Player Matchup

Cthulhu
Cthulhu
DXP71
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,336 Elo+
Party 1
Agni
Agni
Domeningus
Agni
Level 128
God Stats
1W - 3L
1,492 SR
Queue Stats
49W - 60L
1,427 Elo+
Party 1
Artemis
Artemis
Drakyogon
Artemis
Level 124
God Stats
2W - 2L
1,557 SR
Queue Stats
7W - 11L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hishomie1
Tsukuyomi
Level 160
God Stats
1W - 5L
1,339 SR
Queue Stats
61W - 82L
1,382 Elo+
Party 1
Freya
Freya
itzBatman75
Freya
Level 25
God Stats
1W - 1L
1,611 SR
Queue Stats
29W - 49L
1,306 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,369 Elo+

VS

Team Averages
Level 89
1,536 SR
1,520 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deucedamoose
Morgan Le Fay
Level 3
God Stats
9W - 0L
1,752 SR
Queue Stats
11W - 1L
1,500 Elo+
Party 2
Horus
Horus
Squidsickles
Horus
Level 121
God Stats
8W - 2L
1,573 SR
Queue Stats
62W - 42L
1,601 Elo+
Party 2
Izanami
Izanami
maruchanlover
Izanami
Level 22
God Stats
3W - 6L
1,357 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DXP71
Cthulhu
12
0 / 1 / 6
7,298
730
8,130
12,285
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
5 / 4 / 1
8,244
824
12,204
8,670
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Drakyogon
Artemis
13
0 / 3 / 5
6,970
697
6,625
9,523
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
hishomie1
Tsukuyomi
13
1 / 5 / 5
7,175
718
7,729
11,609
3,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 1
7,021
702
4,737
7,772
3,199
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
8 / 1 / 4
8,722
872
7,404
7,617
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
 
Fafnir
14
1 / 2 / 12
8,393
839
2,970
12,223
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Deucedamoose
Morgan Le Fay
16
4 / 1 / 6
8,571
857
16,229
9,500
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 12
8,088
809
10,584
14,361
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
15
2 / 1 / 4
7,816
782
5,041
7,296
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
7
Kills
16
16
Deaths
7
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
4
10
W
Fafnir
 
Fafnir
1
2
12
3.5
L
Cthulhu
DXP71
Cthulhu
0
1
6
3
W
Morgan Le Fay
Deucedamoose
Morgan Le Fay
4
1
6
7
L
5
4
1
1.38
L
Artemis
Drakyogon
Artemis
0
3
5
0.83
W
1
2
12
3.5
L
Tsukuyomi
hishomie1
Tsukuyomi
1
5
5
0.7
L
1
3
1
0.5
W
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,425
Damage
42,228
49,859
Taken
50,997
22,381
Mitigated
44,389
10,853
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,404
4,593
0
883
7,617
4,716
1,091
3,408
4,071
0
18,475
W
Fafnir
 
Fafnir
2,970
1,043
0
3,392
12,223
13,574
158
6,110
6,005
7,789
0
L
Cthulhu
DXP71
Cthulhu
8,130
554
309
3,885
12,285
8,278
0
3,771
8,310
18,362
0
W
Morgan Le Fay
Deucedamoose
Morgan Le Fay
16,229
784
57
1,411
9,500
5,088
248
4,819
4,433
44,782
0
L
12,204
759
0
1,164
8,670
3,368
62
4,437
3,743
24,686
0
L
Artemis
Drakyogon
Artemis
6,625
2,902
0
1,982
9,523
3,659
585
4,090
5,098
0
19,395
W
10,584
3,595
2,680
4,252
14,361
17,610
0
6,072
7,993
0
19,073
L
Tsukuyomi
hishomie1
Tsukuyomi
7,729
1,434
0
1,747
11,609
3,877
0
2,565
8,562
0
19,936
L
4,737
1,300
0
1,766
7,772
3,199
0
4,336
3,226
13,805
0
W
Izanami
5,041
2,840
62
1,664
7,296
3,401
3,183
3,734
3,424
0
25,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
41,590
161
Minions Killed
185
0
Camps Cleared
0
984,236
Distance Traveled
1,015,167
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,722
872
32
3
0
236,251
0
W
Fafnir
8,393
839
7
1
0
200,082
0
L
Cthulhu
7,298
730
22
2
0
193,136
0
W
Morgan Le Fay
8,571
857
74
7
0
211,658
3
L
Agni
8,244
824
43
4
0
208,170
1
L
Artemis
6,970
697
30
3
0
179,092
0
W
Horus
8,088
809
17
2
0
188,026
0
L
Tsukuyomi
7,175
718
30
3
0
212,972
5
L
Freya
7,021
702
36
4
0
190,866
0
W
Izanami
7,816
782
55
6
0
179,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role