Player Matchup

Xing Tian
Xing Tian
Attila_ulusoyy_
Xing Tian
Level 55
God Stats
3W - 3L
1,527 SR
Queue Stats
56W - 102L
1,271 Elo+
Party 2
Bastet
Bastet
Cimbo-99
Bastet
Level 100
God Stats
0W - 1L
1,323 SR
Queue Stats
78W - 75L
1,490 Elo+
Solo
Neith
Neith
Sekman2
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 22L
1,027 Elo+
Party 2
Nike
Nike
XAdonisxkriegerX
Nike
Level 39
God Stats
0W - 4L
1,150 SR
Queue Stats
41W - 86L
1,239 Elo+
Party 2
Zeus
Zeus
zleXoTiicZz
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 46L
1,233 Elo+
Party 2
Team Averages
Level 46
1,400 SR
1,252 Elo+

VS

Team Averages
Level 93
1,406 SR
1,266 Elo+
Kumbhakarna
Kumbhakarna
DRMH 23
Kumbhakarna
Level 66
God Stats
11W - 18L
1,327 SR
Queue Stats
68W - 106L
1,223 Elo+
Party 1
Atlas
Atlas
Flacko024K
Atlas
Level 84
God Stats
20W - 14L
1,461 SR
Queue Stats
87W - 150L
1,190 Elo+
Party 1
Scylla
Scylla
Fragnark
Scylla
Level 27
God Stats
11W - 16L
1,240 SR
Queue Stats
52W - 102L
1,125 Elo+
Party 1
Izanami
Izanami
Himika7062
Izanami
Level 126
God Stats
4W - 1L
1,582 SR
Queue Stats
260W - 248L
1,475 Elo+
Party 1
Lancelot
Lancelot
Ri53_Amir
Lancelot
Level 160
God Stats
12W - 12L
1,418 SR
Queue Stats
288W - 321L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Attila_ulusoyy_
Xing Tian
10
1 / 1 / 1
6,176
475
5,723
13,339
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Cimbo-99
Bastet
11
2 / 1 / 1
6,510
501
4,802
7,641
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
Sekman2
Neith
9
0 / 3 / 0
4,958
381
4,611
7,789
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
6,658
512
5,837
9,337
4,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 6 / 0
6,073
467
2,466
7,934
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DRMH 23
Kumbhakarna
10
1 / 2 / 4
6,788
522
3,852
10,472
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
10
2 / 0 / 3
6,642
511
3,861
9,085
5,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Fragnark
Scylla
12
2 / 0 / 2
7,359
566
4,344
5,251
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Himika7062
Izanami
12
6 / 2 / 1
7,443
573
11,793
11,786
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Ri53_Amir
Lancelot
12
0 / 0 / 0
7,185
553
5,761
9,614
5,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
11
11
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Attila_ulusoyy_
Xing Tian
1
1
1
1.5
L
Bastet
Cimbo-99
Bastet
2
1
1
2.5
W
Kumbhakarna
DRMH 23
Kumbhakarna
1
2
4
1.5
W
Atlas
2
0
3
3.5
W
Scylla
Fragnark
Scylla
2
0
2
3
W
Izanami
Himika7062
Izanami
6
2
1
3.25
W
Lancelot
Ri53_Amir
Lancelot
0
0
0
0
L
Neith
Sekman2
Neith
0
3
0
0
L
0
0
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,439
Damage
29,611
46,040
Taken
46,208
20,048
Mitigated
23,957
15,793
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Attila_ulusoyy_
Xing Tian
5,723
255
204
3,806
13,339
7,094
312
3,242
10,097
28,460
4,077
L
Bastet
Cimbo-99
Bastet
4,802
1,364
0
3,138
7,641
2,600
0
1,431
6,210
0
33,488
W
Kumbhakarna
DRMH 23
Kumbhakarna
3,852
624
227
3,241
10,472
7,228
0
2,577
7,895
13,033
2,317
W
Atlas
3,861
1,213
0
3,272
9,085
5,168
0
1,769
7,316
28,273
3,766
W
Scylla
Fragnark
Scylla
4,344
183
0
2,128
5,251
1,841
1,543
1,100
4,151
44,404
0
W
Izanami
Himika7062
Izanami
11,793
8,028
0
6,327
11,786
4,303
874
2,117
9,669
0
65,615
W
Lancelot
Ri53_Amir
Lancelot
5,761
1,621
0
3,848
9,614
5,417
0
0
8,696
0
48,490
L
Neith
Sekman2
Neith
4,611
1,774
89
3,199
7,789
2,751
0
1,387
6,402
0
23,803
L
5,837
859
0
4,207
9,337
4,696
588
1,009
8,328
0
45,870
L
2,466
683
0
1,150
7,934
2,907
76
4,740
3,194
30,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,375
Gold Earned
35,417
280
Minions Killed
363
0
Camps Cleared
0
1,257,102
Distance Traveled
1,210,430
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,176
475
36
3
0
240,607
3
L
Bastet
6,510
501
51
4
0
307,517
0
W
Kumbhakarna
6,788
522
17
1
0
244,926
3
W
Atlas
6,642
511
49
4
0
269,496
0
W
Scylla
7,359
566
82
6
0
230,517
3
W
Izanami
7,443
573
111
9
0
216,543
3
W
Lancelot
7,185
553
104
8
0
248,948
6
L
Neith
4,958
381
36
3
0
226,774
0
L
Nike
6,658
512
97
7
0
269,129
0
L
Zeus
6,073
467
60
5
0
213,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role