Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
HaunT1ng
Cthulhu
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Hi00000000O
Jormungandr
Level 122
God Stats
0W - 1L
1,475 SR
Queue Stats
12W - 11L
1,588 Elo+
Party 3
Odin
Odin
nanolimon06
Odin
Level 78
God Stats
1W - 5L
1,440 SR
Queue Stats
36W - 46L
1,381 Elo+
Party 2
Lancelot
Lancelot
silverbolt38
Lancelot
Level 109
God Stats
4W - 4L
1,539 SR
Queue Stats
39W - 42L
1,427 Elo+
Party 2
Team Averages
Level 117
1,491 SR
1,479 Elo+

VS

Team Averages
Level 66
1,540 SR
1,545 Elo+
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ItIsTheSevensinz
Odin
Level 68
God Stats
6W - 4L
1,584 SR
Queue Stats
97W - 103L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
Mcwicho
Kukulkan
Level 73
God Stats
10W - 9L
1,620 SR
Queue Stats
78W - 76L
1,591 Elo+
Party 1
Anhur
Anhur
SiggerNlayer
Anhur
Level 16
God Stats
1W - 1L
1,391 SR
Queue Stats
6W - 5L
1,506 Elo+
Party 1
Vulcan
Vulcan
YNGCAPO
Vulcan
Level 29
God Stats
40W - 30L
1,604 SR
Queue Stats
84W - 80L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 2 / 2
7,299
730
9,171
9,998
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
HaunT1ng
Cthulhu
14
0 / 4 / 2
7,062
706
9,227
14,962
9,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
Hi00000000O
Jormungandr
12
2 / 4 / 0
6,778
678
7,981
9,013
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 4 / 1
6,224
622
4,027
9,050
4,988
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
silverbolt38
Lancelot
12
0 / 3 / 2
6,516
652
4,467
8,098
2,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 0 / 8
7,428
743
7,474
12,118
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 1 / 10
7,025
703
4,982
9,401
7,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Mcwicho
Kukulkan
16
4 / 0 / 3
8,351
835
6,241
5,011
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 8
8,218
822
9,310
8,159
3,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
YNGCAPO
Vulcan
15
5 / 1 / 7
8,128
813
12,964
5,449
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
3
Kills
16
17
Deaths
3
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
2
1
W
Ares
 
Ares
1
0
8
5
L
Cthulhu
HaunT1ng
Cthulhu
0
4
2
0.25
L
Jormungandr
Hi00000000O
Jormungandr
2
4
0
0.5
W
0
1
10
5
W
Kukulkan
Mcwicho
Kukulkan
4
0
3
5.5
W
6
1
8
10
W
Vulcan
YNGCAPO
Vulcan
5
1
7
8.5
L
0
4
1
0.13
L
Lancelot
silverbolt38
Lancelot
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,873
Damage
40,971
51,121
Taken
40,138
25,322
Mitigated
29,414
11,467
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,171
3,590
0
5,460
9,998
3,539
137
5,918
3,875
32,439
0
W
Ares
 
Ares
7,474
356
0
2,940
12,118
12,583
0
7,954
4,082
15,413
0
L
Cthulhu
HaunT1ng
Cthulhu
9,227
834
616
3,697
14,962
9,840
0
6,848
7,935
28,000
0
L
Jormungandr
Hi00000000O
Jormungandr
7,981
2,277
0
578
9,013
3,956
0
4,475
4,402
18,243
0
W
4,982
803
54
2,047
9,401
7,779
0
6,260
2,923
0
18,308
W
Kukulkan
Mcwicho
Kukulkan
6,241
936
179
1,376
5,011
2,299
0
2,708
2,042
34,443
0
W
9,310
4,951
205
1,154
8,159
3,740
337
4,367
3,627
0
23,511
W
Vulcan
YNGCAPO
Vulcan
12,964
3,546
475
335
5,449
3,013
0
4,268
1,085
38,592
0
L
4,027
544
0
1,116
9,050
4,988
0
5,863
3,054
0
9,568
L
Lancelot
silverbolt38
Lancelot
4,467
871
0
0
8,098
2,999
0
3,575
4,523
0
14,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,879
Gold Earned
39,150
189
Minions Killed
236
0
Camps Cleared
0
955,807
Distance Traveled
1,024,624
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,299
730
67
7
0
174,142
1
W
Ares
7,428
743
14
1
0
211,514
3
L
Cthulhu
7,062
706
51
5
0
205,298
1
L
Jormungandr
6,778
678
21
2
0
189,414
0
W
Odin
7,025
703
40
4
0
209,658
5
W
Kukulkan
8,351
835
71
7
0
192,510
7
W
Anhur
8,218
822
38
4
0
181,625
0
W
Vulcan
8,128
813
73
7
0
229,317
1
L
Odin
6,224
622
16
2
0
172,151
0
L
Lancelot
6,516
652
34
3
0
214,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role