Player Matchup

Skadi
Skadi
D4RK I3L4D3
Skadi
Level 129
God Stats
2W - 1L
1,623 SR
Queue Stats
139W - 136L
1,480 Elo+
Party 3
Hachiman
Hachiman
HilariousAnimal
Hachiman
Level 63
God Stats
4W - 7L
1,253 SR
Queue Stats
253W - 256L
1,452 Elo+
Party 1
Khepri
Khepri
HorrorWolf3000
Khepri
Level 66
God Stats
7W - 4L
1,566 SR
Queue Stats
175W - 179L
1,470 Elo+
Party 1
Hercules
Hercules
RascalPup13
Hercules
Level 106
God Stats
1W - 3L
1,205 SR
Queue Stats
64W - 75L
1,451 Elo+
Party 1
Maui
Maui
puddingdragon72
Maui
Level 144
God Stats
2W - 1L
1,309 SR
Queue Stats
141W - 146L
1,469 Elo+
Party 3
Team Averages
Level 102
1,391 SR
1,464 Elo+

VS

Team Averages
Level 111
1,548 SR
1,479 Elo+
Camazotz
Camazotz
Bergy50
Camazotz
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 100L
1,465 Elo+
Solo
Hou Yi
Hou Yi
ChiefMarsh
Hou Yi
Level 68
God Stats
1W - 2L
1,544 SR
Queue Stats
56W - 63L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
ElusiveNinja16
Zhong Kui
Level 145
God Stats
4W - 3L
1,664 SR
Queue Stats
270W - 282L
1,474 Elo+
Party 2
Khepri
Khepri
Grizwits
Khepri
Level 158
God Stats
5W - 4L
1,484 SR
Queue Stats
348W - 372L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Valtund
Morgan Le Fay
Level 136
God Stats
6W - 5L
1,549 SR
Queue Stats
204W - 205L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 14
13,884
868
25,185
15,907
11,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
20
12 / 5 / 9
12,361
773
29,711
17,193
12,448
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 4 / 22
11,373
711
6,673
21,894
30,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
RascalPup13
Hercules
19
5 / 3 / 22
11,348
709
23,487
30,540
46,204
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 3 / 22
11,279
705
11,199
26,648
35,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bergy50
Camazotz
18
3 / 5 / 7
10,370
648
12,586
27,073
22,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
ChiefMarsh
Hou Yi
17
4 / 7 / 8
10,322
645
20,441
17,565
10,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ElusiveNinja16
Zhong Kui
18
5 / 7 / 10
10,672
667
28,282
26,195
24,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Grizwits
Khepri
17
1 / 7 / 11
9,516
595
10,001
22,066
31,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Valtund
Morgan Le Fay
18
4 / 5 / 11
11,359
710
19,053
18,451
11,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
64
31
Kills
17
17
Deaths
31
89
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bergy50
Camazotz
3
5
7
1.3
L
Hou Yi
ChiefMarsh
Hou Yi
4
7
8
1.14
W
12
2
14
9.5
L
Zhong Kui
ElusiveNinja16
Zhong Kui
5
7
10
1.43
L
Khepri
Grizwits
Khepri
1
7
11
0.93
W
Hachiman
12
5
9
3.3
W
1
4
22
3
W
Hercules
RascalPup13
Hercules
5
3
22
5.33
L
Morgan Le Fay
Valtund
Morgan Le Fay
4
5
11
1.9
W
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,255
Damage
90,363
112,182
Taken
111,350
135,946
Mitigated
99,979
55,537
Healing
35,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bergy50
Camazotz
12,586
3,266
0
12,300
27,073
22,483
424
3,617
23,456
0
24,826
L
Hou Yi
ChiefMarsh
Hou Yi
20,441
10,224
145
2,212
17,565
10,082
2,263
2,157
15,408
0
32,589
W
25,185
16,073
2,167
6,325
15,907
11,659
3,025
8,584
7,060
0
61,327
L
Zhong Kui
ElusiveNinja16
Zhong Kui
28,282
1,549
2,899
9,300
26,195
24,229
633
3,883
22,312
41,386
0
L
Khepri
Grizwits
Khepri
10,001
669
795
1,173
22,066
31,874
0
4,878
17,188
15,698
0
W
Hachiman
29,711
19,895
2,463
3,662
17,193
12,448
4,312
11,568
5,391
0
42,799
W
6,673
686
3,176
3,520
21,894
30,598
390
7,807
13,917
14,700
0
W
Hercules
RascalPup13
Hercules
23,487
7,495
3,180
15,986
30,540
46,204
609
14,352
15,827
0
35,284
L
Morgan Le Fay
Valtund
Morgan Le Fay
19,053
1,967
2,509
4,067
18,451
11,311
339
3,337
15,114
38,230
0
W
11,199
3,013
5,500
9,558
26,648
35,037
858
13,607
12,651
21,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,245
Gold Earned
52,239
155
Minions Killed
127
0
Camps Cleared
0
1,351,016
Distance Traveled
1,271,740
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,370
648
21
1
0
300,875
0
L
Hou Yi
10,322
645
19
1
0
229,403
2
W
Skadi
13,884
868
78
5
0
255,642
0
L
Zhong Kui
10,672
667
37
2
0
248,639
1
L
Khepri
9,516
595
17
1
0
248,347
0
W
Hachiman
12,361
773
28
2
0
233,582
2
W
Khepri
11,373
711
14
1
0
288,691
0
W
Hercules
11,348
709
17
1
0
296,403
0
L
Morgan Le Fay
11,359
710
33
2
0
244,476
1
W
Maui
11,279
705
18
1
0
276,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role