Player Matchup

Ra
Ra
MellowDaPro
Ra
Level 149
God Stats
16W - 12L
1,551 SR
Queue Stats
429W - 519L
1,460 Elo+
Party 1
Jing Wei
Jing Wei
TheeHalfrican
Jing Wei
Level 124
God Stats
19W - 19L
1,515 SR
Queue Stats
249W - 263L
1,469 Elo+
Party 1
Chaac
Chaac
pimplizard38
Chaac
Level 127
God Stats
12W - 16L
1,406 SR
Queue Stats
265W - 335L
1,422 Elo+
Party 1
Team Averages
Level 133
1,491 SR
1,451 Elo+

VS

Team Averages
Level 91
1,488 SR
1,481 Elo+
Ishtar
Ishtar
MeantGlobe51715
Ishtar
Level 127
God Stats
0W - 4L
1,441 SR
Queue Stats
82W - 66L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
RebelPalace
Cthulhu
Level 25
God Stats
1W - 4L
1,427 SR
Queue Stats
10W - 16L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
Yuaqi_Loc96
Baron Samedi
Level 120
God Stats
13W - 6L
1,598 SR
Queue Stats
77W - 58L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 6
13,694
721
19,930
17,145
8,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
TheeHalfrican
Jing Wei
19
2 / 4 / 8
13,854
729
16,504
20,135
9,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 5
14,477
762
16,839
29,358
34,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 5
13,048
687
20,264
23,494
12,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
RebelPalace
Cthulhu
17
1 / 3 / 4
11,448
603
8,477
20,117
23,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Yuaqi_Loc96
Baron Samedi
20
5 / 4 / 5
14,007
737
21,835
17,102
13,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
12
Kills
11
11
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
4
4
6
1.75
L
Cthulhu
RebelPalace
Cthulhu
1
3
4
1
W
Jing Wei
TheeHalfrican
Jing Wei
2
4
8
1.5
L
Baron Samedi
Yuaqi_Loc96
Baron Samedi
5
4
5
1.88
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,273
Damage
50,576
66,638
Taken
60,713
53,224
Mitigated
49,810
23,143
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,264
10,828
0
7,017
23,494
12,750
955
8,689
14,286
0
80,927
W
19,930
732
2,622
4,892
17,145
8,855
0
7,511
9,254
60,378
0
L
Cthulhu
RebelPalace
Cthulhu
8,477
1,473
184
2,746
20,117
23,783
0
6,954
12,517
25,685
0
W
Jing Wei
TheeHalfrican
Jing Wei
16,504
13,870
0
6,778
20,135
9,811
2,470
8,135
11,682
0
81,391
L
Baron Samedi
Yuaqi_Loc96
Baron Samedi
21,835
1,297
3,813
5,439
17,102
13,277
305
3,158
13,747
59,029
0
W
16,839
2,832
0
8,851
29,358
34,558
39
13,419
15,248
175
75,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
38,503
264
Minions Killed
214
0
Camps Cleared
0
1,092,633
Distance Traveled
952,045
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
13,048
687
97
5
0
306,441
3
W
Ra
13,694
721
90
5
0
371,232
0
L
Cthulhu
11,448
603
22
1
0
319,284
1
W
Jing Wei
13,854
729
84
4
0
342,124
3
L
Baron Samedi
14,007
737
95
5
0
326,320
1
W
Chaac
14,477
762
90
5
0
379,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role