Player Matchup

Chernobog
Chernobog
AwezumMan
Chernobog
Level 106
God Stats
4W - 2L
1,582 SR
Queue Stats
33W - 18L
1,583 Elo+
Party 2
Bellona
Bellona
Sin of Greed659
Bellona
Level 57
God Stats
2W - 1L
1,538 SR
Queue Stats
31W - 28L
1,406 Elo+
Solo
Chang'e
Chang'e
Zeerohx2
Chang'e
Level 98
God Stats
1W - 1L
1,818 SR
Queue Stats
26W - 11L
1,628 Elo+
Party 2
Atlas
Atlas
corndaddyo
Atlas
Level 68
God Stats
1W - 0L
1,715 SR
Queue Stats
19W - 8L
1,630 Elo+
Party 2
Heimdallr
Heimdallr
deadmen234
Heimdallr
Level 43
God Stats
4W - 3L
1,620 SR
Queue Stats
23W - 11L
1,613 Elo+
Party 2
Team Averages
Level 74
1,655 SR
1,572 Elo+

VS

Team Averages
Level 68
1,518 SR
1,466 Elo+
Ra
Ra
Corn Starch1864
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,676 Elo+
Party 1
Fenrir
Fenrir
DenixDaMenace
Fenrir
Level 134
God Stats
56W - 41L
1,642 SR
Queue Stats
124W - 151L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EvilestSnow3
Cu Chulainn
Level 69
God Stats
17W - 16L
1,427 SR
Queue Stats
259W - 301L
1,310 Elo+
Solo
Neith
Neith
NightFeeder5367
Neith
Level 4
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 3
Sylvanus
Sylvanus
Tridas
Sylvanus
Level 129
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AwezumMan
Chernobog
17
7 / 3 / 5
10,287
643
10,615
11,958
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 2
8,219
514
4,785
13,057
14,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Zeerohx2
Chang'e
15
5 / 4 / 4
9,681
605
12,066
12,745
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
14
1 / 1 / 8
8,618
539
6,155
12,116
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
deadmen234
Heimdallr
15
8 / 3 / 2
9,272
580
14,379
10,999
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
8,813
551
7,446
10,921
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 6 / 5
9,186
574
12,467
19,535
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
EvilestSnow3
Cu Chulainn
14
2 / 2 / 1
8,736
546
10,464
11,398
10,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 4 / 1
6,222
389
3,447
7,126
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Tridas
Sylvanus
10
0 / 3 / 1
6,915
432
4,353
13,232
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
21
Kills
13
13
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AwezumMan
Chernobog
7
3
5
3.17
L
5
6
2
1
L
6
6
5
1.42
L
Cu Chulainn
EvilestSnow3
Cu Chulainn
2
2
1
1.25
L
0
4
1
0.13
W
0
2
2
0.5
L
Sylvanus
Tridas
Sylvanus
0
3
1
0.17
W
Chang'e
Zeerohx2
Chang'e
5
4
4
1.75
W
Atlas
1
1
8
5
W
Heimdallr
deadmen234
Heimdallr
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,000
Damage
38,177
60,875
Taken
62,212
42,199
Mitigated
37,588
16,076
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AwezumMan
Chernobog
10,615
5,595
0
2,628
11,958
5,082
876
1,050
10,908
0
80,570
L
7,446
335
759
1,577
10,921
5,061
0
6,689
4,232
56,800
0
L
12,467
3,616
0
4,120
19,535
9,146
500
6,626
12,876
0
47,193
L
Cu Chulainn
EvilestSnow3
Cu Chulainn
10,464
2,620
0
2,926
11,398
10,226
46
0
10,662
5,857
62,821
L
3,447
1,379
0
845
7,126
2,919
0
2,282
4,842
0
25,518
W
4,785
1,752
0
2,965
13,057
14,324
0
766
12,291
0
56,737
L
Sylvanus
Tridas
Sylvanus
4,353
1,091
918
3,311
13,232
10,236
0
1,959
11,267
33,622
0
W
Chang'e
Zeerohx2
Chang'e
12,066
2,026
1,073
5,520
12,745
5,608
2,039
4,039
8,706
59,561
0
W
Atlas
6,155
2,123
0
1,911
12,116
11,662
296
3,412
8,704
29,635
4,980
W
Heimdallr
deadmen234
Heimdallr
14,379
8,317
0
1,979
10,999
5,523
2,074
3,673
7,326
0
62,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,077
Gold Earned
39,872
499
Minions Killed
379
0
Camps Cleared
0
1,457,443
Distance Traveled
1,511,698
29
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,287
643
127
8
0
296,571
8
L
Ra
8,813
551
101
6
0
308,153
1
L
Fenrir
9,186
574
65
4
0
302,868
0
L
Cu Chulainn
8,736
546
119
7
0
303,560
1
L
Neith
6,222
389
37
2
0
290,308
0
W
Bellona
8,219
514
108
7
0
311,990
1
L
Sylvanus
6,915
432
57
4
0
306,809
0
W
Chang'e
9,681
605
105
7
0
275,871
8
W
Atlas
8,618
539
50
3
0
290,488
6
W
Heimdallr
9,272
580
109
7
0
282,523
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role