Player Matchup

Chronos
Chronos
HyperMonkey__1st
Chronos
Level 110
God Stats
41W - 24L
1,670 SR
Queue Stats
203W - 207L
1,448 Elo+
Party 3
Bellona
Bellona
Jay1065
Bellona
Level 106
God Stats
47W - 52L
1,527 SR
Queue Stats
231W - 233L
1,398 Elo+
Party 2
Zhong Kui
Zhong Kui
PPPA Peever
Zhong Kui
Level 125
God Stats
5W - 8L
1,335 SR
Queue Stats
398W - 444L
1,468 Elo+
Party 2
Cliodhna
Cliodhna
PPPA Shokos
Cliodhna
Level 139
God Stats
6W - 4L
1,640 SR
Queue Stats
629W - 669L
1,460 Elo+
Party 2
Bacchus
Bacchus
Xerx_31
Bacchus
Level 104
God Stats
3W - 3L
1,570 SR
Queue Stats
190W - 201L
1,449 Elo+
Party 3
Team Averages
Level 117
1,548 SR
1,445 Elo+

VS

Team Averages
Level 129
1,434 SR
1,469 Elo+
Cupid
Cupid
AdFortem
Cupid
Level 121
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 5L
1,242 Elo+
Party 1
Chaac
Chaac
ChineseSanta
Chaac
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,527 Elo+
Solo
Bacchus
Bacchus
KingKhari
Bacchus
Level 145
God Stats
3W - 1L
1,654 SR
Queue Stats
24W - 20L
1,517 Elo+
Party 1
Raijin
Raijin
WMApache5
Raijin
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,553 Elo+
Party 1
Da Ji
Da Ji
YankeeNY20
Da Ji
Level 159
God Stats
3W - 5L
1,271 SR
Queue Stats
30W - 36L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,029
469
4,529
5,014
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Jay1065
Bellona
12
1 / 3 / 1
7,802
520
8,475
14,719
11,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
PPPA Peever
Zhong Kui
12
2 / 4 / 7
7,532
502
10,806
14,170
10,196
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
PPPA Shokos
Cliodhna
14
8 / 1 / 0
8,697
580
10,710
12,027
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Xerx_31
Bacchus
9
1 / 2 / 4
6,604
440
3,112
7,570
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AdFortem
Cupid
13
1 / 0 / 1
7,332
489
2,587
8,791
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 2 / 1
8,661
577
12,292
14,080
9,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
KingKhari
Bacchus
11
1 / 3 / 4
6,956
464
4,642
14,287
13,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
WMApache5
Raijin
12
2 / 4 / 2
7,397
493
9,297
9,301
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
14
2 / 4 / 4
8,118
541
5,041
14,258
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
13
Kills
10
11
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
AdFortem
Cupid
1
0
1
1.5
W
4
2
1
2.25
L
1
1
2
2
L
Bellona
Jay1065
Bellona
1
3
1
0.5
W
Bacchus
KingKhari
Bacchus
1
3
4
1
L
Zhong Kui
PPPA Peever
Zhong Kui
2
4
7
1.38
L
Cliodhna
PPPA Shokos
Cliodhna
8
1
0
8
W
Raijin
WMApache5
Raijin
2
4
2
0.75
L
Bacchus
Xerx_31
Bacchus
1
2
4
1.5
W
Da Ji
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,632
Damage
33,859
53,500
Taken
60,717
34,979
Mitigated
35,970
18,955
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AdFortem
Cupid
2,587
1,126
490
4,586
8,791
3,507
882
2,952
5,839
0
41,242
W
12,292
3,828
0
5,717
14,080
9,320
492
1,552
12,528
0
61,912
L
4,529
2,088
36
2,276
5,014
2,007
1,392
993
4,021
44,933
0
L
Bellona
Jay1065
Bellona
8,475
3,659
0
3,449
14,719
11,616
0
1,505
13,214
0
52,920
W
Bacchus
KingKhari
Bacchus
4,642
584
354
3,270
14,287
13,322
0
6,362
7,925
19,250
0
L
Zhong Kui
PPPA Peever
Zhong Kui
10,806
530
0
7,178
14,170
10,196
464
6,829
7,341
46,855
0
L
Cliodhna
PPPA Shokos
Cliodhna
10,710
1,009
0
4,643
12,027
4,877
0
2,623
9,404
0
67,660
W
Raijin
WMApache5
Raijin
9,297
1,180
0
1,967
9,301
3,799
0
4,617
4,684
51,647
0
L
Bacchus
Xerx_31
Bacchus
3,112
861
86
1,287
7,570
6,283
0
1,989
5,581
18,906
1,569
W
Da Ji
5,041
1,293
0
1,235
14,258
6,022
0
2,920
11,338
0
64,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,664
Gold Earned
38,464
402
Minions Killed
391
0
Camps Cleared
0
1,395,971
Distance Traveled
1,476,548
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,332
489
80
5
0
285,430
5
W
Chaac
8,661
577
113
8
0
303,505
0
L
Chronos
7,029
469
85
6
0
213,471
3
L
Bellona
7,802
520
108
7
0
325,239
6
W
Bacchus
6,956
464
30
2
0
322,512
3
L
Zhong Kui
7,532
502
70
5
0
262,187
2
L
Cliodhna
8,697
580
113
8
0
360,690
1
W
Raijin
7,397
493
63
4
0
270,774
2
L
Bacchus
6,604
440
26
2
0
234,384
0
W
Da Ji
8,118
541
105
7
0
294,327
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role