Player Matchup

Shiva
Shiva
Ahnvoy
Shiva
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 67L
1,559 Elo+
Party 1
Chiron
Chiron
Dezhan21
Chiron
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 81L
1,490 Elo+
Party 1
Persephone
Persephone
FotDobs
Persephone
Level 92
God Stats
3W - 1L
1,570 SR
Queue Stats
296W - 248L
1,595 Elo+
Party 1
Thoth
Thoth
Garmonts
Thoth
Level 156
God Stats
1W - 0L
1,940 SR
Queue Stats
69W - 35L
1,669 Elo+
Party 1
Lancelot
Lancelot
Neakoh
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,503 Elo+
Party 1
Team Averages
Level 98
1,602 SR
1,563 Elo+

VS

Team Averages
Level 64
1,502 SR
1,450 Elo+
Baron Samedi
Baron Samedi
CPTMayhem0184
Baron Samedi
Level 88
God Stats
4W - 3L
1,676 SR
Queue Stats
370W - 382L
1,438 Elo+
Solo
Danzaburou
Danzaburou
HalfedSach
Danzaburou
Level 80
God Stats
0W - 2L
1,336 SR
Queue Stats
89W - 114L
1,445 Elo+
Solo
Thor
Thor
Juxtb-
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
KiLLin_Khao5
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,440 Elo+
Solo
Awilix
Awilix
iP0lyn0mic0n
Awilix
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 160L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ahnvoy
Shiva
15
1 / 2 / 15
9,614
801
3,738
9,909
8,130
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
Dezhan21
Chiron
16
7 / 3 / 14
10,037
836
13,422
9,374
3,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
FotDobs
Persephone
19
5 / 1 / 18
11,352
946
13,579
8,863
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Garmonts
Thoth
17
14 / 3 / 12
10,886
907
15,157
7,946
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Neakoh
Lancelot
16
4 / 6 / 13
9,888
824
6,299
11,593
5,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CPTMayhem0184
Baron Samedi
19
5 / 7 / 5
10,068
839
8,111
12,956
8,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
HalfedSach
Danzaburou
9
0 / 7 / 5
6,731
561
2,010
10,251
3,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Juxtb-
Thor
9
0 / 4 / 6
7,064
589
1,601
7,268
1,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
18
3 / 7 / 6
9,734
811
11,435
14,126
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
11
3 / 6 / 4
7,613
634
3,311
10,867
3,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
31
Kills
11
15
Deaths
31
72
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
Ahnvoy
Shiva
1
2
15
4.25
L
Baron Samedi
CPTMayhem0184
Baron Samedi
5
7
5
1.07
W
Chiron
Dezhan21
Chiron
7
3
14
4.67
W
Persephone
FotDobs
Persephone
5
1
18
14
W
Thoth
Garmonts
Thoth
14
3
12
6.67
L
Danzaburou
HalfedSach
Danzaburou
0
7
5
0.36
L
Thor
Juxtb-
Thor
0
4
6
0.75
L
Vulcan
3
7
6
0.86
W
Lancelot
Neakoh
Lancelot
4
6
13
1.75
L
Awilix
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,195
Damage
26,468
47,685
Taken
55,468
24,934
Mitigated
23,494
14,002
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Ahnvoy
Shiva
3,738
826
524
2,153
9,909
8,130
1,226
3,520
6,079
0
14,499
L
Baron Samedi
CPTMayhem0184
Baron Samedi
8,111
433
737
1,329
12,956
8,044
0
7,333
5,623
25,248
0
W
Chiron
Dezhan21
Chiron
13,422
4,415
980
1,860
9,374
3,941
2,454
3,987
5,141
0
24,618
W
Persephone
FotDobs
Persephone
13,579
55
2,109
3,494
8,863
3,822
2,272
4,371
4,491
33,043
0
W
Thoth
Garmonts
Thoth
15,157
848
444
1,556
7,946
3,282
2,179
2,065
5,881
30,076
0
L
Danzaburou
HalfedSach
Danzaburou
2,010
599
11
728
10,251
3,417
0
6,648
3,603
0
5,381
L
Thor
Juxtb-
Thor
1,601
73
0
250
7,268
1,841
0
2,136
5,132
0
2,456
L
Vulcan
11,435
5,663
190
1,621
14,126
6,595
0
8,492
5,634
28,059
0
W
Lancelot
Neakoh
Lancelot
6,299
1,604
402
480
11,593
5,759
0
5,602
5,002
0
12,373
L
Awilix
3,311
1,457
96
1,014
10,867
3,597
0
4,127
6,740
0
5,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,777
Gold Earned
41,210
129
Minions Killed
78
0
Camps Cleared
0
1,143,566
Distance Traveled
612,667
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,614
801
21
2
0
197,662
0
L
Baron Samedi
10,068
839
22
2
0
193,159
0
W
Chiron
10,037
836
27
2
0
204,424
0
W
Persephone
11,352
946
36
3
0
254,309
0
W
Thoth
10,886
907
32
3
0
244,555
0
L
Danzaburou
6,731
561
8
1
0
76,975
0
L
Thor
7,064
589
2
0
0
63,394
0
L
Vulcan
9,734
811
42
4
0
188,853
0
W
Lancelot
9,888
824
13
1
0
242,616
0
L
Awilix
7,613
634
4
0
0
90,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role