Player Matchup

Guan Yu
Guan Yu
ADMIRAL__Q817
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,179 Elo+
Party 2
Chaac
Chaac
MondainiAC
Chaac
Level 145
God Stats
1W - 1L
1,660 SR
Queue Stats
15W - 13L
1,442 Elo+
Solo
Fenrir
Fenrir
Rishivalens
Fenrir
Level 65
God Stats
4W - 5L
1,445 SR
Queue Stats
100W - 125L
1,369 Elo+
Party 3
Neith
Neith
al3jmii_78
Neith
Level 45
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 18L
1,071 Elo+
Party 2
Bellona
Bellona
kapso1
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 3
Team Averages
Level 58
1,478 SR
1,283 Elo+

VS

Team Averages
Level 55
1,611 SR
1,376 Elo+
King Arthur
King Arthur
CAPTKomodo
King Arthur
Level 5
God Stats
1W - 0L
1,726 SR
Queue Stats
3W - 4L
1,304 Elo+
Party 1
Zeus
Zeus
Gracecx3209
Zeus
Level 29
God Stats
2W - 0L
1,576 SR
Queue Stats
66W - 74L
1,401 Elo+
Party 1
Izanami
Izanami
KAoS goHAM
Izanami
Level 115
God Stats
17W - 26L
1,438 SR
Queue Stats
436W - 485L
1,367 Elo+
Party 1
Hades
Hades
Undead_Falken87
Hades
Level 55
God Stats
7W - 4L
1,532 SR
Queue Stats
78W - 101L
1,347 Elo+
Solo
Susano
Susano
dude_nice1136
Susano
Level 69
God Stats
4W - 0L
1,783 SR
Queue Stats
217W - 225L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
1 / 3 / 0
6,015
401
1,548
9,039
3,566
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
12
1 / 2 / 1
6,562
437
4,078
9,708
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
9
1 / 5 / 2
6,194
413
3,832
11,283
5,255
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
8
0 / 7 / 0
5,345
356
5,307
10,002
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
kapso1
Bellona
12
1 / 3 / 0
7,285
486
6,231
11,616
11,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CAPTKomodo
King Arthur
12
0 / 2 / 4
7,662
511
5,240
9,075
7,139
15
7 / 0 / 4
9,358
624
11,897
7,442
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
KAoS goHAM
Izanami
13
4 / 0 / 4
8,030
535
7,565
7,298
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 4
7,798
520
5,336
10,392
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 1 / 2
8,465
564
6,000
10,229
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
20
20
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
3
0
0.33
W
King Arthur
CAPTKomodo
King Arthur
0
2
4
1
W
7
0
4
9
W
Izanami
KAoS goHAM
Izanami
4
0
4
6
L
Chaac
1
2
1
0.75
L
Fenrir
1
5
2
0.4
W
4
1
4
6
L
Neith
0
7
0
0
W
5
1
2
6
L
Bellona
kapso1
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,996
Damage
36,038
51,648
Taken
44,436
29,383
Mitigated
25,349
9,245
Healing
17,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
1,548
429
547
711
9,039
3,566
0
3,686
5,157
0
18,512
W
King Arthur
CAPTKomodo
King Arthur
5,240
1,075
0
833
9,075
7,139
322
0
9,075
0
45,132
W
11,897
1,264
0
4,857
7,442
2,748
199
0
7,442
82,770
0
W
Izanami
KAoS goHAM
Izanami
7,565
4,189
0
3,189
7,298
2,677
2,201
0
7,298
0
72,557
L
Chaac
4,078
871
0
2,279
9,708
4,900
0
4,970
4,627
0
44,129
L
Fenrir
3,832
587
0
1,046
11,283
5,255
0
1,821
9,419
0
28,425
W
5,336
556
936
3,500
10,392
8,444
666
378
10,014
40,429
4,342
L
Neith
5,307
2,027
0
1,137
10,002
3,974
0
4,869
4,968
0
29,009
W
6,000
874
0
3,941
10,229
4,341
0
0
10,229
0
49,357
L
Bellona
kapso1
Bellona
6,231
3,608
0
3,525
11,616
11,688
830
1,068
10,548
0
49,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
41,313
291
Minions Killed
520
0
Camps Cleared
0
1,284,415
Distance Traveled
1,283,266
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,015
401
41
3
0
285,666
0
W
King Arthur
7,662
511
87
6
0
237,754
1
W
Zeus
9,358
624
149
10
0
261,978
5
W
Izanami
8,030
535
119
8
0
259,897
2
L
Chaac
6,562
437
60
4
0
284,669
0
L
Fenrir
6,194
413
50
3
0
237,854
3
W
Hades
7,798
520
70
5
0
252,845
4
L
Neith
5,345
356
41
3
0
256,523
0
W
Susano
8,465
564
95
6
0
270,792
0
L
Bellona
7,285
486
99
7
0
219,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role