Player Matchup

Sylvanus
Sylvanus
A_Big_Sweaty_Guy
Sylvanus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
961 Elo+
Solo
Izanami
Izanami
MoistSkinflap
Izanami
Level 29
God Stats
4W - 3L
1,639 SR
Queue Stats
29W - 44L
1,182 Elo+
Party 1
Merlin
Merlin
StiffPicklej174
Merlin
Level 104
God Stats
4W - 8L
1,276 SR
Queue Stats
118W - 146L
1,213 Elo+
Party 1
Team Averages
Level 70
1,472 SR
1,118 Elo+

VS

Team Averages
Level 58
1,590 SR
1,220 Elo+
Merlin
Merlin
MinoIcore
Merlin
Level 100
God Stats
1W - 1L
1,799 SR
Queue Stats
88W - 80L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
drbobby5
Tsukuyomi
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 27L
1,106 Elo+
Party 2
Danzaburou
Danzaburou
mxborn118
Danzaburou
Level 38
God Stats
3W - 6L
1,472 SR
Queue Stats
9W - 27L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 10
10,071
629
4,273
14,523
15,424
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
17
8 / 2 / 4
11,809
738
15,368
14,083
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 4 / 7
11,042
690
14,947
14,999
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MinoIcore
Merlin
18
3 / 3 / 4
12,179
761
12,431
13,378
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
drbobby5
Tsukuyomi
15
2 / 6 / 3
10,219
639
9,637
15,721
6,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
mxborn118
Danzaburou
16
1 / 3 / 1
10,309
644
9,497
15,299
6,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
6
7
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Merlin
MinoIcore
Merlin
3
3
4
1.67
W
Izanami
8
2
4
5
W
3
4
7
1.63
L
Tsukuyomi
drbobby5
Tsukuyomi
2
6
3
0.58
L
Danzaburou
mxborn118
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,588
Damage
31,565
43,605
Taken
44,398
27,809
Mitigated
19,197
14,738
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,273
634
4,893
5,501
14,523
15,424
247
3,723
10,800
10,104
0
L
Merlin
MinoIcore
Merlin
12,431
497
0
2,592
13,378
5,830
0
5,167
8,211
74,310
0
W
Izanami
15,368
9,275
0
3,204
14,083
5,831
1,050
3,632
10,451
0
48,405
W
14,947
698
21
1,119
14,999
6,554
347
5,097
9,902
53,891
0
L
Tsukuyomi
drbobby5
Tsukuyomi
9,637
2,624
237
1,452
15,721
6,618
0
7,467
8,254
0
23,152
L
Danzaburou
mxborn118
Danzaburou
9,497
3,213
273
2,451
15,299
6,749
31
6,630
8,669
0
35,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,922
Gold Earned
32,707
172
Minions Killed
224
0
Camps Cleared
0
807,757
Distance Traveled
808,986
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,071
629
13
1
0
265,386
0
L
Merlin
12,179
761
126
8
0
250,313
1
W
Izanami
11,809
738
71
4
0
288,905
2
W
Merlin
11,042
690
88
6
0
253,466
2
L
Tsukuyomi
10,219
639
42
3
0
271,916
0
L
Danzaburou
10,309
644
56
4
0
286,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role