Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
IanMills64
Izanami
Level 105
God Stats
44W - 30L
1,638 SR
Queue Stats
63W - 53L
1,512 Elo+
Party 2
Yu Huang
Yu Huang
PaidGallade
Yu Huang
Level 156
God Stats
1W - 1L
1,607 SR
Queue Stats
110W - 124L
1,555 Elo+
Party 2
Mulan
Mulan
Pardax
Mulan
Level 158
God Stats
2W - 2L
1,719 SR
Queue Stats
166W - 184L
1,443 Elo+
Party 3
Ah Puch
Ah Puch
TheGoblinLord
Ah Puch
Level 147
God Stats
2W - 6L
1,477 SR
Queue Stats
67W - 79L
1,428 Elo+
Party 2
Team Averages
Level 145
1,588 SR
1,487 Elo+

VS

Team Averages
Level 118
1,627 SR
1,563 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ANTHOSAURUS
Hou Yi
Level 117
God Stats
1W - 0L
1,281 SR
Queue Stats
103W - 90L
1,593 Elo+
Party 1
Chaac
Chaac
DaveGiblet
Chaac
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
85W - 82L
1,559 Elo+
Party 1
Ares
Ares
MrRocka26
Ares
Level 124
God Stats
2W - 0L
1,792 SR
Queue Stats
89W - 72L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
Mydogeatsflies
Cernunnos
Level 100
God Stats
3W - 0L
1,845 SR
Queue Stats
91W - 76L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
5 / 7 / 0
11,006
459
15,345
27,419
12,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
IanMills64
Izanami
17
0 / 4 / 1
10,718
447
7,980
19,987
8,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
PaidGallade
Yu Huang
12
0 / 5 / 5
9,042
377
6,258
18,413
19,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Pardax
Mulan
16
0 / 7 / 0
10,546
439
13,112
27,149
23,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
17
0 / 6 / 3
10,268
428
10,860
24,562
13,558
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
5 / 1 / 11
13,582
566
17,237
14,026
12,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
5 / 1 / 4
14,950
623
16,636
13,817
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
20
8 / 0 / 7
14,436
602
23,995
26,858
34,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
18
3 / 1 / 17
13,240
552
11,906
21,495
30,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Mydogeatsflies
Cernunnos
20
8 / 2 / 12
14,544
606
22,208
23,329
12,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
5
Kills
29
29
Deaths
5
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
7
0
0.71
W
Zhong Kui
 
Zhong Kui
5
1
11
10.5
W
Hou Yi
5
1
4
7
W
Chaac
8
0
7
11.5
L
Izanami
IanMills64
Izanami
0
4
1
0.13
W
Ares
3
1
17
11.5
W
Cernunnos
Mydogeatsflies
Cernunnos
8
2
12
7
L
Yu Huang
PaidGallade
Yu Huang
0
5
5
0.5
L
Mulan
Pardax
Mulan
0
7
0
0
L
Ah Puch
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,555
Damage
91,982
117,530
Taken
99,525
78,629
Mitigated
97,506
27,893
Healing
45,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
15,345
2,909
0
6,695
27,419
12,877
0
4,212
23,031
0
91,276
W
Zhong Kui
 
Zhong Kui
17,237
2,423
0
6,466
14,026
12,293
4,050
6,900
7,126
102,165
0
W
Hou Yi
16,636
11,274
0
7,807
13,817
6,900
5,059
893
12,924
0
151,425
W
Chaac
23,995
9,086
0
13,925
26,858
34,931
1,945
1,896
24,962
0
121,751
L
Izanami
IanMills64
Izanami
7,980
4,073
0
5,810
19,987
8,714
836
4,500
15,407
0
110,500
W
Ares
11,906
805
0
6,316
21,495
30,453
521
4,844
16,651
39,589
0
W
Cernunnos
Mydogeatsflies
Cernunnos
22,208
13,259
0
10,513
23,329
12,929
3,734
3,596
19,733
0
155,149
L
Yu Huang
PaidGallade
Yu Huang
6,258
548
0
1,684
18,413
19,710
25
8,233
9,930
26,158
0
L
Mulan
Pardax
Mulan
13,112
3,332
0
6,423
27,149
23,770
1,112
1,790
25,319
0
78,380
L
Ah Puch
10,860
901
0
7,281
24,562
13,558
0
9,796
14,388
97,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,580
Gold Earned
70,752
640
Minions Killed
797
0
Camps Cleared
0
2,022,581
Distance Traveled
2,342,868
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,006
459
129
5
0
484,054
5
W
Zhong Kui
13,582
566
188
8
0
428,848
2
W
Hou Yi
14,950
623
238
10
0
450,445
9
W
Chaac
14,436
602
168
7
0
487,586
2
L
Izanami
10,718
447
185
8
0
410,032
4
W
Ares
13,240
552
23
1
0
477,371
2
W
Cernunnos
14,544
606
180
8
0
498,618
1
L
Yu Huang
9,042
377
27
1
0
396,304
11
L
Mulan
10,546
439
153
6
0
335,719
1
L
Ah Puch
10,268
428
146
6
0
396,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role