Player Matchup

Arachne
Arachne
LittIeCastro
Arachne
Level 107
God Stats
3W - 0L
1,796 SR
Queue Stats
17W - 20L
1,438 Elo+
Party 2
Bacchus
Bacchus
LittleLaden
Bacchus
Level 81
God Stats
4W - 2L
1,739 SR
Queue Stats
10W - 18L
1,369 Elo+
Party 2
Cupid
Cupid
LittleSaddam
Cupid
Level 80
God Stats
1W - 1L
1,293 SR
Queue Stats
5W - 11L
1,294 Elo+
Party 2
Poseidon
Poseidon
URthe0nly1left
Poseidon
Level 29
God Stats
3W - 1L
1,612 SR
Queue Stats
86W - 101L
1,354 Elo+
Solo
King Arthur
King Arthur
YugeD NRG
King Arthur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,278 Elo+
Party 2
Team Averages
Level 69
1,588 SR
1,347 Elo+

VS

Team Averages
Level 38
1,344 SR
1,526 Elo+
Cthulhu
Cthulhu
DinoTron02
Cthulhu
Level 125
God Stats
0W - 1L
1,202 SR
Queue Stats
25W - 15L
1,602 Elo+
Party 1
Raijin
Raijin
ErraticIzMalice
Raijin
Level 28
God Stats
1W - 4L
1,275 SR
Queue Stats
87W - 101L
1,431 Elo+
Solo
Hercules
Hercules
FordguyDrew
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Wetzzy
Heimdallr
Level 16
God Stats
1W - 2L
1,361 SR
Queue Stats
20W - 19L
1,552 Elo+
Solo
Shiva
Shiva
snough_xxii
Shiva
Level 11
God Stats
0W - 2L
1,382 SR
Queue Stats
1W - 3L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LittIeCastro
Arachne
14
6 / 2 / 3
8,314
756
8,619
11,840
8,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
LittleLaden
Bacchus
15
4 / 1 / 4
8,878
807
9,781
10,833
15,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 6
8,703
791
6,582
5,764
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
16
2 / 2 / 6
8,829
803
15,572
8,950
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
YugeD NRG
King Arthur
13
0 / 2 / 6
7,271
661
3,465
8,558
6,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DinoTron02
Cthulhu
15
4 / 1 / 1
8,800
800
9,390
18,070
20,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 4 / 5
8,203
746
6,234
11,874
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
FordguyDrew
Hercules
12
0 / 4 / 2
7,065
642
2,360
10,532
7,202
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Wetzzy
Heimdallr
13
0 / 2 / 2
7,399
673
4,284
8,681
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 1
7,324
666
8,274
11,948
7,434

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DinoTron02
Cthulhu
4
1
1
4.5
L
1
4
5
0.88
L
Hercules
FordguyDrew
Hercules
0
4
2
0.25
W
Arachne
LittIeCastro
Arachne
6
2
3
3.75
W
Bacchus
LittleLaden
Bacchus
4
1
4
6
W
3
0
6
6
W
Poseidon
2
2
6
2.5
L
Heimdallr
Wetzzy
Heimdallr
0
2
2
0.5
W
King Arthur
YugeD NRG
King Arthur
0
2
6
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,019
Damage
30,542
45,945
Taken
61,105
37,157
Mitigated
45,450
11,322
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DinoTron02
Cthulhu
9,390
947
288
2,786
18,070
20,853
0
6,638
11,432
27,599
0
L
6,234
1,149
0
398
11,874
5,485
0
4,554
7,320
32,041
0
L
Hercules
FordguyDrew
Hercules
2,360
1,319
0
1,410
10,532
7,202
41
4,165
6,367
0
6,889
W
Arachne
LittIeCastro
Arachne
8,619
5,574
116
2,212
11,840
8,039
895
3,762
8,078
0
17,324
W
Bacchus
LittleLaden
Bacchus
9,781
909
283
1,797
10,833
15,810
443
4,162
6,671
22,124
0
W
6,582
3,294
2,059
1,323
5,764
2,541
406
1,770
3,994
0
38,018
W
Poseidon
15,572
2,647
0
2,424
8,950
3,878
59
3,842
5,108
52,559
0
L
Heimdallr
Wetzzy
Heimdallr
4,284
1,927
0
1,377
8,681
4,476
282
2,902
5,779
20
20,860
W
King Arthur
YugeD NRG
King Arthur
3,465
693
429
679
8,558
6,889
25
2,108
6,450
0
11,494
L
8,274
961
620
810
11,948
7,434
0
7,094
4,854
0
14,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,995
Gold Earned
38,791
201
Minions Killed
188
0
Camps Cleared
0
1,158,952
Distance Traveled
1,105,796
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,800
800
53
5
0
244,060
3
L
Raijin
8,203
746
56
5
0
201,555
1
L
Hercules
7,065
642
19
2
0
228,098
0
W
Arachne
8,314
756
16
1
0
255,900
2
W
Bacchus
8,878
807
25
2
0
233,348
4
W
Cupid
8,703
791
65
6
0
231,340
3
W
Poseidon
8,829
803
83
8
0
233,493
2
L
Heimdallr
7,399
673
44
4
0
221,133
1
W
King Arthur
7,271
661
12
1
0
204,871
0
L
Shiva
7,324
666
16
1
0
210,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role