Player Matchup

Thor
Thor
LordAesir99
Thor
Level 101
God Stats
0W - 3L
1,234 SR
Queue Stats
70W - 84L
1,363 Elo+
Party 1
Agni
Agni
Morashi
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
Supertribi
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Maui
Maui
VEGANZUMEBIES
Maui
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,239 Elo+
Party 3
Pele
Pele
jakyd
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 64
1,447 SR
1,405 Elo+

VS

Team Averages
Level 55
1,603 SR
1,697 Elo+
Neith
Neith
MrMisterChief
Neith
Level 37
God Stats
3W - 0L
1,849 SR
Queue Stats
183W - 48L
1,855 Elo+
Party 2
Bacchus
Bacchus
aParkedCar87
Bacchus
Level 109
God Stats
6W - 2L
1,688 SR
Queue Stats
284W - 109L
1,728 Elo+
Party 2
Tyr
Tyr
highbakedpotato
Tyr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 25L
1,777 Elo+
Party 2
Chaac
Chaac
reastear
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,362 Elo+
Solo
Mulan
Mulan
tacòguacamole
Mulan
Level 28
God Stats
2W - 1L
1,480 SR
Queue Stats
69W - 20L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 8
8,154
680
6,045
15,333
7,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Morashi
Agni
14
1 / 9 / 7
8,250
688
11,622
13,290
5,168
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Supertribi
Cernunnos
18
7 / 6 / 6
10,582
882
14,893
14,510
7,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 10
8,377
698
5,558
20,082
19,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
jakyd
Pele
13
4 / 10 / 4
8,381
698
9,925
17,665
7,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 3 / 12
11,936
995
33,757
12,871
7,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
aParkedCar87
Bacchus
15
1 / 3 / 30
9,400
783
8,474
13,558
17,139
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 2 / 24
10,789
899
5,314
14,051
20,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
reastear
Chaac
13
1 / 8 / 18
8,574
715
7,476
17,924
12,187
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 1 / 24
11,268
939
21,481
21,626
14,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
147
15
Kills
39
39
Deaths
17
35
Assists
108
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
L
Agni
Morashi
Agni
1
9
7
0.5
W
21
3
12
9
L
Cernunnos
Supertribi
Cernunnos
7
6
6
1.67
L
1
5
10
1.2
W
Bacchus
aParkedCar87
Bacchus
1
3
30
5.33
W
6
2
24
9
L
Pele
jakyd
Pele
4
10
4
0.6
W
Chaac
reastear
Chaac
1
8
18
1.25
W
10
1
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,043
Damage
76,502
80,880
Taken
80,030
47,178
Mitigated
71,817
13,648
Healing
29,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,045
707
86
836
15,333
7,235
0
1,516
13,817
0
10,608
L
Agni
Morashi
Agni
11,622
679
0
128
13,290
5,168
0
810
12,480
23,185
0
W
33,757
13,550
1,319
3,332
12,871
7,428
3,981
4,140
8,731
0
52,888
L
Cernunnos
Supertribi
Cernunnos
14,893
6,170
642
3,277
14,510
7,453
1,413
1,445
13,065
0
28,211
L
5,558
1,489
846
5,479
20,082
19,686
0
3,132
16,950
10,085
0
W
Bacchus
aParkedCar87
Bacchus
8,474
1,355
1,475
2,362
13,558
17,139
434
1,807
11,751
15,754
0
W
5,314
513
2,672
3,174
14,051
20,111
781
3,419
10,632
0
11,580
L
Pele
jakyd
Pele
9,925
2,843
164
2,190
17,665
7,636
0
1,571
16,094
0
15,103
W
Chaac
reastear
Chaac
7,476
993
647
3,223
17,924
12,187
394
1,865
16,059
0
17,516
W
21,481
3,425
463
10,754
21,626
14,952
2,455
5,949
15,677
0
40,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,744
Gold Earned
51,967
82
Minions Killed
114
0
Camps Cleared
0
791,645
Distance Traveled
1,102,238
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,154
680
7
1
0
162,687
0
L
Agni
8,250
688
23
2
0
151,197
0
W
Neith
11,936
995
44
4
0
209,432
1
L
Cernunnos
10,582
882
34
3
0
160,550
1
L
Maui
8,377
698
5
0
0
179,032
0
W
Bacchus
9,400
783
9
1
0
222,168
1
W
Tyr
10,789
899
7
1
0
242,314
1
L
Pele
8,381
698
13
1
0
138,179
2
W
Chaac
8,574
715
8
1
0
194,071
3
W
Mulan
11,268
939
46
4
0
234,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role