Player Matchup

Persephone
Persephone
KdeKastro
Persephone
Level 31
God Stats
1W - 3L
1,403 SR
Queue Stats
132W - 69L
1,690 Elo+
Party 1
Merlin
Merlin
RaauL-SmoT
Merlin
Level 127
God Stats
16W - 12L
1,605 SR
Queue Stats
805W - 697L
1,697 Elo+
Party 1
Yu Huang
Yu Huang
Zo Much Sauce
Yu Huang
Level 150
God Stats
3W - 5L
1,538 SR
Queue Stats
131W - 103L
1,655 Elo+
Party 1
Ares
Ares
juanco_one
Ares
Level 157
God Stats
10W - 9L
1,636 SR
Queue Stats
711W - 626L
1,671 Elo+
Party 1
Achilles
Achilles
o Mr Punchy o
Achilles
Level 106
God Stats
10W - 3L
1,887 SR
Queue Stats
141W - 66L
1,758 Elo+
Party 1
Team Averages
Level 114
1,614 SR
1,694 Elo+

VS

Team Averages
Level 129
1,531 SR
1,555 Elo+
Charybdis
Charybdis
DarkFantasy1804
Charybdis
Level 118
God Stats
8W - 3L
1,642 SR
Queue Stats
384W - 354L
1,530 Elo+
Solo
Bellona
Bellona
Guy_Like_M
Bellona
Level 136
God Stats
3W - 6L
1,262 SR
Queue Stats
282W - 265L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
Rayizer1
Amaterasu
Level 95
God Stats
5W - 1L
1,714 SR
Queue Stats
452W - 447L
1,549 Elo+
Solo
Vamana
Vamana
SilencePeasants
Vamana
Level 138
God Stats
5W - 3L
1,483 SR
Queue Stats
309W - 300L
1,568 Elo+
Party 2
Artio
Artio
crazydmitriy
Artio
Level 157
God Stats
7W - 9L
1,551 SR
Queue Stats
283W - 299L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KdeKastro
Persephone
12
0 / 5 / 5
8,057
620
11,287
13,608
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
RaauL-SmoT
Merlin
16
1 / 3 / 5
8,755
673
13,073
13,814
8,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Zo Much Sauce
Yu Huang
14
1 / 3 / 6
8,313
639
13,822
11,931
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 7
9,008
693
9,557
23,874
35,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
o Mr Punchy o
Achilles
15
6 / 6 / 1
9,439
726
23,175
19,134
23,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkFantasy1804
Charybdis
18
4 / 2 / 15
10,702
823
24,909
13,954
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Guy_Like_M
Bellona
17
5 / 1 / 14
10,993
846
11,184
16,774
18,262
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Rayizer1
Amaterasu
17
7 / 2 / 12
11,090
853
15,090
24,364
25,306
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 12
9,940
765
12,502
22,037
19,019
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 12
10,598
815
11,561
20,564
22,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
10
Kills
23
22
Deaths
10
24
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DarkFantasy1804
Charybdis
4
2
15
5.75
W
Bellona
Guy_Like_M
Bellona
5
1
14
12
L
Persephone
KdeKastro
Persephone
0
5
5
0.5
L
Merlin
RaauL-SmoT
Merlin
1
3
5
1.17
W
Amaterasu
Rayizer1
Amaterasu
7
2
12
6.5
W
3
4
12
2.25
L
Yu Huang
Zo Much Sauce
Yu Huang
1
3
6
1.33
W
4
1
12
10
L
2
5
7
1.1
L
Achilles
o Mr Punchy o
Achilles
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,914
Damage
75,246
82,361
Taken
97,693
81,115
Mitigated
91,654
23,800
Healing
58,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DarkFantasy1804
Charybdis
24,909
8,519
1,834
4,297
13,954
6,787
3,610
7,940
5,923
0
59,851
W
Bellona
Guy_Like_M
Bellona
11,184
2,612
2,969
3,059
16,774
18,262
1,526
9,483
6,970
0
21,728
L
Persephone
KdeKastro
Persephone
11,287
1,197
1,465
1,558
13,608
6,253
0
1,995
11,608
24,076
0
L
Merlin
RaauL-SmoT
Merlin
13,073
1,129
4,137
3,121
13,814
8,332
39
1,566
12,248
33,024
0
W
Amaterasu
Rayizer1
Amaterasu
15,090
5,872
8,180
11,785
24,364
25,306
1,155
11,170
13,027
0
21,366
W
12,502
8,765
4,764
5,657
22,037
19,019
593
9,176
12,635
0
19,247
L
Yu Huang
Zo Much Sauce
Yu Huang
13,822
2,188
2,458
2,029
11,931
7,266
0
1,544
10,387
24,510
0
W
11,561
397
7,408
8,807
20,564
22,280
544
9,970
9,903
18,966
0
L
9,557
494
593
3,255
23,874
35,594
0
4,156
19,718
11,442
0
L
Achilles
o Mr Punchy o
Achilles
23,175
5,680
1,892
3,292
19,134
23,670
32
2,300
16,834
0
26,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,572
Gold Earned
53,323
105
Minions Killed
117
0
Camps Cleared
0
1,147,442
Distance Traveled
1,361,574
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,702
823
69
5
0
233,530
1
W
Bellona
10,993
846
22
2
0
274,050
1
L
Persephone
8,057
620
21
2
0
261,218
0
L
Merlin
8,755
673
54
4
0
212,889
0
W
Amaterasu
11,090
853
10
1
0
288,323
4
W
Vamana
9,940
765
10
1
0
270,158
0
L
Yu Huang
8,313
639
24
2
0
233,592
0
W
Artio
10,598
815
6
0
0
295,513
7
L
Ares
9,008
693
2
0
0
220,835
1
L
Achilles
9,439
726
4
0
0
218,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role