Player Matchup

Shiva
Shiva
 
Shiva
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BossyTulip6257
Vulcan
Level 128
God Stats
1W - 1L
1,474 SR
Queue Stats
41W - 39L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
MCWubber1
Cu Chulainn
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 65L
1,244 Elo+
Solo
Zeus
Zeus
Rampagezigo
Zeus
Level 129
God Stats
4W - 8L
1,441 SR
Queue Stats
434W - 479L
1,420 Elo+
Solo
Anubis
Anubis
ScarlettWitch07
Anubis
Level 85
God Stats
1W - 1L
1,526 SR
Queue Stats
31W - 40L
1,480 Elo+
Solo
Team Averages
Level 113
1,488 SR
1,424 Elo+

VS

Team Averages
Level 104
1,430 SR
1,449 Elo+
Bellona
Bellona
HilariousAnimal
Bellona
Level 63
God Stats
2W - 2L
1,484 SR
Queue Stats
253W - 256L
1,440 Elo+
Party 1
Scylla
Scylla
HorrorWolf3000
Scylla
Level 66
God Stats
2W - 3L
1,250 SR
Queue Stats
175W - 179L
1,460 Elo+
Party 1
Shiva
Shiva
RascalPup13
Shiva
Level 106
God Stats
2W - 1L
1,725 SR
Queue Stats
64W - 75L
1,439 Elo+
Party 1
Anubis
Anubis
UCantBeadsDeath
Anubis
Level 160
God Stats
1W - 2L
1,518 SR
Queue Stats
176W - 175L
1,463 Elo+
Solo
Ares
Ares
hercobra4
Ares
Level 127
God Stats
1W - 1L
1,175 SR
Queue Stats
83W - 87L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
6 / 5 / 2
7,979
997
11,993
13,180
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

1
0 / 0 / 0
2,136
267
0
0
0
Cu Chulainn
MCWubber1
Cu Chulainn
14
0 / 3 / 8
6,864
858
6,017
10,274
7,284
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 7 / 5
7,068
884
9,701
8,939
3,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 5
6,994
874
7,796
5,539
3,129
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 9
7,472
934
5,666
8,946
8,398
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 7
8,633
1,079
7,856
7,697
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 2 / 10
8,237
1,030
6,467
9,957
6,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 2 / 12
8,121
1,015
8,177
8,674
4,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
15
2 / 2 / 11
8,440
1,055
7,417
15,808
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
10
Kills
17
17
Deaths
12
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
5
2
1.4
L
0
0
0
0
W
3
3
9
2.5
W
6
3
7
3.17
L
Cu Chulainn
MCWubber1
Cu Chulainn
0
3
8
1.33
L
2
7
5
0.64
W
3
2
10
4
L
2
2
5
2.25
W
3
2
12
4.5
W
Ares
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,507
Damage
35,583
37,932
Taken
51,082
22,403
Mitigated
32,226
9,784
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,993
1,599
2,274
3,934
13,180
8,675
0
7,089
5,891
0
18,740
L
0
0
0
0
0
0
0
0
0
0
0
W
5,666
1,983
983
1,260
8,946
8,398
365
3,264
5,505
0
10,305
W
7,856
200
997
2,006
7,697
2,759
1,008
2,413
5,156
10,949
0
L
Cu Chulainn
MCWubber1
Cu Chulainn
6,017
472
572
1,766
10,274
7,284
0
7,112
3,056
0
10,707
L
9,701
665
0
0
8,939
3,315
0
4,784
4,049
15,922
0
W
6,467
606
1,242
1,993
9,957
6,774
1,070
3,884
5,945
0
14,073
L
7,796
282
0
1,238
5,539
3,129
0
3,943
1,486
19,492
0
W
8,177
227
760
3,879
8,674
4,504
703
2,723
5,904
24,536
0
W
Ares
7,417
349
470
6,613
15,808
9,791
564
5,213
10,242
13,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
40,903
66
Minions Killed
90
0
Camps Cleared
0
624,130
Distance Traveled
850,347
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,979
997
10
1
0
164,662
0
L
Vulcan
2,136
267
0
0
0
0
0
W
Bellona
7,472
934
10
1
0
174,771
1
W
Scylla
8,633
1,079
11
1
0
167,676
1
L
Cu Chulainn
6,864
858
17
2
0
160,180
0
L
Zeus
7,068
884
16
2
0
133,795
0
W
Shiva
8,237
1,030
20
3
0
164,061
0
L
Anubis
6,994
874
23
3
0
165,493
1
W
Anubis
8,121
1,015
35
4
0
150,358
3
W
Ares
8,440
1,055
14
2
0
193,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role