Player Matchup

Freya
Freya
CircusBee
Freya
Level 37
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 6L
1,098 Elo+
Solo
Achilles
Achilles
Fuggggg
Achilles
Level 90
God Stats
11W - 16L
1,430 SR
Queue Stats
212W - 213L
1,440 Elo+
Party 1
Athena
Athena
Ookami141
Athena
Level 66
God Stats
4W - 3L
1,269 SR
Queue Stats
46W - 65L
1,322 Elo+
Solo
Thanatos
Thanatos
REPS60
Thanatos
Level 26
God Stats
8W - 12L
1,435 SR
Queue Stats
69W - 59L
1,430 Elo+
Party 1
Neith
Neith
RuubsGaming
Neith
Level 36
God Stats
2W - 4L
1,488 SR
Queue Stats
44W - 54L
1,252 Elo+
Solo
Team Averages
Level 51
1,395 SR
1,309 Elo+

VS

Team Averages
Level 91
1,497 SR
1,337 Elo+
Nike
Nike
BigDust69
Nike
Level 96
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 27L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
KirbyU
Cthulhu
Level 25
God Stats
3W - 4L
1,435 SR
Queue Stats
39W - 46L
1,362 Elo+
Party 2
Hun Batz
Hun Batz
KissingDudez
Hun Batz
Level 126
God Stats
2W - 2L
1,415 SR
Queue Stats
161W - 180L
1,438 Elo+
Solo
Chiron
Chiron
Mr FISTER wpn
Chiron
Level 101
God Stats
1W - 2L
1,422 SR
Queue Stats
9W - 17L
1,148 Elo+
Party 2
Chang'e
Chang'e
neely4w
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CircusBee
Freya
10
0 / 7 / 1
6,228
479
8,008
10,378
4,616
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Fuggggg
Achilles
10
0 / 2 / 1
6,345
488
5,939
10,856
6,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
Ookami141
Athena
10
1 / 3 / 2
6,895
530
3,224
9,986
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
REPS60
Thanatos
12
3 / 5 / 1
7,619
586
3,597
13,485
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 0
6,025
463
3,870
4,374
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 1 / 5
7,502
577
7,096
11,490
5,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
KirbyU
Cthulhu
10
0 / 0 / 6
6,391
492
4,221
8,213
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
KissingDudez
Hun Batz
14
10 / 1 / 4
8,356
643
7,943
10,163
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
6,147
473
1,754
6,248
2,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
neely4w
Chang'e
12
6 / 2 / 5
7,500
577
6,000
9,925
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
17
18
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
1
1
5
3.5
L
Freya
CircusBee
Freya
0
7
1
0.07
L
Achilles
Fuggggg
Achilles
0
2
1
0.25
W
Cthulhu
KirbyU
Cthulhu
0
0
6
3
W
Hun Batz
KissingDudez
Hun Batz
10
1
4
12
W
0
1
1
0.5
L
Athena
Ookami141
Athena
1
3
2
0.67
L
Thanatos
REPS60
Thanatos
3
5
1
0.7
L
1
1
0
1
W
Chang'e
neely4w
Chang'e
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
27,014
49,079
Taken
46,039
26,257
Mitigated
20,726
17,576
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
7,096
924
0
3,499
11,490
5,439
265
768
10,696
0
50,572
L
Freya
CircusBee
Freya
8,008
2,841
0
1,764
10,378
4,616
1,194
3,549
6,829
36,622
0
L
Achilles
Fuggggg
Achilles
5,939
1,298
0
2,112
10,856
6,109
1,112
1,001
9,855
0
39,940
W
Cthulhu
KirbyU
Cthulhu
4,221
456
811
2,659
8,213
5,132
122
2,164
5,905
19,165
0
W
Hun Batz
KissingDudez
Hun Batz
7,943
2,238
0
3,300
10,163
3,962
1,126
1,744
8,287
0
44,796
W
1,754
877
363
1,888
6,248
2,226
195
673
5,560
0
37,652
L
Athena
Ookami141
Athena
3,224
822
0
1,635
9,986
8,493
0
2,360
7,626
12,783
7,035
L
Thanatos
REPS60
Thanatos
3,597
640
0
10,430
13,485
5,087
0
1,924
11,561
0
45,803
L
3,870
1,464
0
1,635
4,374
1,952
180
1,387
2,987
0
39,401
W
Chang'e
neely4w
Chang'e
6,000
1,040
1,227
3,448
9,925
3,967
0
4,439
5,100
36,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
35,896
290
Minions Killed
342
0
Camps Cleared
0
1,180,735
Distance Traveled
1,284,188
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,502
577
93
7
0
270,806
5
L
Freya
6,228
479
60
5
0
226,075
0
L
Achilles
6,345
488
59
5
0
218,507
0
W
Cthulhu
6,391
492
24
2
0
257,423
6
W
Hun Batz
8,356
643
81
6
0
276,080
5
W
Chiron
6,147
473
79
6
0
226,149
4
L
Athena
6,895
530
34
3
0
250,000
4
L
Thanatos
7,619
586
84
6
0
251,316
0
L
Neith
6,025
463
53
4
0
234,837
1
W
Chang'e
7,500
577
65
5
0
253,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role