Player Matchup

Ares
Ares
Avro121x
Ares
Level 119
God Stats
4W - 1L
1,547 SR
Queue Stats
151W - 161L
1,378 Elo+
Party 4
Izanami
Izanami
Jivnik
Izanami
Level 28
God Stats
9W - 9L
1,457 SR
Queue Stats
64W - 79L
1,374 Elo+
Party 4
Thanatos
Thanatos
MrGG813
Thanatos
Level 103
God Stats
8W - 16L
1,369 SR
Queue Stats
115W - 144L
1,393 Elo+
Party 4
Vamana
Vamana
SingleDad15
Vamana
Level 45
God Stats
10W - 12L
1,492 SR
Queue Stats
106W - 139L
1,450 Elo+
Party 1
Hades
Hades
Stepbrochad
Hades
Level 68
God Stats
29W - 22L
1,600 SR
Queue Stats
152W - 170L
1,538 Elo+
Party 1
Team Averages
Level 73
1,493 SR
1,426 Elo+

VS

Team Averages
Level 57
1,497 SR
1,387 Elo+
Nox
Nox
Ch4ddyM1c
Nox
Level 13
God Stats
4W - 1L
1,809 SR
Queue Stats
11W - 13L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Heider0615
Morgan Le Fay
Level 60
God Stats
1W - 3L
1,324 SR
Queue Stats
113W - 128L
1,399 Elo+
Party 3
Lancelot
Lancelot
Paperaneitor
Lancelot
Level 149
God Stats
4W - 7L
1,494 SR
Queue Stats
143W - 147L
1,417 Elo+
Party 3
Chaac
Chaac
ShinoBrea
Chaac
Level 9
God Stats
1W - 2L
1,244 SR
Queue Stats
3W - 3L
1,321 Elo+
Party 3
Cernunnos
Cernunnos
TheMainLaw345
Cernunnos
Level 54
God Stats
11W - 5L
1,616 SR
Queue Stats
65W - 55L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 0 / 6
9,975
525
5,438
13,362
14,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Jivnik
Izanami
16
2 / 2 / 7
10,436
549
9,722
13,061
5,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
MrGG813
Thanatos
16
8 / 1 / 1
10,432
549
8,901
12,236
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
7 / 2 / 2
10,628
559
11,034
14,859
13,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 4 / 5
10,069
530
6,849
17,501
9,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,243
381
5,149
10,875
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Heider0615
Morgan Le Fay
15
0 / 4 / 4
8,742
460
4,936
10,320
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Paperaneitor
Lancelot
16
8 / 6 / 0
10,158
535
17,103
18,822
8,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ShinoBrea
Chaac
7
0 / 1 / 0
6,120
322
333
2,289
851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TheMainLaw345
Cernunnos
13
1 / 5 / 1
7,815
411
12,570
15,149
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
9
9
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
1
0
6
4
L
0
4
0
0
L
Morgan Le Fay
Heider0615
Morgan Le Fay
0
4
4
0.5
W
Izanami
Jivnik
Izanami
2
2
7
2.75
W
Thanatos
MrGG813
Thanatos
8
1
1
8.5
L
Lancelot
Paperaneitor
Lancelot
8
6
0
1.33
L
Chaac
ShinoBrea
Chaac
0
1
0
0
W
Vamana
7
2
2
4
W
2
4
5
1.13
L
Cernunnos
TheMainLaw345
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,944
Damage
40,091
71,019
Taken
57,455
48,550
Mitigated
27,285
32,137
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,438
846
278
3,715
13,362
14,191
297
1,817
11,545
34,572
0
L
5,149
765
0
1,053
10,875
7,906
0
1,775
9,100
30,878
0
L
Morgan Le Fay
Heider0615
Morgan Le Fay
4,936
1,087
0
939
10,320
4,623
336
2,584
7,736
62,164
0
W
Izanami
Jivnik
Izanami
9,722
6,857
0
4,397
13,061
5,737
809
2,526
10,535
0
88,216
W
Thanatos
MrGG813
Thanatos
8,901
1,758
0
13,015
12,236
5,796
1,035
1,302
10,934
0
77,121
L
Lancelot
Paperaneitor
Lancelot
17,103
3,679
0
4,674
18,822
8,359
709
5,516
13,306
0
75,021
L
Chaac
ShinoBrea
Chaac
333
0
0
202
2,289
851
0
0
2,289
0
11,383
W
Vamana
11,034
5,505
0
2,957
14,859
13,587
1,900
2,045
12,814
0
59,944
W
6,849
422
543
7,232
17,501
9,239
0
3,784
13,717
77,684
0
L
Cernunnos
TheMainLaw345
Cernunnos
12,570
6,973
0
4,890
15,149
5,546
0
2,752
12,397
0
66,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,540
Gold Earned
40,078
518
Minions Killed
374
0
Camps Cleared
0
1,829,945
Distance Traveled
1,422,650
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,975
525
41
2
0
347,399
7
L
Nox
7,243
381
42
2
0
302,567
3
L
Morgan Le Fay
8,742
460
89
5
0
317,018
2
W
Izanami
10,436
549
147
8
0
336,444
4
W
Thanatos
10,432
549
118
6
0
390,272
1
L
Lancelot
10,158
535
120
6
0
386,549
1
L
Chaac
6,120
322
21
1
0
97,411
0
W
Vamana
10,628
559
92
5
0
381,184
2
W
Hades
10,069
530
120
6
0
374,646
1
L
Cernunnos
7,815
411
102
5
0
319,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role