Player Matchup

Atlas
Atlas
BretimusVIII
Atlas
Level 131
God Stats
11W - 12L
1,400 SR
Queue Stats
108W - 128L
1,449 Elo+
Party 2
Bastet
Bastet
HouseMD2011
Bastet
Level 116
God Stats
2W - 0L
1,267 SR
Queue Stats
44W - 40L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
MaabeeRick
Kukulkan
Level 96
God Stats
32W - 29L
1,424 SR
Queue Stats
672W - 701L
1,456 Elo+
Solo
Izanami
Izanami
heymiki
Izanami
Level 37
God Stats
29W - 40L
1,380 SR
Queue Stats
60W - 86L
1,337 Elo+
Party 2
Chaac
Chaac
roger gamer 777
Chaac
Level 120
God Stats
5W - 3L
1,196 SR
Queue Stats
198W - 193L
1,454 Elo+
Solo
Team Averages
Level 100
1,333 SR
1,434 Elo+

VS

Team Averages
Level 93
1,488 SR
1,481 Elo+
Hera
Hera
Bo2nd
Hera
Level 126
God Stats
4W - 15L
1,266 SR
Queue Stats
648W - 676L
1,449 Elo+
Solo
Cerberus
Cerberus
Hokage12th_T
Cerberus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 157L
1,474 Elo+
Party 1
Ganesha
Ganesha
MJay706
Ganesha
Level 40
God Stats
4W - 3L
1,676 SR
Queue Stats
64W - 73L
1,500 Elo+
Party 1
Lancelot
Lancelot
Watts2clutch
Lancelot
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
285W - 307L
1,536 Elo+
Party 1
Anhur
Anhur
insaneheadshot7
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 10
11,042
1,104
11,278
12,182
16,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
16
3 / 0 / 9
10,983
1,098
13,993
9,999
4,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MaabeeRick
Kukulkan
16
3 / 0 / 7
10,736
1,074
20,125
6,308
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
heymiki
Izanami
16
2 / 1 / 8
10,399
1,040
13,145
6,246
3,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 6
10,947
1,095
19,035
14,804
10,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

297

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bo2nd
Hera
15
0 / 2 / 2
9,573
957
11,459
9,914
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Hokage12th_T
Cerberus
15
1 / 6 / 1
10,204
1,020
7,091
26,514
27,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
MJay706
Ganesha
15
0 / 2 / 2
10,429
1,043
5,644
18,990
25,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Watts2clutch
Lancelot
15
0 / 2 / 2
9,365
937
13,093
17,066
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 1
9,813
981
8,449
11,560
5,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
13
Kills
2
2
Deaths
13
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
Bo2nd
Hera
0
2
2
0.5
W
1
0
10
6
L
Cerberus
Hokage12th_T
Cerberus
1
6
1
0.25
W
Bastet
3
0
9
7.5
L
Ganesha
MJay706
Ganesha
0
2
2
0.5
W
Kukulkan
MaabeeRick
Kukulkan
3
0
7
6.5
L
Lancelot
Watts2clutch
Lancelot
0
2
2
0.5
W
Izanami
heymiki
Izanami
2
1
8
6
L
1
1
1
1.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,576
Damage
45,736
49,539
Taken
84,044
37,848
Mitigated
73,325
10,657
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Bo2nd
Hera
11,459
3,731
219
354
9,914
5,033
0
2,563
7,259
36,680
0
W
11,278
4,597
0
1,749
12,182
16,459
0
5,843
6,092
20,167
0
L
Cerberus
Hokage12th_T
Cerberus
7,091
392
2,061
4,606
26,514
27,467
0
12,298
14,002
18,435
0
W
Bastet
13,993
3,688
0
1,963
9,999
4,449
0
3,541
6,082
0
27,145
L
Ganesha
MJay706
Ganesha
5,644
259
0
1,581
18,990
25,059
0
8,140
10,669
13,581
0
W
Kukulkan
MaabeeRick
Kukulkan
20,125
1,973
0
382
6,308
3,015
0
2,797
3,467
49,230
0
L
Lancelot
Watts2clutch
Lancelot
13,093
2,786
0
954
17,066
10,688
0
6,077
10,787
0
26,218
W
Izanami
heymiki
Izanami
13,145
10,460
0
532
6,246
3,037
0
4,661
1,492
0
30,448
L
8,449
6,522
0
1,531
11,560
5,078
0
2,325
8,870
0
19,766
W
19,035
3,970
0
6,031
14,804
10,888
0
7,352
7,054
0
40,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,107
Gold Earned
49,384
218
Minions Killed
197
11
Camps Cleared
3
1,060,620
Distance Traveled
964,955
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,573
957
69
7
1
180,604
3
W
Atlas
11,042
1,104
15
2
0
213,644
0
L
Cerberus
10,204
1,020
41
4
0
173,304
0
W
Bastet
10,983
1,098
32
3
3
249,148
0
L
Ganesha
10,429
1,043
0
0
0
208,812
2
W
Kukulkan
10,736
1,074
76
8
1
202,675
0
L
Lancelot
9,365
937
49
5
2
226,120
1
W
Izanami
10,399
1,040
42
4
3
184,217
0
L
Anhur
9,813
981
38
4
0
176,115
0
W
Chaac
10,947
1,095
53
5
4
210,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role