Player Matchup

Heimdallr
Heimdallr
CallMeDaddy5683
Heimdallr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 69L
1,528 Elo+
Solo
Nike
Nike
KingDrizzy111
Nike
Level 122
God Stats
5W - 3L
1,394 SR
Queue Stats
76W - 65L
1,469 Elo+
Party 1
Ymir
Ymir
Kirito7192
Ymir
Level 89
God Stats
7W - 3L
1,619 SR
Queue Stats
74W - 58L
1,466 Elo+
Party 1
Izanami
Izanami
bball___ttv
Izanami
Level 101
God Stats
16W - 8L
1,651 SR
Queue Stats
375W - 375L
1,420 Elo+
Solo
Serqet
Serqet
dachshound4life
Serqet
Level 114
God Stats
5W - 4L
1,536 SR
Queue Stats
70W - 70L
1,418 Elo+
Party 1
Team Averages
Level 95
1,540 SR
1,460 Elo+

VS

Team Averages
Level 101
1,445 SR
1,442 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FeelMyPlums6095
Chronos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,301 Elo+
Party 2
Yu Huang
Yu Huang
The Coldmaker
Yu Huang
Level 151
God Stats
0W - 4L
1,168 SR
Queue Stats
247W - 229L
1,456 Elo+
Party 2
Bakasura
Bakasura
Trxster07
Bakasura
Level 66
God Stats
7W - 7L
1,482 SR
Queue Stats
111W - 113L
1,482 Elo+
Solo
Achilles
Achilles
alloveryourfaceb
Achilles
Level 129
God Stats
1W - 2L
1,573 SR
Queue Stats
60W - 60L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CallMeDaddy5683
Heimdallr
17
9 / 1 / 7
11,066
615
17,617
13,206
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 5
9,882
549
7,976
11,398
7,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 1 / 9
9,179
510
11,541
12,548
8,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
bball___ttv
Izanami
16
3 / 0 / 10
10,132
563
10,680
10,276
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 1 / 10
9,605
534
8,277
13,128
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 6 / 1
7,465
415
7,386
22,154
22,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 0
8,463
470
2,688
10,651
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
The Coldmaker
Yu Huang
12
1 / 8 / 2
8,099
450
8,186
11,047
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Trxster07
Bakasura
13
1 / 4 / 0
7,978
443
4,539
14,981
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 0
8,929
496
8,894
19,585
16,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
26
Kills
4
4
Deaths
26
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
1
0.08
W
Heimdallr
CallMeDaddy5683
Heimdallr
9
1
7
12.5
L
0
4
0
0
W
3
1
5
5.5
W
4
1
9
8.5
L
Yu Huang
The Coldmaker
Yu Huang
1
8
2
0.25
L
Bakasura
Trxster07
Bakasura
1
4
0
0.25
L
2
4
0
0.5
W
Izanami
bball___ttv
Izanami
3
0
10
8
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,091
Damage
31,693
60,556
Taken
78,418
31,604
Mitigated
53,242
20,119
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,386
2,415
1,673
7,240
22,154
22,212
0
4,673
17,481
36,880
0
W
Heimdallr
CallMeDaddy5683
Heimdallr
17,617
6,906
0
6,608
13,206
5,833
1,432
4,665
8,480
0
99,434
L
2,688
673
0
2,584
10,651
3,753
1,472
2,160
8,314
71,369
0
W
7,976
833
0
500
11,398
7,967
1,314
295
11,103
0
74,581
W
11,541
2,538
0
1,420
12,548
8,394
666
5,876
6,185
59,261
0
L
Yu Huang
The Coldmaker
Yu Huang
8,186
1,056
0
290
11,047
4,376
0
1,193
9,797
45,773
0
L
Bakasura
Trxster07
Bakasura
4,539
2,859
0
2,821
14,981
5,980
0
2,630
12,154
0
51,127
L
8,894
2,201
0
4,966
19,585
16,921
0
885
18,307
0
60,977
W
Izanami
bball___ttv
Izanami
10,680
7,536
0
7,027
10,276
3,945
1,054
3,979
6,297
0
97,139
W
8,277
2,753
0
4,564
13,128
5,465
502
3,445
9,524
0
52,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,864
Gold Earned
40,934
625
Minions Killed
468
0
Camps Cleared
0
1,662,110
Distance Traveled
1,712,006
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,465
415
41
2
0
268,060
2
W
Heimdallr
11,066
615
169
9
0
317,657
1
L
Chronos
8,463
470
136
8
0
321,143
1
W
Nike
9,882
549
121
7
0
311,037
1
W
Ymir
9,179
510
90
5
0
329,329
1
L
Yu Huang
8,099
450
78
4
0
317,682
0
L
Bakasura
7,978
443
95
5
0
436,589
4
L
Achilles
8,929
496
118
7
0
368,532
5
W
Izanami
10,132
563
167
9
0
298,664
9
W
Serqet
9,605
534
78
4
0
405,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role