Player Matchup

Anubis
Anubis
Gold Stache13
Anubis
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 12L
1,549 Elo+
Party 1
Rama
Rama
Mancini527
Rama
Level 155
God Stats
8W - 5L
1,565 SR
Queue Stats
129W - 117L
1,513 Elo+
Party 1
Chronos
Chronos
PineapplePatrol
Chronos
Level 126
God Stats
15W - 8L
1,656 SR
Queue Stats
257W - 233L
1,579 Elo+
Party 1
Hercules
Hercules
Shandowolf
Hercules
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 10L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
shmmethan
Cthulhu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 16L
1,547 Elo+
Party 1
Team Averages
Level 108
1,544 SR
1,530 Elo+

VS

Team Averages
Level 63
1,531 SR
1,435 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Akitari
Sylvanus
Level 107
God Stats
1W - 1L
1,720 SR
Queue Stats
152W - 137L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
StrikerAiden
Heimdallr
Level 17
God Stats
1W - 2L
1,503 SR
Queue Stats
4W - 19L
1,273 Elo+
Party 2
Cerberus
Cerberus
Unknowticed
Cerberus
Level 114
God Stats
4W - 5L
1,619 SR
Queue Stats
267W - 269L
1,527 Elo+
Party 2
Odin
Odin
xTOXICITYx IVXX
Odin
Level 34
God Stats
1W - 3L
1,316 SR
Queue Stats
25W - 32L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,310
631
4,432
4,898
2,545
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 4
5,706
571
2,923
6,514
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 0 / 2
6,542
654
3,446
5,502
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Shandowolf
Hercules
9
0 / 1 / 3
5,494
549
5,179
6,600
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
shmmethan
Cthulhu
9
4 / 1 / 4
5,882
588
3,366
7,965
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
0 / 1 / 1
4,446
445
916
4,224
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Akitari
Sylvanus
9
0 / 3 / 0
5,067
507
4,682
8,122
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
StrikerAiden
Heimdallr
8
0 / 4 / 1
4,924
492
4,242
6,097
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Unknowticed
Cerberus
10
1 / 3 / 0
5,661
566
3,781
8,402
4,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 3 / 0
4,498
450
3,638
5,803
1,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
2
2
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
1
1
0.5
L
Sylvanus
Akitari
Sylvanus
0
3
0
0
W
3
0
3
4.5
W
2
0
4
4
W
5
0
2
6
W
Hercules
Shandowolf
Hercules
0
1
3
1.5
L
Heimdallr
StrikerAiden
Heimdallr
0
4
1
0.13
L
Cerberus
Unknowticed
Cerberus
1
3
0
0.33
W
Cthulhu
shmmethan
Cthulhu
4
1
4
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,346
Damage
17,259
31,479
Taken
32,648
15,050
Mitigated
13,611
12,919
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
916
185
0
1,628
4,224
1,235
0
1,143
3,081
0
18,843
L
Sylvanus
Akitari
Sylvanus
4,682
812
257
2,599
8,122
3,070
0
4,946
3,134
34,237
0
W
4,432
249
0
2,724
4,898
2,545
0
2,575
2,323
45,783
0
W
2,923
2,491
0
3,557
6,514
1,971
0
553
5,961
0
35,708
W
3,446
1,906
0
3,223
5,502
1,816
0
1,442
4,060
38,706
0
W
Hercules
Shandowolf
Hercules
5,179
2,243
0
2,423
6,600
4,463
0
3,384
3,216
0
23,960
L
Heimdallr
StrikerAiden
Heimdallr
4,242
2,179
0
330
6,097
2,550
0
1,279
4,818
0
33,828
L
Cerberus
Unknowticed
Cerberus
3,781
789
0
3,684
8,402
4,911
0
1,185
6,594
36,393
0
W
Cthulhu
shmmethan
Cthulhu
3,366
663
0
992
7,965
4,255
0
509
7,456
13,418
2,592
L
3,638
1,536
0
1,000
5,803
1,845
0
2,444
3,359
0
18,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
24,596
301
Minions Killed
275
0
Camps Cleared
0
1,043,997
Distance Traveled
985,692
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,446
445
43
4
0
225,271
0
L
Sylvanus
5,067
507
72
7
0
161,740
2
W
Anubis
6,310
631
84
8
0
192,626
2
W
Rama
5,706
571
72
7
0
190,981
2
W
Chronos
6,542
654
80
8
0
241,360
1
W
Hercules
5,494
549
39
4
0
198,960
6
L
Heimdallr
4,924
492
55
6
0
190,149
0
L
Cerberus
5,661
566
76
8
0
181,009
4
W
Cthulhu
5,882
588
26
3
0
220,070
4
L
Odin
4,498
450
29
3
0
227,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role