Player Matchup

Aphrodite
Aphrodite
Army_Boy_PR_
Aphrodite
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,335 Elo+
Party 3
Lancelot
Lancelot
BLADEAGE-
Lancelot
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,493 Elo+
Party 3
Thanatos
Thanatos
BeetleJuice370
Thanatos
Level 48
God Stats
0W - 1L
1,162 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
Eduardo_Soler
Vamana
Level 46
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 3
Ymir
Ymir
Sebthebeast8528
Ymir
Level 4
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 51
1,354 SR
1,450 Elo+

VS

Team Averages
Level 87
1,560 SR
1,397 Elo+
Freya
Freya
CoolPoc
Freya
Level 159
God Stats
12W - 11L
1,390 SR
Queue Stats
284W - 309L
1,406 Elo+
Solo
Chaac
Chaac
Haunted Forrest
Chaac
Level 158
God Stats
31W - 16L
1,651 SR
Queue Stats
306W - 347L
1,433 Elo+
Party 1
Fenrir
Fenrir
Raktora
Fenrir
Level 42
God Stats
21W - 30L
1,469 SR
Queue Stats
142W - 168L
1,427 Elo+
Party 1
Cupid
Cupid
THCAntibody
Cupid
Level 67
God Stats
5W - 1L
1,749 SR
Queue Stats
119W - 118L
1,311 Elo+
Solo
Cerberus
Cerberus
skull ninjas
Cerberus
Level 7
God Stats
12W - 5L
1,542 SR
Queue Stats
13W - 7L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Army_Boy_PR_
Aphrodite
13
1 / 4 / 5
8,063
474
8,337
15,000
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
BLADEAGE-
Lancelot
14
7 / 7 / 1
8,668
510
14,240
17,786
8,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
12
5 / 8 / 0
7,699
453
8,812
15,552
5,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 3 / 2
6,890
405
5,976
13,778
8,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 1
6,449
379
3,427
14,176
10,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CoolPoc
Freya
16
4 / 3 / 4
9,805
577
12,691
14,506
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
8 / 1 / 4
10,937
643
20,872
19,506
16,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Raktora
Fenrir
16
8 / 3 / 4
9,740
573
8,361
15,093
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 2 / 9
8,103
477
10,281
10,965
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
skull ninjas
Cerberus
12
1 / 5 / 11
8,601
506
4,869
16,309
15,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
13
Kills
25
25
Deaths
14
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Army_Boy_PR_
Aphrodite
1
4
5
0.88
L
Lancelot
BLADEAGE-
Lancelot
7
7
1
1.07
L
Thanatos
5
8
0
0.63
W
Freya
CoolPoc
Freya
4
3
4
2
L
0
3
2
0.33
W
8
1
4
10
W
Fenrir
Raktora
Fenrir
8
3
4
3.33
L
0
3
1
0.17
W
4
2
9
4.25
W
Cerberus
skull ninjas
Cerberus
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,792
Damage
57,074
76,292
Taken
76,379
39,863
Mitigated
49,069
18,784
Healing
26,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Army_Boy_PR_
Aphrodite
8,337
1,890
317
6,190
15,000
7,329
675
5,697
9,303
49,209
0
L
Lancelot
BLADEAGE-
Lancelot
14,240
3,411
0
750
17,786
8,365
0
5,779
12,007
0
59,732
L
Thanatos
8,812
1,875
0
6,054
15,552
5,554
434
2,176
13,376
0
26,518
W
Freya
CoolPoc
Freya
12,691
4,923
0
5,798
14,506
6,481
2,349
4,736
9,770
74,038
0
L
5,976
2,217
0
2,930
13,778
8,330
138
1,000
12,778
0
39,024
W
20,872
2,855
0
8,922
19,506
16,574
2,645
992
18,514
0
96,649
W
Fenrir
Raktora
Fenrir
8,361
1,566
0
3,360
15,093
6,817
414
2,629
12,464
0
73,572
L
3,427
251
0
2,543
14,176
10,285
149
2,760
11,416
22,389
0
W
10,281
5,069
672
3,537
10,965
3,610
1,656
1,130
9,835
0
42,667
W
Cerberus
skull ninjas
Cerberus
4,869
256
452
3,696
16,309
15,587
344
2,277
14,032
17,518
2,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
47,186
280
Minions Killed
484
0
Camps Cleared
0
1,474,196
Distance Traveled
1,576,076
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,063
474
81
5
0
242,211
0
L
Lancelot
8,668
510
81
5
0
326,404
2
L
Thanatos
7,699
453
40
2
0
295,262
0
W
Freya
9,805
577
105
6
0
278,245
3
L
Vamana
6,890
405
50
3
0
338,052
1
W
Chaac
10,937
643
173
10
0
304,584
1
W
Fenrir
9,740
573
116
7
0
378,218
0
L
Ymir
6,449
379
28
2
0
272,267
4
W
Cupid
8,103
477
67
4
0
293,003
4
W
Cerberus
8,601
506
23
1
0
322,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role