Player Matchup

Chaac
Chaac
I_Got_YourNUMBER
Chaac
Level 83
God Stats
7W - 7L
1,472 SR
Queue Stats
22W - 27L
1,347 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Skelaniorgas
Ah Muzen Cab
Level 120
God Stats
9W - 10L
1,389 SR
Queue Stats
41W - 60L
1,287 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xTDogx02
Kumbhakarna
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 31L
1,372 Elo+
Party 1
Team Averages
Level 101
1,454 SR
1,335 Elo+

VS

Team Averages
Level 77
1,399 SR
1,295 Elo+
Ymir
Ymir
HeyHeySpinay
Ymir
Level 61
God Stats
2W - 10L
1,297 SR
Queue Stats
39W - 67L
1,237 Elo+
Party 2
Kukulkan
Kukulkan
InnerGremlin
Kukulkan
Level 63
God Stats
9W - 7L
1,482 SR
Queue Stats
42W - 71L
1,248 Elo+
Party 2
Hun Batz
Hun Batz
kanyew0rst
Hun Batz
Level 107
God Stats
13W - 22L
1,419 SR
Queue Stats
683W - 868L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,508
751
5,956
7,244
7,229
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Skelaniorgas
Ah Muzen Cab
11
2 / 1 / 2
7,172
717
9,704
8,014
3,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
xTDogx02
Kumbhakarna
12
0 / 1 / 5
7,140
714
3,008
5,890
6,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,255
726
3,049
10,588
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
InnerGremlin
Kukulkan
12
0 / 3 / 2
6,937
694
6,617
6,536
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
kanyew0rst
Hun Batz
11
2 / 1 / 0
6,950
695
4,460
4,714
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
5
Kills
2
2
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
3
0
1
3.5
L
Kukulkan
InnerGremlin
Kukulkan
0
3
2
0.33
W
Ah Muzen Cab
Skelaniorgas
Ah Muzen Cab
2
1
2
3
L
Hun Batz
kanyew0rst
Hun Batz
2
1
0
2
W
Kumbhakarna
xTDogx02
Kumbhakarna
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,668
Damage
14,126
21,148
Taken
21,838
17,623
Mitigated
16,870
4,822
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,049
218
196
2,586
10,588
11,450
0
1,762
8,826
18,297
0
W
5,956
176
0
1,331
7,244
7,229
0
3,393
3,851
0
25,116
L
Kukulkan
InnerGremlin
Kukulkan
6,617
390
202
1,217
6,536
3,036
0
1,140
5,396
28,813
0
W
Ah Muzen Cab
Skelaniorgas
Ah Muzen Cab
9,704
2,820
0
1,771
8,014
3,442
106
2,431
5,583
0
30,545
L
Hun Batz
kanyew0rst
Hun Batz
4,460
830
0
86
4,714
2,384
0
144
4,570
0
13,088
W
Kumbhakarna
xTDogx02
Kumbhakarna
3,008
91
0
1,720
5,890
6,952
0
3,949
1,941
12,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,820
Gold Earned
21,142
113
Minions Killed
103
0
Camps Cleared
0
576,511
Distance Traveled
526,567
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,255
726
33
3
0
188,413
1
W
Chaac
7,508
751
35
4
0
213,936
0
L
Kukulkan
6,937
694
54
5
0
166,152
3
W
Ah Muzen Cab
7,172
717
53
5
0
171,727
0
L
Hun Batz
6,950
695
16
2
0
172,002
0
W
Kumbhakarna
7,140
714
25
3
0
190,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role