Player Matchup

Chaac
Chaac
ChiefColossus43
Chaac
Level 75
God Stats
2W - 3L
1,538 SR
Queue Stats
27W - 22L
1,529 Elo+
Solo
Pele
Pele
ICE_BLANCO124
Pele
Level 72
God Stats
1W - 3L
1,387 SR
Queue Stats
154W - 158L
1,442 Elo+
Party 1
Ishtar
Ishtar
Klisie
Ishtar
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,171 Elo+
Solo
Guan Yu
Guan Yu
Ravis Tibed
Guan Yu
Level 55
God Stats
6W - 4L
1,476 SR
Queue Stats
34W - 34L
1,450 Elo+
Solo
Merlin
Merlin
samu042
Merlin
Level 99
God Stats
5W - 11L
1,293 SR
Queue Stats
301W - 296L
1,451 Elo+
Party 1
Team Averages
Level 75
1,439 SR
1,409 Elo+

VS

Team Averages
Level 80
1,564 SR
1,412 Elo+
Guan Yu
Guan Yu
Aunt Dyl
Guan Yu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 318L
1,415 Elo+
Party 3
Ymir
Ymir
LexiEresTu3_Pent
Ymir
Level 61
God Stats
35W - 23L
1,532 SR
Queue Stats
220W - 217L
1,362 Elo+
Party 2
Thor
Thor
LuchoRMZ
Thor
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
531W - 529L
1,504 Elo+
Party 2
Chiron
Chiron
qflo 304
Chiron
Level 66
God Stats
2W - 1L
1,495 SR
Queue Stats
150W - 147L
1,442 Elo+
Party 3
Janus
Janus
wildman1300
Janus
Level 60
God Stats
3W - 0L
1,792 SR
Queue Stats
143W - 158L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,578
451
10,418
18,153
15,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 5 / 4
8,495
447
6,454
17,785
5,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
Klisie
Ishtar
13
0 / 7 / 0
7,656
403
4,599
14,843
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Ravis Tibed
Guan Yu
17
0 / 1 / 0
10,022
527
9,519
16,863
20,463
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
samu042
Merlin
16
2 / 3 / 2
9,818
517
8,210
9,607
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aunt Dyl
Guan Yu
16
1 / 0 / 2
9,590
505
12,667
14,834
22,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 0 / 8
8,210
432
12,149
14,822
18,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
16
9 / 2 / 2
10,387
547
15,202
16,523
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
qflo 304
Chiron
17
6 / 0 / 3
10,028
528
10,727
9,499
4,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
2 / 2 / 2
9,169
483
4,831
9,204
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
19
19
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aunt Dyl
Guan Yu
1
0
2
2
L
2
3
0
0.67
L
0
5
4
0.4
L
Ishtar
Klisie
Ishtar
0
7
0
0
W
1
0
8
5
W
Thor
9
2
2
5
L
Guan Yu
Ravis Tibed
Guan Yu
0
1
0
0
W
Chiron
qflo 304
Chiron
6
0
3
7.5
L
Merlin
samu042
Merlin
2
3
2
1
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,200
Damage
55,576
77,251
Taken
64,882
50,787
Mitigated
57,005
22,291
Healing
24,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aunt Dyl
Guan Yu
12,667
2,324
1,043
8,344
14,834
22,671
447
0
14,834
0
77,786
L
10,418
1,116
0
4,517
18,153
15,501
880
6,204
11,949
0
44,742
L
6,454
1,306
0
4,471
17,785
5,754
0
1,703
16,030
0
70,201
L
Ishtar
Klisie
Ishtar
4,599
2,616
0
3,813
14,843
5,129
426
2,266
12,577
0
43,559
W
12,149
2,335
415
1,183
14,822
18,922
54
2,666
12,156
31,122
13,301
W
Thor
15,202
3,699
0
7,048
16,523
7,096
51
2,899
13,624
0
90,806
L
Guan Yu
Ravis Tibed
Guan Yu
9,519
1,908
517
7,005
16,863
20,463
0
1,450
13,607
0
96,621
W
Chiron
qflo 304
Chiron
10,727
3,234
1,401
4,007
9,499
4,075
2,046
0
9,499
0
93,888
L
Merlin
samu042
Merlin
8,210
205
0
1,968
9,607
3,940
288
3,043
6,564
74,974
0
W
4,831
132
0
1,411
9,204
4,241
293
2,645
6,559
72,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,569
Gold Earned
47,384
549
Minions Killed
600
0
Camps Cleared
0
1,706,490
Distance Traveled
1,833,316
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,590
505
135
7
0
361,501
1
L
Chaac
8,578
451
60
3
0
369,321
3
L
Pele
8,495
447
104
5
0
344,360
0
L
Ishtar
7,656
403
82
4
0
301,986
1
W
Ymir
8,210
432
59
3
0
346,389
0
W
Thor
10,387
547
128
7
0
390,761
0
L
Guan Yu
10,022
527
177
9
0
360,833
3
W
Chiron
10,028
528
155
8
0
391,837
5
L
Merlin
9,818
517
126
7
0
329,990
2
W
Janus
9,169
483
123
6
0
342,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role