Player Matchup

Osiris
Osiris
Maiky_Ramirez2
Osiris
Level 112
God Stats
9W - 3L
1,549 SR
Queue Stats
202W - 182L
1,570 Elo+
Solo
Hun Batz
Hun Batz
Rulex 3
Hun Batz
Level 98
God Stats
3W - 2L
1,680 SR
Queue Stats
362W - 331L
1,569 Elo+
Solo
Janus
Janus
TurbinalCoder91
Janus
Level 106
God Stats
7W - 5L
1,574 SR
Queue Stats
824W - 737L
1,550 Elo+
Solo
Artemis
Artemis
Vellidana
Artemis
Level 143
God Stats
6W - 8L
1,500 SR
Queue Stats
301W - 281L
1,479 Elo+
Solo
Athena
Athena
air2jordan3
Athena
Level 122
God Stats
10W - 8L
1,579 SR
Queue Stats
34W - 33L
1,566 Elo+
Solo
Team Averages
Level 116
1,576 SR
1,547 Elo+

VS

Team Averages
Level 130
1,684 SR
1,554 Elo+
Vulcan
Vulcan
MJordan_2312
Vulcan
Level 142
God Stats
9W - 11L
1,595 SR
Queue Stats
189W - 189L
1,578 Elo+
Solo
Izanami
Izanami
Ravioliii
Izanami
Level 88
God Stats
6W - 3L
1,746 SR
Queue Stats
558W - 528L
1,529 Elo+
Solo
Loki
Loki
TJGlass42
Loki
Level 142
God Stats
135W - 124L
1,611 SR
Queue Stats
259W - 245L
1,547 Elo+
Solo
Kukulkan
Kukulkan
xKetiovNoGUTTYx
Kukulkan
Level 120
God Stats
63W - 59L
1,652 SR
Queue Stats
529W - 523L
1,564 Elo+
Party 1
Chang'e
Chang'e
xTRIGGAxFINGGAx
Chang'e
Level 160
God Stats
7W - 5L
1,816 SR
Queue Stats
395W - 377L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,589
564
7,146
18,403
14,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Rulex 3
Hun Batz
14
2 / 1 / 7
8,901
524
6,035
13,771
9,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 3 / 5
9,143
538
8,400
7,407
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Vellidana
Artemis
15
2 / 3 / 3
9,039
532
10,235
14,488
6,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
14
2 / 2 / 8
8,638
508
7,158
18,187
12,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 1 / 3
9,288
546
8,391
7,617
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Ravioliii
Izanami
11
0 / 2 / 2
7,670
451
6,178
9,914
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
13
3 / 2 / 4
8,778
516
10,281
13,001
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
14
2 / 5 / 0
8,961
527
14,084
9,662
4,595
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 3
7,809
459
7,823
15,359
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
16
Kills
10
10
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
1
3
4.5
W
4
1
2
5
L
Izanami
Ravioliii
Izanami
0
2
2
0.5
W
Hun Batz
Rulex 3
Hun Batz
2
1
7
5.5
L
Loki
3
2
4
2.5
W
6
3
5
2.83
W
Artemis
Vellidana
Artemis
2
3
3
1.17
W
Athena
2
2
8
3
L
Kukulkan
2
5
0
0.4
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,974
Damage
46,757
72,256
Taken
55,553
46,070
Mitigated
21,196
29,127
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,391
1,747
0
500
7,617
3,666
0
3,128
4,489
88,386
0
W
7,146
1,916
0
8,202
18,403
14,406
0
12,784
5,619
0
58,710
L
Izanami
Ravioliii
Izanami
6,178
4,354
0
2,989
9,914
3,307
63
1,604
8,310
0
54,514
W
Hun Batz
Rulex 3
Hun Batz
6,035
1,764
2,133
3,870
13,771
9,909
0
6,257
7,514
0
26,147
L
Loki
10,281
4,069
0
4,626
13,001
4,522
0
2,776
10,225
0
51,844
W
8,400
424
0
150
7,407
3,238
77
3,330
4,077
63,959
0
W
Artemis
Vellidana
Artemis
10,235
5,226
0
6,492
14,488
6,508
1,236
2,981
11,507
0
80,053
W
Athena
7,158
2,185
0
8,280
18,187
12,009
0
5,332
12,855
56,463
1,796
L
Kukulkan
14,084
1,708
0
0
9,662
4,595
602
2,196
7,466
66,850
0
L
7,823
635
1,611
4,894
15,359
5,106
760
5,398
9,758
35,100
1,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,310
Gold Earned
42,506
478
Minions Killed
479
0
Camps Cleared
0
1,673,873
Distance Traveled
1,544,655
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,288
546
126
7
0
356,020
2
W
Osiris
9,589
564
108
6
0
295,452
2
L
Izanami
7,670
451
88
5
0
247,643
3
W
Hun Batz
8,901
524
39
2
0
363,883
3
L
Loki
8,778
516
78
5
0
371,364
0
W
Janus
9,143
538
119
7
0
374,240
4
W
Artemis
9,039
532
120
7
0
262,078
5
W
Athena
8,638
508
92
5
0
378,220
9
L
Kukulkan
8,961
527
117
7
0
285,126
7
L
Chang'e
7,809
459
70
4
0
284,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role