Player Matchup

Cerberus
Cerberus
BuffaloBilI
Cerberus
Level 83
God Stats
0W - 2L
1,251 SR
Queue Stats
31W - 39L
1,406 Elo+
Party 1
Hun Batz
Hun Batz
PillCosbyzZz
Hun Batz
Level 107
God Stats
0W - 3L
1,098 SR
Queue Stats
82W - 90L
1,455 Elo+
Solo
Raijin
Raijin
PrincessNikki x
Raijin
Level 128
God Stats
1W - 2L
1,583 SR
Queue Stats
219W - 213L
1,477 Elo+
Party 1
Poseidon
Poseidon
SHOWTIME669
Poseidon
Level 81
God Stats
0W - 2L
1,251 SR
Queue Stats
28W - 44L
1,339 Elo+
Party 1
Chernobog
Chernobog
holdmyrasengan
Chernobog
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 49L
1,552 Elo+
Party 1
Team Averages
Level 105
1,336 SR
1,446 Elo+

VS

Team Averages
Level 133
1,562 SR
1,462 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
CallMePants
Geb
Level 160
God Stats
7W - 9L
1,397 SR
Queue Stats
753W - 851L
1,473 Elo+
Party 2
Medusa
Medusa
Ragnos667
Medusa
Level 100
God Stats
5W - 0L
1,886 SR
Queue Stats
217W - 186L
1,449 Elo+
Solo
Zeus
Zeus
Scleiger
Zeus
Level 158
God Stats
10W - 3L
1,768 SR
Queue Stats
448W - 497L
1,450 Elo+
Solo
Artemis
Artemis
XxendgamexX
Artemis
Level 86
God Stats
3W - 4L
1,257 SR
Queue Stats
100W - 106L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuffaloBilI
Cerberus
18
2 / 6 / 17
11,223
802
6,748
26,917
32,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
PillCosbyzZz
Hun Batz
18
8 / 6 / 8
11,168
798
15,721
20,593
11,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 6 / 10
10,674
762
12,347
13,182
6,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
SHOWTIME669
Poseidon
16
4 / 8 / 3
10,379
741
7,960
15,074
6,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
holdmyrasengan
Chernobog
17
4 / 5 / 9
10,755
768
14,114
16,411
8,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
8 / 6 / 13
11,258
804
13,173
13,250
6,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 5 / 26
10,393
742
7,769
18,446
22,654
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Ragnos667
Medusa
17
6 / 4 / 15
10,613
758
14,760
14,252
7,035
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
19
4 / 4 / 14
10,820
773
15,976
10,006
4,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
XxendgamexX
Artemis
20
12 / 6 / 14
12,611
901
26,148
16,869
9,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
113
21
Kills
31
31
Deaths
25
47
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
6
13
2.42
L
Cerberus
BuffaloBilI
Cerberus
2
6
17
1.75
W
1
5
26
2.8
L
Hun Batz
PillCosbyzZz
Hun Batz
8
6
8
2
L
3
6
10
1.33
W
Medusa
Ragnos667
Medusa
6
4
15
3.38
L
Poseidon
SHOWTIME669
Poseidon
4
8
3
0.69
W
Zeus
4
4
14
2.75
W
Artemis
XxendgamexX
Artemis
12
6
14
3.17
L
Chernobog
holdmyrasengan
Chernobog
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,890
Damage
77,826
92,177
Taken
72,823
65,227
Mitigated
50,709
26,081
Healing
17,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,173
4,792
1,226
1,202
13,250
6,880
1,329
5,832
7,418
0
26,974
L
Cerberus
BuffaloBilI
Cerberus
6,748
153
2,558
7,005
26,917
32,290
162
6,584
20,333
18,641
0
W
7,769
602
1,650
2,358
18,446
22,654
853
5,585
12,861
12,992
0
L
Hun Batz
PillCosbyzZz
Hun Batz
15,721
2,657
2,308
4,882
20,593
11,905
783
7,654
12,939
0
24,421
L
12,347
1,404
774
1,064
13,182
6,443
1,352
2,512
10,670
28,126
0
W
Medusa
Ragnos667
Medusa
14,760
8,090
645
3,263
14,252
7,035
2,702
4,601
9,651
0
28,648
L
Poseidon
SHOWTIME669
Poseidon
7,960
523
667
395
15,074
6,323
685
3,160
11,914
23,033
0
W
Zeus
15,976
1,393
0
543
10,006
4,541
677
3,389
6,617
28,447
0
W
Artemis
XxendgamexX
Artemis
26,148
7,995
2,617
4,454
16,869
9,599
3,693
7,648
9,221
0
58,825
L
Chernobog
holdmyrasengan
Chernobog
14,114
5,248
2,243
4,185
16,411
8,266
989
3,835
12,576
0
31,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,199
Gold Earned
55,695
162
Minions Killed
147
0
Camps Cleared
0
1,187,431
Distance Traveled
1,215,153
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,258
804
31
2
0
227,118
3
L
Cerberus
11,223
802
33
2
0
248,739
0
W
Geb
10,393
742
10
1
0
243,274
0
L
Hun Batz
11,168
798
21
2
0
254,390
2
L
Raijin
10,674
762
37
3
0
201,179
0
W
Medusa
10,613
758
23
2
0
273,049
1
L
Poseidon
10,379
741
34
2
0
224,118
0
W
Zeus
10,820
773
23
2
0
245,810
0
W
Artemis
12,611
901
60
4
0
225,902
1
L
Chernobog
10,755
768
37
3
0
259,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role