Player Matchup

Chaac
Chaac
Masters
FearThevelli
Chaac
Masters
Level 128
God Stats
20W - 10L
1,750 SR
Queue Stats
273W - 233L
2,487 MMR
Party 1
Kali
Kali
Diamond IV
MachoveIIi
Kali
Diamond IV
Level 156
God Stats
17W - 9L
1,748 SR
Queue Stats
343W - 299L
2,123 MMR
Party 1
Kukulkan
Kukulkan
Masters
Nashavelli
Kukulkan
Masters
Level 154
God Stats
48W - 30L
1,798 SR
Queue Stats
386W - 349L
2,813 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,765 SR
2,474 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,647 SR
1,790 MMR
Atlas
Atlas
Gold I
BakedWithJesus
Atlas
Gold I
Level 160
God Stats
13W - 11L
1,548 SR
Queue Stats
233W - 283L
1,686 MMR
Solo
Scylla
Scylla
Platinum IV
MyUnbandAcct
Scylla
Platinum IV
Level 144
God Stats
5W - 4L
1,575 SR
Queue Stats
134W - 175L
2,062 MMR
Solo
Chiron
Chiron
Gold II
nemeth1
Chiron
Gold II
Level 160
God Stats
1W - 2L
1,819 SR
Queue Stats
40W - 47L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
10,564
813
16,295
15,008
11,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 4
10,397
800
2,481
14,717
15,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Nashavelli
Kukulkan
17
2 / 0 / 7
10,197
784
18,728
6,071
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
FenrirShivaNe ZhaBacchusPersephone

VS

Bans
GilgameshAchillesVamanaGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,319
640
9,275
18,947
18,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
13
0 / 4 / 1
8,238
634
3,774
9,059
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
nemeth1
Chiron
14
1 / 3 / 1
8,716
670
7,014
13,327
5,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
6
1
4
8
W
2
1
4
4
L
Scylla
0
4
1
0.13
W
Kukulkan
Nashavelli
Kukulkan
2
0
7
5.5
L
Chiron
nemeth1
Chiron
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,504
Damage
20,063
35,796
Taken
41,333
30,171
Mitigated
26,788
15,186
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,275
3,184
0
5,706
18,947
18,230
0
9,855
9,092
23,143
0
W
16,295
2,733
0
6,403
15,008
11,301
891
5,042
9,966
0
47,126
W
2,481
783
2,481
5,537
14,717
15,820
922
4,042
10,675
0
18,328
L
Scylla
3,774
35
0
500
9,059
3,168
0
2,137
6,922
32,397
0
W
Kukulkan
Nashavelli
Kukulkan
18,728
1,148
0
765
6,071
3,050
1,163
4,036
2,035
81,754
0
L
Chiron
nemeth1
Chiron
7,014
2,795
994
2,065
13,327
5,390
0
6,759
6,560
0
38,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
25,273
196
Minions Killed
162
0
Camps Cleared
0
821,172
Distance Traveled
696,352
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,319
640
22
2
0
230,149
6
W
Chaac
10,564
813
56
4
0
294,713
1
W
Kali
10,397
800
24
2
0
263,484
1
L
Scylla
8,238
634
57
4
0
236,405
2
W
Kukulkan
10,197
784
116
9
0
262,975
3
L
Chiron
8,716
670
83
6
0
229,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role