Player Matchup

Bellona
Bellona
DwightShrute221
Bellona
Level 67
God Stats
4W - 1L
1,580 SR
Queue Stats
12W - 6L
1,461 Elo+
Party 2
Cabrakan
Cabrakan
Michel_Albuquerq
Cabrakan
Level 154
God Stats
7W - 2L
1,855 SR
Queue Stats
137W - 149L
1,360 Elo+
Party 3
Ra
Ra
XxBr_GamersxX
Ra
Level 156
God Stats
10W - 11L
1,402 SR
Queue Stats
249W - 374L
1,297 Elo+
Party 3
Thanatos
Thanatos
XxFabull_brxX
Thanatos
Level 160
God Stats
19W - 23L
1,442 SR
Queue Stats
545W - 643L
1,355 Elo+
Party 3
Charybdis
Charybdis
lackawannna
Charybdis
Level 67
God Stats
5W - 2L
1,554 SR
Queue Stats
12W - 6L
1,461 Elo+
Party 2
Team Averages
Level 121
1,567 SR
1,387 Elo+

VS

Team Averages
Level 69
1,462 SR
1,308 Elo+
Morgan Le Fay
Morgan Le Fay
B_Got_Ups
Morgan Le Fay
Level 107
God Stats
0W - 2L
1,406 SR
Queue Stats
102W - 102L
1,389 Elo+
Party 4
Mulan
Mulan
HBG_Sauce_packet
Mulan
Level 66
God Stats
21W - 17L
1,525 SR
Queue Stats
156W - 166L
1,398 Elo+
Solo
Set
Set
KareeemCheese
Set
Level 58
God Stats
38W - 41L
1,447 SR
Queue Stats
145W - 176L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
WishfullNight
Danzaburou
Level 66
God Stats
1W - 3L
1,436 SR
Queue Stats
6W - 9L
1,022 Elo+
Party 4
Maui
Maui
victorious05
Maui
Level 46
God Stats
44W - 47L
1,497 SR
Queue Stats
207W - 243L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 0
10,033
590
10,748
12,659
11,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 5
8,389
493
6,974
13,503
14,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 2
8,813
518
2,613
4,938
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
XxFabull_brxX
Thanatos
12
2 / 2 / 6
8,141
479
5,266
11,780
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
lackawannna
Charybdis
15
3 / 2 / 3
9,192
541
7,052
12,418
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B_Got_Ups
Morgan Le Fay
13
4 / 3 / 2
8,354
491
8,518
8,664
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 1
6,680
393
6,005
13,374
7,802
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 1 / 2
8,931
525
3,207
11,169
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
WishfullNight
Danzaburou
9
0 / 6 / 0
6,275
369
8,613
11,882
4,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 2
6,939
408
2,635
7,820
4,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
8
8
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
B_Got_Ups
Morgan Le Fay
4
3
2
1.67
W
7
1
0
7
L
0
5
1
0.1
L
3
1
2
4
W
2
1
5
4.5
L
Danzaburou
WishfullNight
Danzaburou
0
6
0
0
W
2
2
2
1.5
W
Thanatos
XxFabull_brxX
Thanatos
2
2
6
2.5
W
Charybdis
lackawannna
Charybdis
3
2
3
2.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,653
Damage
28,978
55,298
Taken
52,909
40,154
Mitigated
26,088
24,132
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
B_Got_Ups
Morgan Le Fay
8,518
754
0
1,747
8,664
4,523
240
3,165
5,499
56,061
3,153
W
10,748
2,437
0
3,209
12,659
11,828
750
1,627
11,032
0
70,956
L
6,005
1,101
0
1,543
13,374
7,802
195
674
12,700
0
35,295
L
3,207
1,686
0
500
11,169
4,861
0
1,078
10,091
0
75,642
W
6,974
974
0
2,995
13,503
14,843
317
2,907
10,596
20,321
4,166
L
Danzaburou
WishfullNight
Danzaburou
8,613
4,471
0
1,747
11,882
4,293
0
2,282
9,600
0
41,455
W
2,613
264
1,078
528
4,938
2,215
600
2,236
2,702
55,261
0
W
Thanatos
XxFabull_brxX
Thanatos
5,266
1,315
0
10,959
11,780
5,957
0
2,943
8,837
0
55,101
W
Charybdis
lackawannna
Charybdis
7,052
2,912
0
5,363
12,418
5,311
4,269
1,379
11,039
0
76,614
L
2,635
910
158
1,787
7,820
4,609
0
1,581
6,239
24,640
3,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,568
Gold Earned
37,179
506
Minions Killed
355
0
Camps Cleared
0
1,724,614
Distance Traveled
1,683,294
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,354
491
92
5
0
287,244
2
W
Bellona
10,033
590
136
8
0
355,217
6
L
Mulan
6,680
393
44
3
0
354,010
5
L
Set
8,931
525
117
7
0
386,219
3
W
Cabrakan
8,389
493
35
2
0
338,561
7
L
Danzaburou
6,275
369
54
3
0
309,336
2
W
Ra
8,813
518
117
7
0
347,160
4
W
Thanatos
8,141
479
85
5
0
384,163
1
W
Charybdis
9,192
541
133
8
0
299,513
4
L
Maui
6,939
408
48
3
0
346,485
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role