Player Matchup

Hercules
Hercules
Kydacky
Hercules
Level 66
God Stats
3W - 0L
2,032 SR
Queue Stats
41W - 47L
1,528 Elo+
Party 1
Ymir
Ymir
Schulteeee
Ymir
Level 45
God Stats
3W - 1L
1,687 SR
Queue Stats
22W - 15L
1,615 Elo+
Solo
Chiron
Chiron
Wa11licker
Chiron
Level 95
God Stats
4W - 0L
1,791 SR
Queue Stats
27W - 30L
1,537 Elo+
Party 1
Team Averages
Level 69
1,837 SR
1,560 Elo+

VS

Team Averages
Level 123
1,469 SR
1,629 Elo+
Hercules
Hercules
NekuNuy
Hercules
Level 76
God Stats
9W - 16L
1,482 SR
Queue Stats
251W - 222L
1,607 Elo+
Solo
Yu Huang
Yu Huang
Rhodri1
Yu Huang
Level 147
God Stats
1W - 2L
1,414 SR
Queue Stats
10W - 8L
1,619 Elo+
Party 2
Ishtar
Ishtar
SwordMasterLord
Ishtar
Level 146
God Stats
0W - 2L
1,510 SR
Queue Stats
38W - 29L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kydacky
Hercules
16
3 / 2 / 4
11,779
693
11,018
26,623
34,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 4
11,503
677
11,786
20,122
26,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Wa11licker
Chiron
18
1 / 1 / 7
11,400
671
18,312
16,788
8,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NekuNuy
Hercules
17
2 / 0 / 1
10,851
638
13,748
17,617
16,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
Rhodri1
Yu Huang
16
2 / 3 / 0
10,642
626
12,481
12,240
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 5 / 2
10,316
607
10,969
16,155
7,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
4
4
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Kydacky
Hercules
3
2
4
2.5
L
Hercules
NekuNuy
Hercules
2
0
1
2.5
L
Yu Huang
Rhodri1
Yu Huang
2
3
0
0.67
W
4
1
4
6
L
0
5
2
0.2
W
Chiron
Wa11licker
Chiron
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,116
Damage
37,198
63,533
Taken
46,012
69,860
Mitigated
31,143
24,509
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Kydacky
Hercules
11,018
2,419
840
8,873
26,623
34,625
444
4,775
21,175
0
36,377
L
Hercules
NekuNuy
Hercules
13,748
2,541
0
4,342
17,617
16,853
0
4,483
13,134
268
39,127
L
Yu Huang
Rhodri1
Yu Huang
12,481
1,210
234
904
12,240
6,357
98
2,191
10,049
44,862
0
W
11,786
1,444
0
4,250
20,122
26,912
509
5,247
14,508
23,866
0
L
10,969
6,640
0
3,043
16,155
7,933
940
5,269
10,886
0
55,677
W
Chiron
Wa11licker
Chiron
18,312
5,586
1,624
8,922
16,788
8,323
2,122
3,839
12,594
0
94,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
31,809
185
Minions Killed
209
0
Camps Cleared
0
917,913
Distance Traveled
889,296
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,779
693
34
2
0
312,439
3
L
Hercules
10,851
638
47
3
0
337,651
2
L
Yu Huang
10,642
626
84
5
0
279,981
4
W
Ymir
11,503
677
24
1
0
295,729
1
L
Ishtar
10,316
607
78
5
0
271,664
1
W
Chiron
11,400
671
127
7
0
309,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role