Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Kennydy76
Guan Yu
Level 126
God Stats
4W - 1L
1,750 SR
Queue Stats
152W - 43L
1,762 Elo+
Party 1
Athena
Athena
R-3-D_K-I-L-L-4
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 127
1,550 SR
1,552 Elo+

VS

Team Averages
Level 95
1,712 SR
1,505 Elo+
Ne Zha
Ne Zha
DarkScreak
Ne Zha
Level 140
God Stats
6W - 5L
1,625 SR
Queue Stats
25W - 26L
1,510 Elo+
Solo
Nu Wa
Nu Wa
IamOutOfMana
Nu Wa
Level 25
God Stats
95W - 91L
1,530 SR
Queue Stats
95W - 93L
1,523 Elo+
Solo
Rama
Rama
Spyraptor
Rama
Level 135
God Stats
3W - 1L
1,853 SR
Queue Stats
112W - 105L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Tomac3
Guan Yu
Level 149
God Stats
43W - 44L
1,764 SR
Queue Stats
199W - 195L
1,636 Elo+
Solo
Athena
Athena
Wimmlix
Athena
Level 28
God Stats
2W - 2L
1,789 SR
Queue Stats
66W - 73L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 3
7,860
873
7,329
3,690
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
 
Skadi
14
1 / 0 / 3
6,931
770
7,126
7,528
2,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
 
Ne Zha
13
1 / 1 / 5
6,790
754
6,817
6,849
2,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Kennydy76
Guan Yu
12
1 / 1 / 6
6,479
720
7,425
8,582
7,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 6
7,378
820
1,713
4,485
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DarkScreak
Ne Zha
13
2 / 2 / 0
6,461
718
8,529
8,719
3,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 2
7,092
788
4,626
2,272
704
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
0 / 3 / 1
6,044
672
1,990
8,262
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
Tomac3
Guan Yu
12
0 / 1 / 2
6,522
725
4,998
7,769
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Wimmlix
Athena
11
0 / 3 / 0
6,387
710
2,499
8,962
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
9
Kills
2
2
Deaths
9
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
3
6.5
W
Skadi
 
Skadi
1
0
3
2.5
W
Ne Zha
 
Ne Zha
1
1
5
3.5
L
Ne Zha
DarkScreak
Ne Zha
2
2
0
1
L
0
0
2
1
W
Guan Yu
Kennydy76
Guan Yu
1
1
6
4
W
1
0
6
4
L
Rama
0
3
1
0.17
L
Guan Yu
Tomac3
Guan Yu
0
1
2
1
L
Athena
Wimmlix
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,410
Damage
22,642
31,134
Taken
35,984
18,650
Mitigated
20,759
10,481
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,329
507
0
617
3,690
1,639
0
1,877
1,813
42,728
0
W
Skadi
 
Skadi
7,126
2,936
0
2,761
7,528
2,285
865
935
6,593
0
37,953
W
Ne Zha
 
Ne Zha
6,817
1,013
0
1,451
6,849
2,911
0
1,603
5,246
0
24,100
L
Ne Zha
DarkScreak
Ne Zha
8,529
660
0
1,438
8,719
3,593
0
2,284
6,309
0
19,094
L
4,626
1,266
0
250
2,272
704
235
329
1,901
36,196
0
W
Guan Yu
Kennydy76
Guan Yu
7,425
636
2,170
2,512
8,582
7,779
0
2,025
6,557
0
12,722
W
1,713
662
0
970
4,485
4,036
82
685
3,800
4,767
0
L
Rama
1,990
1,611
0
1,674
8,262
2,930
0
2,130
5,999
0
14,161
L
Guan Yu
Tomac3
Guan Yu
4,998
539
1,158
2,888
7,769
7,677
0
2,038
5,638
0
16,326
L
Athena
Wimmlix
Athena
2,499
572
0
1,746
8,962
5,855
0
2,261
6,455
6,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
32,506
206
Minions Killed
162
0
Camps Cleared
0
995,313
Distance Traveled
899,862
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,860
873
92
10
0
205,885
1
W
Skadi
6,931
770
61
7
0
189,661
2
W
Ne Zha
6,790
754
35
4
0
205,680
0
L
Ne Zha
6,461
718
20
2
0
210,936
2
L
Nu Wa
7,092
788
79
9
0
170,200
6
W
Guan Yu
6,479
720
13
1
0
208,427
4
W
Athena
7,378
820
5
1
0
185,660
0
L
Rama
6,044
672
41
5
0
170,193
0
L
Guan Yu
6,522
725
17
2
0
201,860
1
L
Athena
6,387
710
5
1
0
146,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role