Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 129
God Stats
244W - 227L
1,521 SR
Queue Stats
250W - 241L
1,487 Elo+
Solo
Charybdis
Charybdis
Pacchiele
Charybdis
Level 124
God Stats
2W - 0L
1,732 SR
Queue Stats
108W - 94L
1,494 Elo+
Solo
Horus
Horus
Venomousspider44
Horus
Level 122
God Stats
1W - 0L
1,734 SR
Queue Stats
21W - 5L
1,696 Elo+
Solo
Thanatos
Thanatos
WheresthePETEza
Thanatos
Level 129
God Stats
4W - 3L
1,465 SR
Queue Stats
8W - 6L
1,504 Elo+
Solo
Team Averages
Level 132
1,590 SR
1,536 Elo+

VS

Team Averages
Level 103
1,421 SR
1,452 Elo+
Ravana
Ravana
AGTrixx
Ravana
Level 103
God Stats
6W - 8L
1,555 SR
Queue Stats
295W - 426L
1,447 Elo+
Party 1
Ymir
Ymir
Brutally GW
Ymir
Level 125
God Stats
0W - 2L
1,577 SR
Queue Stats
53W - 53L
1,474 Elo+
Solo
Amaterasu
Amaterasu
JJshaqattack
Amaterasu
Level 106
God Stats
2W - 5L
1,396 SR
Queue Stats
274W - 465L
1,436 Elo+
Party 1
Ra
Ra
JakeDaCamper
Ra
Level 86
God Stats
0W - 3L
1,248 SR
Queue Stats
269W - 439L
1,440 Elo+
Party 1
Anhur
Anhur
alvinisag
Anhur
Level 93
God Stats
20W - 33L
1,330 SR
Queue Stats
308W - 420L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
6 / 0 / 1
10,055
591
13,404
13,204
16,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
CELICA-GT-_-
Ah Puch
16
3 / 1 / 4
9,635
567
8,004
8,256
2,608
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Pacchiele
Charybdis
12
0 / 5 / 2
7,281
428
4,914
11,783
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 7
7,621
448
3,821
14,884
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
15
9 / 5 / 4
9,582
564
10,786
13,201
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AGTrixx
Ravana
13
3 / 5 / 2
7,853
462
6,874
11,441
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 8
8,004
471
7,478
15,795
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
JJshaqattack
Amaterasu
11
0 / 4 / 2
7,500
441
5,868
14,829
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 5 / 3
8,067
475
3,097
10,026
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
alvinisag
Anhur
13
9 / 1 / 1
9,022
531
14,319
11,002
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
18
Kills
13
14
Deaths
18
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
1
6.5
L
Ravana
AGTrixx
Ravana
3
5
2
0.8
L
0
3
8
1.33
W
Ah Puch
CELICA-GT-_-
Ah Puch
3
1
4
5
L
Amaterasu
JJshaqattack
Amaterasu
0
4
2
0.25
L
1
5
3
0.5
W
Charybdis
Pacchiele
Charybdis
0
5
2
0.2
W
0
3
7
1.17
W
Thanatos
9
5
4
2.2
L
Anhur
alvinisag
Anhur
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,929
Damage
37,636
61,328
Taken
63,093
37,957
Mitigated
31,085
32,467
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,404
2,683
0
6,241
13,204
16,812
0
1,297
11,907
0
77,902
L
Ravana
AGTrixx
Ravana
6,874
2,891
0
1,382
11,441
4,488
0
2,857
8,330
0
51,456
L
7,478
1,554
0
4,693
15,795
11,913
0
2,318
13,477
41,560
9,264
W
Ah Puch
CELICA-GT-_-
Ah Puch
8,004
250
0
4,248
8,256
2,608
520
996
7,260
79,515
0
L
Amaterasu
JJshaqattack
Amaterasu
5,868
3,705
0
4,081
14,829
7,099
1,035
0
13,916
0
45,589
L
3,097
636
517
2,681
10,026
3,605
0
2,389
7,637
54,349
0
W
Charybdis
Pacchiele
Charybdis
4,914
1,704
0
3,041
11,783
3,197
960
2,256
9,527
0
43,869
W
3,821
2,003
2,990
5,454
14,884
9,040
44
3,832
11,052
0
21,423
W
Thanatos
10,786
3,530
0
10,493
13,201
6,300
0
1,063
12,138
0
62,184
L
Anhur
alvinisag
Anhur
14,319
7,039
524
4,952
11,002
3,980
0
888
10,114
0
50,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,174
Gold Earned
40,446
442
Minions Killed
388
0
Camps Cleared
0
1,599,690
Distance Traveled
1,517,077
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,055
591
129
8
0
359,437
4
L
Ravana
7,853
462
71
4
0
334,474
9
L
Ymir
8,004
471
63
4
0
294,303
1
W
Ah Puch
9,635
567
138
8
0
313,911
0
L
Amaterasu
7,500
441
73
4
0
297,234
2
L
Ra
8,067
475
102
6
0
286,833
0
W
Charybdis
7,281
428
83
5
0
270,932
2
W
Horus
7,621
448
19
1
0
326,506
8
W
Thanatos
9,582
564
73
4
0
328,904
6
L
Anhur
9,022
531
79
5
0
304,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role