+
Party 1
Olorun
Olorun
Ucant7killme
Olorun
Level 107
God Stats
0W - 1L
1,159 SR
Queue Stats
7W - 6L
1,499 Elo+
Party 1
Nike
Nike
whitetigerbd
Nike
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
11,144
743
6,471
11,065
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 2
11,290
753
9,859
12,307
8,439
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 2 / 6
10,897
726
16,133
6,840
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
9,204
614
9,170
13,343
5,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
2 / 3 / 1
9,308
621
4,753
12,730
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 3 / 2
9,505
634
6,300
9,977
9,754
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
1
0
8
5
W
5
2
2
3
L
Olorun
2
3
1
0.83
L
2
3
2
1
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,463
Damage
20,223
30,212
Taken
36,050
23,890
Mitigated
22,264
7,098
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,170
2,708
0
2,378
13,343
5,818
0
5,760
7,583
0
51,006
W
6,471
526
0
3,318
11,065
12,374
358
2,321
7,890
0
20,628
W
9,859
628
0
2,398
12,307
8,439
1,925
1,493
10,814
0
58,495
L
Olorun
4,753
2,400
718
3,187
12,730
6,692
0
5,528
7,202
21,225
2,662
L
6,300
807
434
1,282
9,977
9,754
0
4,884
5,093
0
23,436
W
16,133
852
0
1,382
6,840
3,077
549
679
6,161
69,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,331
Gold Earned
28,017
203
Minions Killed
173
0
Camps Cleared
0
821,329
Distance Traveled
761,128
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,204
614
96
6
0
264,359
2
W
Odin
11,144
743
23
2
0
278,604
2
W
Thor
11,290
753
95
6
0
287,984
5
L
Olorun
9,308
621
40
3
0
221,092
4
L
Nike
9,505
634
37
2
0
275,677
5
W
Merlin
10,897
726
85
6
0
254,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role