Player Matchup

Tiamat
Tiamat
Dankrel
Tiamat
Level 160
God Stats
1W - 6L
1,333 SR
Queue Stats
170W - 156L
1,534 Elo+
Solo
Fenrir
Fenrir
Hennessy777
Fenrir
Level 156
God Stats
2W - 2L
1,669 SR
Queue Stats
280W - 270L
1,466 Elo+
Solo
Anhur
Anhur
TSSFraaMdn
Anhur
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
65W - 67L
1,435 Elo+
Party 1
Ravana
Ravana
exäusto
Ravana
Level 71
God Stats
8W - 11L
1,559 SR
Queue Stats
123W - 119L
1,558 Elo+
Solo
Khepri
Khepri
tobii_lacteo
Khepri
Level 109
God Stats
5W - 5L
1,352 SR
Queue Stats
101W - 117L
1,452 Elo+
Party 1
Team Averages
Level 125
1,440 SR
1,489 Elo+

VS

Team Averages
Level 112
1,460 SR
1,523 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DLC_White-_-Boy
Artio
Level 81
God Stats
3W - 2L
1,377 SR
Queue Stats
289W - 297L
1,503 Elo+
Solo
Achilles
Achilles
LaloBich
Achilles
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 332L
1,333 Elo+
Solo
Cernunnos
Cernunnos
Posehh
Cernunnos
Level 147
God Stats
4W - 1L
1,275 SR
Queue Stats
50W - 31L
1,738 Elo+
Solo
Hades
Hades
iLuMiNaTiZz
Hades
Level 69
God Stats
3W - 2L
1,648 SR
Queue Stats
221W - 248L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dankrel
Tiamat
12
1 / 2 / 1
6,655
512
5,009
7,350
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
9
1 / 1 / 0
5,813
447
2,940
7,370
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
9
0 / 5 / 1
5,562
428
5,562
9,533
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
exäusto
Ravana
13
0 / 0 / 0
7,577
583
5,418
5,561
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
9
0 / 2 / 1
5,773
444
2,540
8,943
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 0 / 2
7,041
542
4,276
8,985
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 1 / 6
7,162
551
2,574
15,025
8,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
LaloBich
Achilles
12
1 / 1 / 2
7,063
543
3,867
10,009
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Posehh
Cernunnos
14
4 / 0 / 2
8,162
628
10,316
9,706
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 0 / 5
7,119
548
5,351
5,075
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
2
3
W
1
1
6
4
L
Tiamat
Dankrel
Tiamat
1
2
1
0.75
L
Fenrir
1
1
0
1
W
Achilles
LaloBich
Achilles
1
1
2
2
W
Cernunnos
Posehh
Cernunnos
4
0
2
5
L
Anhur
0
5
1
0.1
L
Ravana
exäusto
Ravana
0
0
0
0
W
1
0
5
3.5
L
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
26,384
38,757
Taken
48,800
20,179
Mitigated
25,686
12,088
Healing
26,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,276
679
0
4,367
8,985
3,594
0
528
8,457
0
51,568
W
2,574
483
2,263
6,466
15,025
8,130
116
3,867
11,158
13,830
7,275
L
Tiamat
Dankrel
Tiamat
5,009
1,124
0
1,588
7,350
5,253
208
3,290
3,963
51,659
0
L
Fenrir
2,940
638
0
4,501
7,370
2,420
0
206
7,164
0
30,050
W
Achilles
LaloBich
Achilles
3,867
993
0
3,468
10,009
7,681
0
185
9,298
0
42,375
W
Cernunnos
Posehh
Cernunnos
10,316
6,039
0
6,796
9,706
3,564
518
772
8,934
0
69,800
L
Anhur
5,562
2,388
0
2,515
9,533
2,019
0
1,185
8,348
0
31,863
L
Ravana
exäusto
Ravana
5,418
2,097
0
1,894
5,561
3,852
0
0
5,307
0
59,745
W
5,351
367
695
2,865
5,075
2,717
159
2,519
2,556
55,054
0
L
Khepri
2,540
511
0
1,590
8,943
6,635
0
2,445
6,498
18,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
36,547
356
Minions Killed
442
0
Camps Cleared
0
1,151,821
Distance Traveled
1,372,909
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,041
542
82
6
0
299,138
5
W
Artio
7,162
551
31
2
0
278,539
2
L
Tiamat
6,655
512
98
8
0
242,537
5
L
Fenrir
5,813
447
61
5
0
199,309
3
W
Achilles
7,063
543
82
6
0
280,377
3
W
Cernunnos
8,162
628
118
9
0
251,804
4
L
Anhur
5,562
428
54
4
0
204,598
0
L
Ravana
7,577
583
126
10
0
252,666
5
W
Hades
7,119
548
129
10
0
263,051
4
L
Khepri
5,773
444
17
1
0
252,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role