Player Matchup

Arachne
Arachne
BluE_MaGiK_21
Arachne
Level 106
God Stats
0W - 2L
1,293 SR
Queue Stats
671W - 695L
1,526 Elo+
Party 1
Ares
Ares
DemonlyIsane
Ares
Level 83
God Stats
6W - 3L
1,540 SR
Queue Stats
192W - 228L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
TTV_Luis_1234
Danzaburou
Level 28
God Stats
0W - 2L
1,709 SR
Queue Stats
52W - 38L
1,557 Elo+
Party 1
Poseidon
Poseidon
VoyagerSloth
Poseidon
Level 157
God Stats
3W - 3L
1,616 SR
Queue Stats
281W - 283L
1,535 Elo+
Party 1
Vamana
Vamana
bleedblue410
Vamana
Level 106
God Stats
1W - 4L
1,381 SR
Queue Stats
88W - 109L
1,465 Elo+
Party 1
Team Averages
Level 96
1,508 SR
1,491 Elo+

VS

Team Averages
Level 59
1,504 SR
1,424 Elo+
Chronos
Chronos
H00NEM0
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,189 Elo+
Party 3
Fafnir
Fafnir
ILordAndSaviorI
Fafnir
Level 102
God Stats
1W - 0L
1,484 SR
Queue Stats
6W - 5L
1,578 Elo+
Party 2
Heimdallr
Heimdallr
Sp0o0o0on
Heimdallr
Level 34
God Stats
1W - 0L
1,322 SR
Queue Stats
4W - 6L
1,571 Elo+
Party 2
Fenrir
Fenrir
criskill3r
Fenrir
Level 47
God Stats
6W - 3L
1,613 SR
Queue Stats
100W - 119L
1,409 Elo+
Party 3
Chaac
Chaac
icyapple32
Chaac
Level 106
God Stats
3W - 3L
1,601 SR
Queue Stats
163W - 183L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
4 / 4 / 2
9,785
466
12,318
22,932
10,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 5
7,759
369
5,119
23,764
25,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TTV_Luis_1234
Danzaburou
15
3 / 6 / 3
10,031
478
7,653
17,617
8,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
VoyagerSloth
Poseidon
8
0 / 1 / 0
7,100
338
984
2,769
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
14
2 / 8 / 0
9,345
445
12,111
26,214
19,755
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
H00NEM0
Chronos
20
7 / 0 / 4
13,111
624
22,667
12,522
6,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 4
10,530
501
7,271
15,780
18,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Sp0o0o0on
Heimdallr
16
5 / 3 / 1
10,831
516
16,989
12,291
6,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
criskill3r
Fenrir
16
4 / 3 / 5
10,798
514
8,097
15,669
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
19
5 / 1 / 5
12,592
600
16,431
21,013
17,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
23
23
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
4
2
1.25
L
0
4
5
0.63
W
Chronos
H00NEM0
Chronos
7
0
4
9
W
2
2
4
2
W
Heimdallr
Sp0o0o0on
Heimdallr
5
3
1
1.83
L
Danzaburou
TTV_Luis_1234
Danzaburou
3
6
3
0.75
L
Poseidon
VoyagerSloth
Poseidon
0
1
0
0
L
Vamana
2
8
0
0.25
W
Fenrir
criskill3r
Fenrir
4
3
5
2.17
W
Chaac
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,185
Damage
71,455
93,296
Taken
77,275
65,502
Mitigated
57,371
19,901
Healing
31,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
12,318
7,578
0
3,108
22,932
10,477
0
7,269
15,663
0
78,937
L
5,119
357
576
3,460
23,764
25,958
112
8,680
15,084
25,502
0
W
Chronos
H00NEM0
Chronos
22,667
11,843
0
8,321
12,522
6,803
6,676
1,380
11,142
131,265
0
W
7,271
3,008
508
5,582
15,780
18,087
185
2,751
13,029
35,569
0
W
Heimdallr
Sp0o0o0on
Heimdallr
16,989
9,973
0
0
12,291
6,915
3,184
1,423
10,868
0
100,797
L
Danzaburou
TTV_Luis_1234
Danzaburou
7,653
3,196
0
5,646
17,617
8,380
892
6,697
10,920
0
65,917
L
Poseidon
VoyagerSloth
Poseidon
984
93
0
500
2,769
932
0
1,039
1,730
32,007
0
L
Vamana
12,111
6,657
0
6,611
26,214
19,755
1,152
6,253
19,961
0
54,808
W
Fenrir
criskill3r
Fenrir
8,097
3,203
0
6,633
15,669
8,167
0
1,195
14,474
0
72,970
W
Chaac
16,431
4,976
0
10,232
21,013
17,399
3,679
247
20,766
0
100,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,020
Gold Earned
57,862
398
Minions Killed
674
0
Camps Cleared
0
1,734,023
Distance Traveled
1,975,402
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,785
466
120
6
0
435,645
0
L
Ares
7,759
369
25
1
0
438,854
0
W
Chronos
13,111
624
205
10
0
396,226
1
W
Fafnir
10,530
501
39
2
0
369,224
8
W
Heimdallr
10,831
516
135
6
0
388,673
5
L
Danzaburou
10,031
478
100
5
0
394,701
1
L
Poseidon
7,100
338
69
3
0
143,087
2
L
Vamana
9,345
445
84
4
0
321,736
0
W
Fenrir
10,798
514
117
6
0
405,605
0
W
Chaac
12,592
600
178
8
0
415,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role