Player Matchup

Vulcan
Vulcan
Diamond IV
I-_Prometheus_
Vulcan
Diamond IV
Level 150
God Stats
22W - 12L
1,658 SR
Queue Stats
242W - 225L
2,052 MMR
Solo
Maui
Maui
Platinum IV
JairoHond85
Maui
Platinum IV
Level 140
God Stats
2W - 2L
1,565 SR
Queue Stats
246W - 244L
1,546 MMR
Solo
Danzaburou
Danzaburou
Gold IV
RonyJustToxic
Danzaburou
Gold IV
Level 160
God Stats
4W - 1L
1,726 SR
Queue Stats
14W - 6L
1,764 MMR
Solo
Osiris
Osiris
Gold II
Warchi Omar
Osiris
Gold II
Level 147
God Stats
17W - 16L
1,553 SR
Queue Stats
353W - 349L
1,548 MMR
Solo
Fenrir
Fenrir
Platinum III
jhonyone
Fenrir
Platinum III
Level 149
God Stats
5W - 11L
1,394 SR
Queue Stats
266W - 268L
1,595 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,579 SR
1,701 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,642 SR
1,694 MMR
Vamana
Vamana
Gold II
 
Vamana
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum I
WordiestTomb
Athena
Platinum I
Level 136
God Stats
16W - 8L
1,827 SR
Queue Stats
72W - 56L
1,979 MMR
Solo
Eset
Eset
Gold III
by_javi11
Eset
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,566 MMR
Solo
Pele
Pele
Bronze III
dwillive
Pele
Bronze III
Level 120
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 2L
1,540 MMR
Solo
Izanami
Izanami
Diamond V
x Antdawgg x
Izanami
Diamond V
Level 118
God Stats
17W - 11L
1,681 SR
Queue Stats
241W - 234L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,127
825
1,948
1,445
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,399
680
1,117
4,459
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
RonyJustToxic
Danzaburou
5
0 / 1 / 0
3,558
712
2,598
2,998
608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
6
0 / 1 / 0
3,860
772
1,927
4,257
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
jhonyone
Fenrir
6
1 / 0 / 1
3,819
764
1,112
3,962
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AtlasSkadiAchillesAo Kuang

VS

Bans
SusanoHadesArachneChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
1 / 0 / 0
3,893
779
2,674
3,640
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
4
1 / 0 / 0
3,507
701
1,665
4,403
2,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
5
0 / 2 / 0
3,269
654
816
2,205
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
7
1 / 0 / 0
3,746
749
626
4,102
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
x Antdawgg x
Izanami
6
0 / 0 / 1
3,636
727
1,912
3,051
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
0
0
1
W
1
0
1
1.5
W
0
1
0
0
W
Danzaburou
RonyJustToxic
Danzaburou
0
1
0
0
W
Osiris
0
1
0
0
L
Athena
1
0
0
1
L
Eset
0
2
0
0
L
Pele
1
0
0
1
W
Fenrir
jhonyone
Fenrir
1
0
1
1.5
L
Izanami
x Antdawgg x
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,702
Damage
7,693
17,121
Taken
17,401
6,996
Mitigated
6,969
6,253
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,674
1,305
0
1,317
3,640
2,193
0
0
3,640
0
18,320
W
1,948
422
0
250
1,445
527
0
579
866
23,755
0
W
1,117
898
0
1,760
4,459
2,061
0
1,042
3,417
8,700
0
W
Danzaburou
RonyJustToxic
Danzaburou
2,598
1,244
0
1,045
2,998
608
0
463
2,535
0
19,675
W
Osiris
1,927
1,105
0
2,518
4,257
2,457
0
0
4,257
0
23,005
L
Athena
1,665
894
0
1,605
4,403
2,075
0
1,221
3,182
6,447
0
L
Eset
816
78
0
399
2,205
776
0
1,292
913
13,711
0
L
Pele
626
41
0
829
4,102
1,084
0
101
4,001
0
17,296
W
Fenrir
jhonyone
Fenrir
1,112
363
0
680
3,962
1,343
0
397
3,565
0
18,974
L
Izanami
x Antdawgg x
Izanami
1,912
1,690
0
840
3,051
841
0
451
2,600
0
20,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,763
Gold Earned
18,051
179
Minions Killed
136
0
Camps Cleared
0
583,406
Distance Traveled
543,474
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,893
779
28
6
0
114,347
0
W
Vulcan
4,127
825
57
11
0
119,419
3
W
Maui
3,399
680
9
2
0
121,507
0
W
Danzaburou
3,558
712
33
7
0
98,183
0
W
Osiris
3,860
772
42
8
0
115,081
1
L
Athena
3,507
701
10
2
0
111,199
2
L
Eset
3,269
654
29
6
0
84,845
1
L
Pele
3,746
749
37
7
0
133,615
1
W
Fenrir
3,819
764
38
8
0
129,216
1
L
Izanami
3,636
727
32
6
0
99,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role