Player Matchup

Mercury
Mercury
Espongositodark
Mercury
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,378 Elo+
Solo
Ishtar
Ishtar
TheBossGamer247
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 94L
1,338 Elo+
Party 1
Chang'e
Chang'e
TheForlorn_Hope
Chang'e
Level 128
God Stats
1W - 3L
1,308 SR
Queue Stats
38W - 39L
1,238 Elo+
Solo
Chaac
Chaac
ToxicJack509
Chaac
Level 21
God Stats
5W - 7L
1,383 SR
Queue Stats
58W - 69L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
hunger065
Cthulhu
Level 117
God Stats
0W - 1L
1,290 SR
Queue Stats
9W - 14L
1,381 Elo+
Party 1
Team Averages
Level 75
1,396 SR
1,345 Elo+

VS

Team Averages
Level 66
1,393 SR
1,465 Elo+
Ishtar
Ishtar
Alykzkii
Ishtar
Level 87
God Stats
15W - 6L
1,461 SR
Queue Stats
23W - 17L
1,393 Elo+
Party 2
Yemoja
Yemoja
BOBO_1789
Yemoja
Level 41
God Stats
4W - 5L
1,276 SR
Queue Stats
12W - 8L
1,549 Elo+
Party 2
Yu Huang
Yu Huang
Drunkest-Driving
Yu Huang
Level 33
God Stats
1W - 2L
1,636 SR
Queue Stats
32W - 17L
1,477 Elo+
Party 2
Cupid
Cupid
SpaceCrypticINX
Cupid
Level 84
God Stats
3W - 3L
1,420 SR
Queue Stats
10W - 10L
1,367 Elo+
Party 2
Chaac
Chaac
StR3cHeD-_-b00ty
Chaac
Level 85
God Stats
2W - 0L
1,171 SR
Queue Stats
4W - 3L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 2
8,277
414
10,668
18,506
9,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 2 / 1
8,111
406
12,375
12,665
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 0
9,105
455
9,997
16,608
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

12
1 / 9 / 0
8,141
407
15,026
27,384
16,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
hunger065
Cthulhu
12
0 / 5 / 2
8,025
401
12,760
21,156
16,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alykzkii
Ishtar
17
9 / 0 / 7
10,985
549
13,140
14,476
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
BOBO_1789
Yemoja
13
1 / 1 / 6
8,783
439
4,808
16,430
17,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 1 / 13
10,285
514
21,442
16,558
8,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 5
8,838
442
9,175
16,067
7,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 1 / 10
11,017
551
20,559
24,241
32,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
4
Kills
28
28
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Alykzkii
Ishtar
9
0
7
12.5
W
Yemoja
BOBO_1789
Yemoja
1
1
6
4
W
6
1
13
12.5
L
0
10
2
0.1
W
3
1
5
5.5
W
9
1
10
14
L
2
2
1
1.25
L
1
2
0
0.5
L
1
9
0
0.11
L
Cthulhu
hunger065
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,826
Damage
69,124
96,319
Taken
87,772
54,831
Mitigated
72,343
35,529
Healing
42,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Alykzkii
Ishtar
13,140
8,414
0
8,631
14,476
6,575
2,907
3,968
10,508
0
82,441
W
Yemoja
BOBO_1789
Yemoja
4,808
978
3,807
6,091
16,430
17,314
149
6,250
10,180
16,369
0
W
21,442
3,409
0
5,482
16,558
8,341
686
4,901
11,657
80,722
2,384
L
10,668
5,035
612
2,523
18,506
9,517
0
2,980
15,262
0
66,532
W
9,175
5,340
112
7,732
16,067
7,759
1,134
5,933
10,134
0
69,272
W
20,559
5,100
0
11,108
24,241
32,354
33
1,831
22,410
0
74,181
L
12,375
6,763
0
6,339
12,665
5,339
245
4,864
7,747
0
57,711
L
9,997
580
3,072
7,952
16,608
6,722
580
4,467
11,984
74,852
0
L
15,026
5,027
0
9,033
27,384
16,560
0
6,509
19,804
0
46,603
L
Cthulhu
hunger065
Cthulhu
12,760
676
627
5,371
21,156
16,693
0
7,091
13,969
34,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,659
Gold Earned
49,908
441
Minions Killed
468
0
Camps Cleared
0
1,831,091
Distance Traveled
1,817,151
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,985
549
123
6
0
386,881
3
W
Yemoja
8,783
439
13
1
0
345,300
5
W
Yu Huang
10,285
514
110
6
0
363,597
1
L
Mercury
8,277
414
101
5
0
397,491
2
W
Cupid
8,838
442
114
6
0
362,992
0
W
Chaac
11,017
551
108
5
0
358,381
3
L
Ishtar
8,111
406
90
5
0
352,331
4
L
Chang'e
9,105
455
130
7
0
351,619
0
L
Chaac
8,141
407
69
3
0
326,916
4
L
Cthulhu
8,025
401
51
3
0
402,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role