Player Matchup

Hercules
Hercules
AfroFool14
Hercules
Level 160
God Stats
1W - 3L
1,359 SR
Queue Stats
178W - 212L
1,520 Elo+
Party 2
Xbalanque
Xbalanque
Fatnslow
Xbalanque
Level 128
God Stats
9W - 9L
1,612 SR
Queue Stats
86W - 118L
1,492 Elo+
Party 2
Merlin
Merlin
Grefink
Merlin
Level 141
God Stats
0W - 1L
1,506 SR
Queue Stats
46W - 37L
1,595 Elo+
Party 2
Lancelot
Lancelot
Kagomlette
Lancelot
Level 158
God Stats
2W - 1L
1,799 SR
Queue Stats
71W - 100L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
refugee15
Baron Samedi
Level 155
God Stats
2W - 1L
1,652 SR
Queue Stats
109W - 135L
1,514 Elo+
Party 2
Team Averages
Level 148
1,586 SR
1,514 Elo+

VS

Team Averages
Level 106
1,671 SR
1,535 Elo+
Heimdallr
Heimdallr
Fifa-king-20-19_
Heimdallr
Level 84
God Stats
1W - 0L
1,618 SR
Queue Stats
23W - 26L
1,549 Elo+
Party 3
Mercury
Mercury
Liquid Sylva
Mercury
Level 86
God Stats
11W - 4L
1,774 SR
Queue Stats
202W - 192L
1,486 Elo+
Solo
Janus
Janus
sljag
Janus
Level 144
God Stats
10W - 6L
1,618 SR
Queue Stats
572W - 554L
1,592 Elo+
Party 1
Atlas
Atlas
solaire__cats
Atlas
Level 107
God Stats
31W - 8L
1,881 SR
Queue Stats
506W - 408L
1,495 Elo+
Party 3
Cu Chulainn
Cu Chulainn
swashbuckler03
Cu Chulainn
Level 109
God Stats
1W - 1L
1,465 SR
Queue Stats
186W - 166L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AfroFool14
Hercules
18
5 / 7 / 2
13,425
463
25,644
48,126
63,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Fatnslow
Xbalanque
15
1 / 13 / 4
10,798
372
16,570
32,028
14,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Grefink
Merlin
16
1 / 10 / 6
11,643
401
26,221
24,717
11,349
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Kagomlette
Lancelot
18
7 / 7 / 1
13,023
449
17,705
29,359
16,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
refugee15
Baron Samedi
13
0 / 7 / 8
10,439
360
10,006
27,487
39,578
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
19 / 3 / 11
17,564
606
53,393
38,799
24,390
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Liquid Sylva
Mercury
20
7 / 3 / 9
15,811
545
25,112
32,157
19,270
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
sljag
Janus
20
9 / 2 / 15
15,692
541
23,821
21,968
12,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 24
14,458
499
13,363
35,654
57,323
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
swashbuckler03
Cu Chulainn
20
7 / 3 / 13
15,753
543
20,623
36,526
38,824
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
116
14
Kills
44
44
Deaths
14
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hercules
AfroFool14
Hercules
5
7
2
0.86
L
Xbalanque
Fatnslow
Xbalanque
1
13
4
0.23
W
Heimdallr
19
3
11
8.17
L
Merlin
Grefink
Merlin
1
10
6
0.4
L
Lancelot
Kagomlette
Lancelot
7
7
1
1.07
W
Mercury
Liquid Sylva
Mercury
7
3
9
3.83
L
Baron Samedi
refugee15
Baron Samedi
0
7
8
0.57
W
Janus
sljag
Janus
9
2
15
8.25
W
2
3
24
4.67
W
Cu Chulainn
swashbuckler03
Cu Chulainn
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,146
Damage
136,312
161,717
Taken
165,104
146,046
Mitigated
152,709
28,061
Healing
56,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AfroFool14
Hercules
25,644
5,704
0
10,054
48,126
63,982
175
11,710
36,416
0
93,264
L
Xbalanque
Fatnslow
Xbalanque
16,570
5,577
0
2,072
32,028
14,994
1,526
5,763
26,257
0
69,112
W
Heimdallr
53,393
24,651
0
20,859
38,799
24,390
8,228
9,106
29,693
0
197,686
L
Merlin
Grefink
Merlin
26,221
574
0
4,489
24,717
11,349
562
6,464
18,250
91,266
0
L
Lancelot
Kagomlette
Lancelot
17,705
2,991
0
4,603
29,359
16,143
0
5,695
23,664
0
85,548
W
Mercury
Liquid Sylva
Mercury
25,112
12,286
0
7,472
32,157
19,270
2,020
6,482
25,675
0
201,165
L
Baron Samedi
refugee15
Baron Samedi
10,006
751
1,821
5,022
27,487
39,578
0
8,032
19,455
33,607
2,758
W
Janus
sljag
Janus
23,821
1,420
1,356
7,846
21,968
12,902
3,230
6,576
15,171
146,323
0
W
13,363
4,165
0
11,051
35,654
57,323
454
10,433
25,221
34,119
0
W
Cu Chulainn
swashbuckler03
Cu Chulainn
20,623
4,854
0
8,359
36,526
38,824
1,886
4,415
29,443
480
114,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,328
Gold Earned
79,278
508
Minions Killed
844
0
Camps Cleared
0
2,712,249
Distance Traveled
3,051,133
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,425
463
134
5
0
476,175
7
L
Xbalanque
10,798
372
96
3
0
525,569
7
W
Heimdallr
17,564
606
228
8
0
534,688
2
L
Merlin
11,643
401
131
5
0
515,952
7
L
Lancelot
13,023
449
105
4
0
679,830
2
W
Mercury
15,811
545
204
7
0
684,623
0
L
Baron Samedi
10,439
360
42
1
0
514,723
2
W
Janus
15,692
541
218
8
0
621,601
3
W
Atlas
14,458
499
15
1
0
601,571
3
W
Cu Chulainn
15,753
543
179
6
0
608,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role