Player Matchup

Hel
Hel
Cynish
Hel
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,528 Elo+
Party 1
Hercules
Hercules
Goalieman9000
Hercules
Level 41
God Stats
1W - 2L
1,276 SR
Queue Stats
2W - 2L
1,437 Elo+
Party 1
Maui
Maui
Mernda
Maui
Level 97
God Stats
6W - 4L
1,375 SR
Queue Stats
38W - 39L
1,485 Elo+
Party 1
Skadi
Skadi
TinkTheTank
Skadi
Level 89
God Stats
1W - 2L
1,276 SR
Queue Stats
12W - 12L
1,575 Elo+
Party 1
Hun Batz
Hun Batz
Xeon
Hun Batz
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,642 Elo+
Party 1
Team Averages
Level 107
1,385 SR
1,533 Elo+

VS

Team Averages
Level 61
1,468 SR
1,382 Elo+
Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
CallsignJackal
Cernunnos
Level 7
God Stats
0W - 7L
1,073 SR
Queue Stats
0W - 13L
1,011 Elo+
Party 2
Sylvanus
Sylvanus
DipStick2111
Sylvanus
Level 82
God Stats
1W - 1L
1,859 SR
Queue Stats
118W - 139L
1,542 Elo+
Party 2
Anubis
Anubis
Talon1713
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,483 Elo+
Party 2
Vamana
Vamana
ludafish502
Vamana
Level 86
God Stats
3W - 6L
1,408 SR
Queue Stats
157W - 186L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cynish
Hel
20
18 / 3 / 6
14,460
603
41,781
26,411
14,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Goalieman9000
Hercules
19
1 / 3 / 3
12,127
505
10,400
17,289
20,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
Mernda
Maui
18
2 / 2 / 15
11,878
495
11,914
25,354
33,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 2 / 5
12,986
541
14,661
16,978
7,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Xeon
Hun Batz
20
10 / 2 / 8
13,532
564
10,740
21,500
12,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
4 / 8 / 3
12,353
515
14,855
23,293
11,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
CallsignJackal
Cernunnos
15
0 / 5 / 0
10,191
425
6,971
11,648
4,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DipStick2111
Sylvanus
13
0 / 7 / 5
10,293
429
13,247
30,945
34,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Talon1713
Anubis
16
4 / 10 / 2
11,515
480
17,160
24,225
14,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
19
3 / 4 / 1
12,812
534
17,118
27,171
33,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
34
Kills
11
12
Deaths
34
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
8
3
0.69
L
Cernunnos
CallsignJackal
Cernunnos
0
5
0
0
W
Hel
Cynish
Hel
18
3
6
7
L
Sylvanus
DipStick2111
Sylvanus
0
7
5
0.36
W
Hercules
Goalieman9000
Hercules
1
3
3
0.83
W
Maui
Mernda
Maui
2
2
15
4.75
L
Anubis
Talon1713
Anubis
4
10
2
0.5
W
3
2
5
2.75
W
Hun Batz
Xeon
Hun Batz
10
2
8
7
L
Vamana
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,496
Damage
69,351
107,532
Taken
117,282
87,974
Mitigated
99,197
46,709
Healing
28,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
14,855
8,511
0
1,077
23,293
11,148
910
8,575
14,606
0
137,578
L
Cernunnos
CallsignJackal
Cernunnos
6,971
3,742
0
1,866
11,648
4,666
0
4,444
7,204
0
58,483
W
Hel
Cynish
Hel
41,781
4,443
6,398
19,827
26,411
14,164
2,132
10,032
16,379
137,282
0
L
Sylvanus
DipStick2111
Sylvanus
13,247
4,394
1,331
6,540
30,945
34,862
0
17,868
13,019
29,996
4,540
W
Hercules
Goalieman9000
Hercules
10,400
3,630
0
4,894
17,289
20,212
2,232
380
16,909
0
86,307
W
Maui
Mernda
Maui
11,914
2,514
835
4,833
25,354
33,539
473
10,549
14,805
45,837
0
L
Anubis
Talon1713
Anubis
17,160
1,553
0
9,023
24,225
14,879
78
13,884
10,341
75,682
0
W
14,661
7,363
0
2,168
16,978
7,939
3,104
4,019
12,959
0
135,618
W
Hun Batz
Xeon
Hun Batz
10,740
3,587
0
7,754
21,500
12,120
2,255
4,791
16,709
0
103,339
L
Vamana
17,118
8,123
0
8,177
27,171
33,642
324
8,924
17,192
0
96,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,983
Gold Earned
57,164
716
Minions Killed
575
0
Camps Cleared
0
2,400,182
Distance Traveled
2,084,036
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,353
515
163
7
0
533,010
1
L
Cernunnos
10,191
425
113
5
0
395,883
0
W
Hel
14,460
603
163
7
0
499,822
6
L
Sylvanus
10,293
429
24
1
0
363,079
6
W
Hercules
12,127
505
152
6
0
474,156
8
W
Maui
11,878
495
48
2
0
437,294
7
L
Anubis
11,515
480
128
5
0
369,114
5
W
Skadi
12,986
541
211
9
0
438,921
9
W
Hun Batz
13,532
564
142
6
0
549,989
2
L
Vamana
12,812
534
147
6
0
422,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role