Player Matchup

Rama
Rama
Billtron2001
Rama
Level 68
God Stats
1W - 1L
1,755 SR
Queue Stats
171W - 180L
1,361 Elo+
Solo
Cerberus
Cerberus
LEVIATHAN_0369
Cerberus
Level 105
God Stats
1W - 4L
1,256 SR
Queue Stats
165W - 188L
1,365 Elo+
Solo
Raijin
Raijin
RJDio
Raijin
Level 160
God Stats
8W - 11L
1,392 SR
Queue Stats
607W - 681L
1,345 Elo+
Solo
Chang'e
Chang'e
bribarone
Chang'e
Level 69
God Stats
4W - 6L
1,376 SR
Queue Stats
306W - 369L
1,363 Elo+
Solo
Merlin
Merlin
dxmdph
Merlin
Level 89
God Stats
0W - 2L
1,295 SR
Queue Stats
4W - 8L
1,239 Elo+
Solo
Team Averages
Level 98
1,415 SR
1,335 Elo+

VS

Team Averages
Level 93
1,476 SR
1,382 Elo+
Chiron
Chiron
 
Chiron
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
PrincessKinny91
Bakasura
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 110L
1,268 Elo+
Party 1
Chaac
Chaac
booldaddy
Chaac
Level 122
God Stats
4W - 2L
1,379 SR
Queue Stats
107W - 121L
1,282 Elo+
Party 1
Guan Yu
Guan Yu
rmayett
Guan Yu
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 4
13,327
666
31,738
17,565
8,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
20
3 / 9 / 10
13,103
655
16,297
34,363
25,338
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
RJDio
Raijin
17
4 / 4 / 10
11,604
580
14,436
11,882
5,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
bribarone
Chang'e
20
1 / 6 / 8
11,758
588
18,855
32,649
15,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
dxmdph
Merlin
20
3 / 2 / 12
12,719
636
20,923
15,518
9,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 3 / 10
14,290
715
34,733
18,444
9,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
 
Medusa
20
7 / 3 / 15
13,761
688
23,950
23,708
13,226
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
18
1 / 4 / 14
11,781
589
3,627
22,552
18,626
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
booldaddy
Chaac
20
6 / 3 / 17
14,732
737
28,549
35,624
47,318
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
rmayett
Guan Yu
18
1 / 4 / 18
11,806
590
14,130
28,479
35,923
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
100
17
Kills
26
27
Deaths
17
44
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
3
10
5.33
W
Medusa
 
Medusa
7
3
15
4.83
L
6
6
4
1.33
L
Cerberus
3
9
10
0.89
W
Bakasura
1
4
14
2
L
Raijin
RJDio
Raijin
4
4
10
2.25
W
Chaac
booldaddy
Chaac
6
3
17
4.83
L
Chang'e
bribarone
Chang'e
1
6
8
0.83
L
Merlin
dxmdph
Merlin
3
2
12
4.5
W
Guan Yu
rmayett
Guan Yu
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,249
Damage
104,989
111,977
Taken
128,807
63,746
Mitigated
124,684
46,225
Healing
68,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
34,733
17,555
5,060
5,024
18,444
9,591
3,651
12,009
6,435
0
67,138
W
Medusa
 
Medusa
23,950
10,341
3,919
6,671
23,708
13,226
3,858
13,435
10,273
0
57,422
L
31,738
13,029
1,966
2,159
17,565
8,970
1,583
0
17,565
0
50,448
L
Cerberus
16,297
1,533
1,423
8,294
34,363
25,338
518
0
34,218
51,123
0
W
Bakasura
3,627
2,602
2,212
5,205
22,552
18,626
1,404
14,308
8,244
0
8,845
L
Raijin
RJDio
Raijin
14,436
1,112
1,657
1,602
11,882
5,017
735
0
11,882
18,953
0
W
Chaac
booldaddy
Chaac
28,549
2,655
2,762
16,602
35,624
47,318
0
16,678
18,946
0
61,949
L
Chang'e
bribarone
Chang'e
18,855
3,329
9,832
14,155
32,649
15,403
117
0
32,624
36,434
0
L
Merlin
dxmdph
Merlin
20,923
746
1,707
3,430
15,518
9,018
1,502
0
15,518
46,927
0
W
Guan Yu
rmayett
Guan Yu
14,130
1,558
13,596
7,700
28,479
35,923
0
14,081
14,398
0
21,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,511
Gold Earned
66,370
258
Minions Killed
218
0
Camps Cleared
0
1,546,518
Distance Traveled
1,799,991
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,290
715
59
3
0
322,897
0
W
Medusa
13,761
688
64
3
0
352,709
0
L
Rama
13,327
666
43
2
0
270,322
0
L
Cerberus
13,103
655
106
5
0
291,532
0
W
Bakasura
11,781
589
24
1
0
372,573
0
L
Raijin
11,604
580
12
1
0
290,736
0
W
Chaac
14,732
737
66
3
0
349,161
0
L
Chang'e
11,758
588
25
1
0
311,271
2
L
Merlin
12,719
636
72
4
0
382,657
0
W
Guan Yu
11,806
590
5
0
0
402,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role