Player Matchup

Kumbhakarna
Kumbhakarna
ADOKIII
Kumbhakarna
Level 69
God Stats
2W - 4L
1,316 SR
Queue Stats
161W - 178L
1,384 Elo+
Party 3
Achilles
Achilles
DevonAlm1ghty
Achilles
Level 144
God Stats
1W - 7L
1,167 SR
Queue Stats
359W - 363L
1,413 Elo+
Party 1
Fenrir
Fenrir
alphadingo
Fenrir
Level 160
God Stats
9W - 12L
1,477 SR
Queue Stats
368W - 416L
1,349 Elo+
Solo
Neith
Neith
nLukazz
Neith
Level 159
God Stats
6W - 9L
1,443 SR
Queue Stats
529W - 575L
1,393 Elo+
Party 3
Horus
Horus
whiteboy110074
Horus
Level 66
God Stats
1W - 2L
1,484 SR
Queue Stats
98W - 100L
1,434 Elo+
Party 1
Team Averages
Level 120
1,377 SR
1,395 Elo+

VS

Team Averages
Level 62
1,480 SR
1,380 Elo+
Set
Set
Crypticalities
Set
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,211 Elo+
Party 2
Horus
Horus
Kazito
Horus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,338 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RiccoRicch
Cu Chulainn
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
torox333
Anubis
Level 77
God Stats
3W - 3L
1,401 SR
Queue Stats
189W - 175L
1,351 Elo+
Solo
Medusa
Medusa
xKazito
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ADOKIII
Kumbhakarna
15
1 / 3 / 16
9,026
694
5,177
22,505
19,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
DevonAlm1ghty
Achilles
16
7 / 2 / 11
9,330
718
17,028
19,672
30,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
alphadingo
Fenrir
17
8 / 3 / 5
9,322
717
9,296
10,407
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
nLukazz
Neith
15
1 / 4 / 15
8,282
637
21,246
14,283
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 13
9,010
693
4,405
13,876
15,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
9,346
719
6,711
13,331
8,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Kazito
Horus
14
1 / 4 / 9
8,596
661
6,369
15,849
18,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
RiccoRicch
Cu Chulainn
15
1 / 4 / 11
8,819
678
13,974
18,411
23,164
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
torox333
Anubis
18
5 / 2 / 6
10,116
778
13,328
10,957
5,922
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
xKazito
Medusa
18
5 / 3 / 9
10,479
806
28,861
13,045
7,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
56
19
Kills
15
15
Deaths
19
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ADOKIII
Kumbhakarna
1
3
16
3
W
3
6
6
1
L
Achilles
DevonAlm1ghty
Achilles
7
2
11
6.25
W
Horus
Kazito
Horus
1
4
9
1.38
W
Cu Chulainn
RiccoRicch
Cu Chulainn
1
4
11
1.63
L
Fenrir
alphadingo
Fenrir
8
3
5
3.5
L
Neith
nLukazz
Neith
1
4
15
2.13
W
Anubis
torox333
Anubis
5
2
6
4
L
2
3
13
2.83
W
Medusa
xKazito
Medusa
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,152
Damage
69,243
80,743
Taken
71,593
79,529
Mitigated
62,924
42,662
Healing
22,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ADOKIII
Kumbhakarna
5,177
600
1,738
9,776
22,505
19,371
105
3,253
19,252
11,127
0
W
6,711
2,351
0
413
13,331
8,479
497
708
12,261
0
13,510
L
Achilles
DevonAlm1ghty
Achilles
17,028
2,537
2,088
6,736
19,672
30,209
373
3,282
16,390
0
25,200
W
Horus
Kazito
Horus
6,369
2,102
5,144
3,860
15,849
18,076
179
1,451
13,850
0
12,374
W
Cu Chulainn
RiccoRicch
Cu Chulainn
13,974
3,229
1,778
2,711
18,411
23,164
148
2,150
15,615
0
22,459
L
Fenrir
alphadingo
Fenrir
9,296
514
1,088
1,481
10,407
7,026
0
923
9,484
0
14,101
L
Neith
nLukazz
Neith
21,246
6,477
2,580
4,727
14,283
6,968
94
2,046
12,237
0
40,133
W
Anubis
torox333
Anubis
13,328
758
1,192
3,063
10,957
5,922
483
257
10,291
26,453
0
L
4,405
1,950
6,742
5,706
13,876
15,955
476
3,852
10,024
0
8,141
W
Medusa
xKazito
Medusa
28,861
15,728
514
4,083
13,045
7,283
885
611
11,856
28
46,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,970
Gold Earned
47,356
87
Minions Killed
117
0
Camps Cleared
0
1,260,708
Distance Traveled
1,165,041
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,026
694
10
1
0
269,687
1
W
Set
9,346
719
18
1
0
230,789
0
L
Achilles
9,330
718
10
1
0
265,239
0
W
Horus
8,596
661
10
1
0
233,701
0
W
Cu Chulainn
8,819
678
17
1
0
224,218
0
L
Fenrir
9,322
717
11
1
0
251,132
0
L
Neith
8,282
637
47
4
0
211,368
0
W
Anubis
10,116
778
32
2
0
252,589
1
L
Horus
9,010
693
9
1
0
263,282
0
W
Medusa
10,479
806
40
3
0
223,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role