Player Matchup

Loki
Loki
Brobiie
Loki
Level 109
God Stats
1W - 3L
1,661 SR
Queue Stats
186W - 244L
1,449 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Karbenamach
Morgan Le Fay
Level 122
God Stats
3W - 5L
1,303 SR
Queue Stats
312W - 371L
1,432 Elo+
Party 4
Izanami
Izanami
bossneynay
Izanami
Level 69
God Stats
87W - 70L
1,532 SR
Queue Stats
203W - 211L
1,501 Elo+
Party 2
Bacchus
Bacchus
northsideheady
Bacchus
Level 72
God Stats
99W - 88L
1,575 SR
Queue Stats
202W - 219L
1,510 Elo+
Party 2
Ra
Ra
βắţţŁєÇắŦ
Ra
Level 153
God Stats
7W - 3L
1,645 SR
Queue Stats
46W - 39L
1,513 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,481 Elo+

VS

Team Averages
Level 107
1,449 SR
1,503 Elo+
Olorun
Olorun
 
Olorun
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
ArcticSteve
Fenrir
Level 135
God Stats
7W - 10L
1,526 SR
Queue Stats
152W - 156L
1,535 Elo+
Party 1
Tyr
Tyr
NakedSamuraii
Tyr
Level 125
God Stats
1W - 4L
1,138 SR
Queue Stats
110W - 127L
1,473 Elo+
Solo
Chaac
Chaac
Venom935
Chaac
Level 69
God Stats
7W - 3L
1,723 SR
Queue Stats
72W - 65L
1,507 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
icephantom0
Morgan Le Fay
Level 86
God Stats
3W - 2L
1,361 SR
Queue Stats
44W - 43L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Brobiie
Loki
12
2 / 4 / 1
7,171
512
3,764
11,068
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Karbenamach
Morgan Le Fay
12
1 / 4 / 2
7,077
506
6,132
8,528
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
bossneynay
Izanami
12
2 / 2 / 0
7,154
511
5,931
8,614
3,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 3
7,025
502
5,260
11,317
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 0
7,784
556
6,593
11,797
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 3 / 3
6,881
492
4,832
9,285
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
11 / 0 / 2
8,788
628
10,595
13,574
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 2 / 2
8,008
572
8,670
13,521
10,997
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
Venom935
Chaac
12
0 / 1 / 5
6,040
431
5,392
9,976
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
icephantom0
Morgan Le Fay
13
1 / 2 / 7
7,549
539
7,222
7,457
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
17
17
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
3
3
1.17
W
Fenrir
11
0
2
12
L
Loki
Brobiie
Loki
2
4
1
0.63
L
Morgan Le Fay
Karbenamach
Morgan Le Fay
1
4
2
0.5
W
3
2
2
2
W
Chaac
Venom935
Chaac
0
1
5
2.5
L
Izanami
bossneynay
Izanami
2
2
0
1
W
Morgan Le Fay
icephantom0
Morgan Le Fay
1
2
7
2.25
L
0
2
3
0.75
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,680
Damage
36,711
51,324
Taken
53,813
25,604
Mitigated
30,616
15,545
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,832
2,578
521
3,590
9,285
4,470
0
1,896
7,389
43,157
7,097
W
Fenrir
10,595
1,823
0
3,147
13,574
5,736
0
3,524
10,050
0
53,533
L
Loki
Brobiie
Loki
3,764
822
0
3,178
11,068
3,688
0
1,204
9,864
0
40,236
L
Morgan Le Fay
Karbenamach
Morgan Le Fay
6,132
571
0
746
8,528
3,868
0
4,828
3,653
46,656
0
W
8,670
661
0
4,301
13,521
10,997
0
5,924
7,597
0
58,745
W
Chaac
Venom935
Chaac
5,392
963
388
2,933
9,976
6,009
0
2,020
7,956
0
31,657
L
Izanami
bossneynay
Izanami
5,931
3,522
256
3,593
8,614
3,258
0
3,164
5,335
0
63,396
W
Morgan Le Fay
icephantom0
Morgan Le Fay
7,222
1,136
117
1,447
7,457
3,404
1,014
4,084
3,373
57,487
0
L
5,260
944
180
3,592
11,317
9,921
0
2,508
8,283
25,867
9,880
L
6,593
1,745
0
4,000
11,797
4,869
41
0
11,797
58,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
37,266
435
Minions Killed
399
0
Camps Cleared
0
1,340,358
Distance Traveled
1,418,387
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,881
492
95
7
0
246,851
0
W
Fenrir
8,788
628
79
6
0
338,517
0
L
Loki
7,171
512
86
6
0
305,263
6
L
Morgan Le Fay
7,077
506
89
6
0
258,425
2
W
Tyr
8,008
572
102
7
0
287,466
1
W
Chaac
6,040
431
32
2
0
274,656
6
L
Izanami
7,154
511
101
7
0
235,268
6
W
Morgan Le Fay
7,549
539
91
7
0
270,897
1
L
Bacchus
7,025
502
53
4
0
296,801
1
L
Ra
7,784
556
106
8
0
244,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role