Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dahata
Izanami
Level 89
God Stats
6W - 6L
1,495 SR
Queue Stats
51W - 43L
1,481 Elo+
Solo
Chang'e
Chang'e
MelaninQueenK
Chang'e
Level 139
God Stats
363W - 337L
1,561 SR
Queue Stats
1,724W - 1,721L
1,537 Elo+
Solo
Loki
Loki
Randomguy20012
Loki
Level 129
God Stats
26W - 17L
1,549 SR
Queue Stats
229W - 205L
1,462 Elo+
Party 1
Mercury
Mercury
imbored321
Mercury
Level 116
God Stats
2W - 1L
1,492 SR
Queue Stats
31W - 41L
1,510 Elo+
Party 1
Team Averages
Level 126
1,519 SR
1,498 Elo+

VS

Team Averages
Level 127
1,573 SR
1,567 Elo+
Tiamat
Tiamat
FFDM
Tiamat
Level 76
God Stats
2W - 2L
1,645 SR
Queue Stats
342W - 346L
1,517 Elo+
Solo
Danzaburou
Danzaburou
GravityRuin
Danzaburou
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,705 Elo+
Solo
Tsukuyomi
Tsukuyomi
QuayQuay7
Tsukuyomi
Level 142
God Stats
135W - 94L
1,602 SR
Queue Stats
1,396W - 1,024L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
TheChevyMan23
Jormungandr
Level 155
God Stats
15W - 27L
1,459 SR
Queue Stats
1,432W - 1,191L
1,552 Elo+
Party 2
Chang'e
Chang'e
TsukitoSaye
Chang'e
Level 103
God Stats
69W - 49L
1,662 SR
Queue Stats
344W - 281L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 0 / 4
6,284
1,257
2,422
5,195
4,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Dahata
Izanami
11
1 / 0 / 3
6,250
1,250
3,506
3,832
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
11
0 / 1 / 3
6,111
1,222
3,091
5,041
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 3
6,559
1,312
2,954
2,398
1,065
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
imbored321
Mercury
11
2 / 1 / 1
6,685
1,337
1,625
3,596
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

382

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FFDM
Tiamat
10
0 / 1 / 0
5,462
1,092
312
1,029
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
GravityRuin
Danzaburou
11
0 / 1 / 0
6,006
1,201
4,719
3,625
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
QuayQuay7
Tsukuyomi
11
1 / 2 / 1
6,261
1,252
5,665
3,812
1,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
TheChevyMan23
Jormungandr
11
0 / 1 / 2
6,236
1,247
4,404
3,967
2,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
TsukitoSaye
Chang'e
10
1 / 0 / 0
6,032
1,206
2,441
2,808
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
5
Kills
2
2
Deaths
5
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
4
3
W
Izanami
Dahata
Izanami
1
0
3
2.5
L
Tiamat
FFDM
Tiamat
0
1
0
0
L
Danzaburou
GravityRuin
Danzaburou
0
1
0
0
W
Chang'e
0
1
3
1.5
L
Tsukuyomi
QuayQuay7
Tsukuyomi
1
2
1
0.75
W
1
0
3
2.5
L
Jormungandr
TheChevyMan23
Jormungandr
0
1
2
1
L
Chang'e
TsukitoSaye
Chang'e
1
0
0
1
W
Mercury
imbored321
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
17,541
20,062
Taken
15,241
11,059
Mitigated
8,111
3,506
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,422
725
0
679
5,195
4,463
0
2,236
2,959
0
6,824
W
Izanami
Dahata
Izanami
3,506
1,743
0
448
3,832
1,593
0
1,093
2,739
0
7,827
L
Tiamat
FFDM
Tiamat
312
0
0
19
1,029
389
0
102
927
881
0
L
Danzaburou
GravityRuin
Danzaburou
4,719
2,157
0
517
3,625
1,687
0
388
3,237
0
16,142
W
Chang'e
3,091
326
1,288
1,051
5,041
2,066
0
1,851
3,190
16,076
0
L
Tsukuyomi
QuayQuay7
Tsukuyomi
5,665
841
30
366
3,812
1,717
0
1,839
1,973
0
15,502
W
2,954
640
0
0
2,398
1,065
0
1,049
1,349
0
17,463
L
Jormungandr
TheChevyMan23
Jormungandr
4,404
758
100
491
3,967
2,775
0
618
3,349
15,656
0
L
Chang'e
TsukitoSaye
Chang'e
2,441
68
622
761
2,808
1,543
0
144
2,664
9,628
0
W
Mercury
imbored321
Mercury
1,625
784
0
40
3,596
1,872
0
928
2,668
0
13,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
29,997
118
Minions Killed
101
9
Camps Cleared
3
557,389
Distance Traveled
482,700
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,284
1,257
12
2
0
122,161
1
W
Izanami
6,250
1,250
19
4
2
90,147
0
L
Tiamat
5,462
1,092
1
0
1
31,220
1
L
Danzaburou
6,006
1,201
34
7
1
107,794
1
W
Chang'e
6,111
1,222
32
6
2
108,021
0
L
Tsukuyomi
6,261
1,252
19
4
1
128,199
0
W
Loki
6,559
1,312
25
5
1
115,267
0
L
Jormungandr
6,236
1,247
20
4
0
102,209
0
L
Chang'e
6,032
1,206
27
5
0
113,278
2
W
Mercury
6,685
1,337
30
6
4
121,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role