Player Matchup

Horus
Horus
Johale
Horus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,796 Elo+
Party 1
Danzaburou
Danzaburou
Lessovik
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,712 Elo+
Party 1
Khepri
Khepri
T1NC4T
Khepri
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,607 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,705 Elo+

VS

Team Averages
Level 57
1,520 SR
1,433 Elo+
Izanami
Izanami
Fknpwned
Izanami
Level 2
God Stats
3W - 7L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 2
Atlas
Atlas
Teretto323a
Atlas
Level 85
God Stats
4W - 1L
1,648 SR
Queue Stats
32W - 44L
1,363 Elo+
Party 2
Sun Wukong
Sun Wukong
culyGOD
Sun Wukong
Level 85
God Stats
23W - 27L
1,413 SR
Queue Stats
97W - 123L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Johale
Horus
15
1 / 1 / 7
10,614
663
6,654
18,937
30,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
Lessovik
Danzaburou
16
5 / 6 / 3
11,412
713
18,657
16,482
10,182
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
T1NC4T
Khepri
15
2 / 1 / 6
11,120
695
10,154
23,933
29,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fknpwned
Izanami
15
2 / 4 / 2
10,730
671
19,724
15,500
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 0 / 5
11,953
747
15,094
14,513
21,517
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
culyGOD
Sun Wukong
16
3 / 4 / 3
10,963
685
17,537
20,141
24,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
8
Kills
8
8
Deaths
8
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fknpwned
Izanami
2
4
2
0.75
L
Horus
Johale
Horus
1
1
7
4.5
L
Danzaburou
Lessovik
Danzaburou
5
6
3
1.08
L
Khepri
T1NC4T
Khepri
2
1
6
5
W
3
0
5
5.5
W
Sun Wukong
culyGOD
Sun Wukong
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,465
Damage
52,355
59,352
Taken
50,154
69,356
Mitigated
55,068
16,934
Healing
18,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fknpwned
Izanami
19,724
12,797
0
4,364
15,500
8,842
1,381
4,379
11,121
0
56,148
L
Horus
Johale
Horus
6,654
3,739
5,550
8,646
18,937
30,092
140
5,606
12,686
0
13,887
L
Danzaburou
Lessovik
Danzaburou
18,657
8,918
0
1,583
16,482
10,182
1,283
4,784
11,326
0
46,569
L
Khepri
T1NC4T
Khepri
10,154
1,478
0
1,155
23,933
29,082
114
4,722
18,646
34,567
0
W
15,094
6,303
84
5,904
14,513
21,517
0
2,758
11,755
40,245
0
W
Sun Wukong
culyGOD
Sun Wukong
17,537
5,209
98
7,784
20,141
24,709
850
3,148
16,993
0
50,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
33,646
112
Minions Killed
165
0
Camps Cleared
0
841,370
Distance Traveled
840,817
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,730
671
71
4
0
253,353
0
L
Horus
10,614
663
11
1
0
301,702
1
L
Danzaburou
11,412
713
52
3
0
261,544
5
L
Khepri
11,120
695
49
3
0
278,124
0
W
Atlas
11,953
747
22
1
0
301,781
2
W
Sun Wukong
10,963
685
72
5
0
285,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role