Player Matchup

Artio
Artio
ArmageddontDeath
Artio
Level 107
God Stats
0W - 2L
1,231 SR
Queue Stats
88W - 98L
1,458 Elo+
Party 2
Cerberus
Cerberus
BigDizzyDwarf
Cerberus
Level 103
God Stats
11W - 8L
1,623 SR
Queue Stats
303W - 356L
1,432 Elo+
Party 1
Ullr
Ullr
OFWGxBK
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 329L
1,506 Elo+
Party 1
Thanatos
Thanatos
PermDaddyClutch
Thanatos
Level 107
God Stats
0W - 2L
1,269 SR
Queue Stats
105W - 123L
1,444 Elo+
Party 2
Bakasura
Bakasura
XoReaper
Bakasura
Level 47
God Stats
0W - 1L
1,348 SR
Queue Stats
56W - 69L
1,428 Elo+
Party 2
Team Averages
Level 95
1,394 SR
1,454 Elo+

VS

Team Averages
Level 120
1,413 SR
1,476 Elo+
Jing Wei
Jing Wei
CheetoFingers33
Jing Wei
Level 109
God Stats
1W - 1L
1,494 SR
Queue Stats
34W - 18L
1,574 Elo+
Party 3
Yu Huang
Yu Huang
JustiFyTheMeans
Yu Huang
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,414 Elo+
Solo
Janus
Janus
MurderGuru
Janus
Level 147
God Stats
4W - 5L
1,495 SR
Queue Stats
387W - 412L
1,469 Elo+
Solo
Freya
Freya
Rezhio
Freya
Level 129
God Stats
1W - 1L
1,185 SR
Queue Stats
10W - 9L
1,404 Elo+
Solo
Ares
Ares
Sloddayadaughta
Ares
Level 116
God Stats
1W - 1L
1,391 SR
Queue Stats
26W - 19L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
9,959
622
7,641
23,188
31,503
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
BigDizzyDwarf
Cerberus
17
2 / 6 / 10
10,808
676
13,281
22,248
29,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
OFWGxBK
Ullr
18
1 / 4 / 9
10,073
630
10,976
17,309
9,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
18
7 / 6 / 5
12,034
752
12,320
14,095
14,416
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
XoReaper
Bakasura
18
2 / 6 / 7
10,868
679
7,525
19,855
25,518
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
6 / 5 / 16
12,263
766
22,342
17,433
10,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
20
8 / 2 / 11
11,866
742
15,418
10,153
5,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
20
5 / 1 / 17
11,736
734
19,398
9,985
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Rezhio
Freya
18
6 / 4 / 8
11,559
722
11,520
11,858
5,685
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 18
10,878
680
11,830
19,178
27,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
98
15
Kills
28
28
Deaths
15
38
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
L
Cerberus
BigDizzyDwarf
Cerberus
2
6
10
1.17
W
Jing Wei
6
5
16
2.8
W
Yu Huang
8
2
11
6.75
W
Janus
5
1
17
13.5
L
Ullr
OFWGxBK
Ullr
1
4
9
1.38
L
Thanatos
7
6
5
1.58
W
Freya
Rezhio
Freya
6
4
8
2.5
W
3
3
18
4
L
Bakasura
XoReaper
Bakasura
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,743
Damage
80,508
96,695
Taken
68,607
110,458
Mitigated
54,607
33,133
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,641
1,127
2,804
5,496
23,188
31,503
28
10,600
12,588
18,689
0
L
Cerberus
BigDizzyDwarf
Cerberus
13,281
412
1,214
3,528
22,248
29,362
921
13,234
9,014
24,744
0
W
Jing Wei
22,342
18,153
1,731
3,327
17,433
10,473
4,148
4,926
12,207
0
46,011
W
Yu Huang
15,418
2,759
1,350
1,431
10,153
5,316
2,709
3,384
6,549
33,196
0
W
Janus
19,398
956
1,678
1,818
9,985
5,798
1,200
3,722
5,742
35,941
0
L
Ullr
OFWGxBK
Ullr
10,976
5,743
1,907
5,276
17,309
9,659
0
12,586
4,723
0
36,983
L
Thanatos
12,320
2,392
1,493
6,563
14,095
14,416
135
10,173
3,922
0
22,320
W
Freya
Rezhio
Freya
11,520
3,699
1,576
2,103
11,858
5,685
920
2,771
8,721
26,606
0
W
11,830
434
479
1,291
19,178
27,335
74
6,119
12,274
17,622
0
L
Bakasura
XoReaper
Bakasura
7,525
4,245
2,432
2,420
19,855
25,518
699
11,573
8,282
0
10,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,742
Gold Earned
58,302
139
Minions Killed
154
0
Camps Cleared
0
1,385,557
Distance Traveled
1,470,855
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,959
622
21
1
0
226,579
0
L
Cerberus
10,808
676
34
2
0
260,578
3
W
Jing Wei
12,263
766
55
3
0
285,152
0
W
Yu Huang
11,866
742
32
2
0
294,162
1
W
Janus
11,736
734
40
3
0
305,328
0
L
Ullr
10,073
630
43
3
0
284,877
1
L
Thanatos
12,034
752
25
2
0
303,528
1
W
Freya
11,559
722
19
1
0
276,858
3
W
Ares
10,878
680
8
1
0
309,355
4
L
Bakasura
10,868
679
16
1
0
309,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role