Player Matchup

He Bo
He Bo
AteThat7635
He Bo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
Homacidal Cat
Awilix
Level 156
God Stats
8W - 5L
1,607 SR
Queue Stats
71W - 62L
1,602 Elo+
Party 2
Geb
Geb
sstepsis no
Geb
Level 32
God Stats
8W - 1L
1,813 SR
Queue Stats
112W - 44L
1,663 Elo+
Party 2
Team Averages
Level 63
1,640 SR
1,588 Elo+

VS

Team Averages
Level 67
1,511 SR
1,477 Elo+
Cu Chulainn
Cu Chulainn
GODz Ligma
Cu Chulainn
Level 100
God Stats
5W - 3L
1,581 SR
Queue Stats
323W - 221L
1,571 Elo+
Party 1
Lancelot
Lancelot
GODzNeko8808
Lancelot
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 134L
1,468 Elo+
Party 1
Olorun
Olorun
GODzlilKirBz
Olorun
Level 57
God Stats
13W - 15L
1,451 SR
Queue Stats
42W - 55L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 13
11,214
863
22,397
6,637
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
13 / 0 / 8
11,552
889
18,628
12,309
7,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 19
10,588
814
8,725
16,007
19,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GODz Ligma
Cu Chulainn
14
1 / 5 / 1
8,979
691
10,059
21,929
23,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
GODzNeko8808
Lancelot
11
0 / 10 / 1
7,487
576
3,964
18,418
9,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
13
1 / 9 / 1
8,324
640
6,444
16,362
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
24
Kills
2
2
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
13
15.5
L
Cu Chulainn
GODz Ligma
Cu Chulainn
1
5
1
0.3
L
Lancelot
GODzNeko8808
Lancelot
0
10
1
0.05
L
Olorun
1
9
1
0.17
W
13
0
8
17
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,750
Damage
20,467
34,953
Taken
56,709
29,863
Mitigated
41,156
7,673
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,397
342
0
1,026
6,637
3,384
751
1,444
5,193
61,135
0
L
Cu Chulainn
GODz Ligma
Cu Chulainn
10,059
2,184
0
510
21,929
23,785
0
10,205
11,352
4,974
32,325
L
Lancelot
GODzNeko8808
Lancelot
3,964
201
0
1,583
18,418
9,742
0
10,639
7,529
0
25,350
L
Olorun
6,444
3,399
838
2,433
16,362
7,629
0
9,427
6,657
23,698
0
W
18,628
9,449
0
2,973
12,309
7,030
1,799
1,801
10,508
0
58,886
W
8,725
1,199
662
3,012
16,007
19,449
354
4,308
11,699
29,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
24,790
165
Minions Killed
112
0
Camps Cleared
0
825,210
Distance Traveled
639,688
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,214
863
93
7
0
263,720
3
L
Cu Chulainn
8,979
691
42
3
0
228,986
1
L
Lancelot
7,487
576
40
3
0
235,619
1
L
Olorun
8,324
640
30
2
0
175,083
0
W
Awilix
11,552
889
51
4
0
297,534
1
W
Geb
10,588
814
21
2
0
263,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role