Player Matchup

Cupid
Cupid
Donkeylong69
Cupid
Level 127
God Stats
0W - 2L
1,489 SR
Queue Stats
5W - 17L
1,193 Elo+
Solo
Agni
Agni
LegendOfMystery
Agni
Level 104
God Stats
5W - 8L
1,643 SR
Queue Stats
145W - 223L
1,356 Elo+
Party 2
Vamana
Vamana
Yerkylator
Vamana
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 72L
1,253 Elo+
Party 2
Team Averages
Level 99
1,544 SR
1,267 Elo+

VS

Team Averages
Level 45
1,480 SR
1,476 Elo+
Nu Wa
Nu Wa
Bombchelle4680
Nu Wa
Level 48
God Stats
137W - 133L
1,551 SR
Queue Stats
147W - 153L
1,472 Elo+
Party 1
Maui
Maui
Dayglow
Maui
Level 23
God Stats
1W - 0L
1,317 SR
Queue Stats
10W - 2L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
HepHopAnonymous
Guan Yu
Level 65
God Stats
86W - 63L
1,573 SR
Queue Stats
153W - 156L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,540
654
3,123
6,190
2,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 1
6,980
698
9,913
8,779
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Yerkylator
Vamana
10
0 / 3 / 1
6,018
602
3,692
8,257
4,525
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
7,586
759
6,611
4,944
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
Dayglow
Maui
14
3 / 1 / 6
8,008
801
7,389
7,772
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
6 / 1 / 4
8,218
822
5,383
8,323
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Maui
Dayglow
Maui
3
1
6
6
L
1
2
1
0.75
W
6
1
4
8
L
1
6
1
0.25
L
Vamana
Yerkylator
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
19,383
23,226
Taken
21,039
10,156
Mitigated
15,587
4,389
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,611
2,446
0
620
4,944
2,179
284
1,885
3,059
29,370
0
W
Maui
Dayglow
Maui
7,389
1,333
0
998
7,772
4,663
452
4,212
3,560
27,815
4,954
L
3,123
1,608
0
1,780
6,190
2,265
0
4,675
1,426
0
16,040
W
5,383
685
1,354
3,932
8,323
8,745
70
3,914
4,409
0
22,113
L
9,913
446
0
986
8,779
3,366
0
4,835
3,681
33,498
0
L
Vamana
Yerkylator
Vamana
3,692
1,155
0
1,623
8,257
4,525
0
4,359
3,646
0
15,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,538
Gold Earned
23,812
105
Minions Killed
128
0
Camps Cleared
0
499,573
Distance Traveled
606,295
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,586
759
42
4
0
198,736
1
W
Maui
8,008
801
54
5
0
193,919
0
L
Cupid
6,540
654
30
3
0
139,402
3
W
Guan Yu
8,218
822
32
3
0
213,640
1
L
Agni
6,980
698
56
6
0
175,074
2
L
Vamana
6,018
602
19
2
0
185,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role