Player Matchup

Achilles
Achilles
Agoraaa
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,437 Elo+
Party 3
Ymir
Ymir
GOOFBALL578902
Ymir
Level 3
God Stats
5W - 8L
1,517 SR
Queue Stats
6W - 8L
1,691 Elo+
Party 2
Neith
Neith
WhyUMadTho3016
Neith
Level 66
God Stats
11W - 14L
1,652 SR
Queue Stats
151W - 201L
1,286 Elo+
Party 2
Poseidon
Poseidon
itsxXJorlanXx
Poseidon
Level 117
God Stats
10W - 6L
1,669 SR
Queue Stats
196W - 199L
1,481 Elo+
Party 3
Fenrir
Fenrir
xRyan12
Fenrir
Level 60
God Stats
4W - 4L
1,722 SR
Queue Stats
93W - 121L
1,412 Elo+
Solo
Team Averages
Level 63
1,612 SR
1,462 Elo+

VS

Team Averages
Level 59
1,641 SR
1,456 Elo+
Maui
Maui
 
Maui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DarkOp
Cupid
Level 88
God Stats
7W - 4L
1,651 SR
Queue Stats
153W - 148L
1,444 Elo+
Solo
Olorun
Olorun
DoritoMen
Olorun
Level 53
God Stats
8W - 4L
1,649 SR
Queue Stats
131W - 122L
1,478 Elo+
Party 1
Bakasura
Bakasura
Swltchy
Bakasura
Level 3
God Stats
3W - 1L
1,734 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Hades
Hades
WYVERRN
Hades
Level 85
God Stats
3W - 1L
1,673 SR
Queue Stats
44W - 63L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Agoraaa
Achilles
16
0 / 4 / 0
9,245
487
5,550
16,718
15,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 5
8,815
464
2,527
15,796
20,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
2 / 4 / 2
8,471
446
11,513
12,525
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
itsxXJorlanXx
Poseidon
17
3 / 3 / 2
10,293
542
13,852
10,385
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
xRyan12
Fenrir
10
2 / 4 / 1
7,771
409
6,982
12,268
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 2 / 9
9,330
491
5,936
11,958
12,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
DarkOp
Cupid
16
7 / 2 / 2
10,295
542
12,962
12,646
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
DoritoMen
Olorun
17
2 / 1 / 5
10,307
542
6,760
14,262
6,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Swltchy
Bakasura
15
3 / 3 / 4
9,343
492
5,895
14,490
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
WYVERRN
Hades
17
5 / 0 / 4
10,813
569
10,457
13,821
8,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
17
17
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
2
9
2.25
L
Achilles
Agoraaa
Achilles
0
4
0
0
W
Cupid
DarkOp
Cupid
7
2
2
4
W
Olorun
DoritoMen
Olorun
2
1
5
4.5
L
0
2
5
1.25
W
Bakasura
Swltchy
Bakasura
3
3
4
1.67
W
Hades
WYVERRN
Hades
5
0
4
7
L
2
4
2
0.75
L
Poseidon
itsxXJorlanXx
Poseidon
3
3
2
1.33
L
Fenrir
xRyan12
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,424
Damage
42,010
67,692
Taken
67,177
50,821
Mitigated
40,326
16,857
Healing
24,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,936
1,553
0
1,476
11,958
12,539
0
1,523
10,435
27,876
0
L
Achilles
Agoraaa
Achilles
5,550
1,339
0
6,147
16,718
15,878
554
6,674
9,649
0
70,018
W
Cupid
DarkOp
Cupid
12,962
8,050
268
6,830
12,646
5,832
634
4,205
8,441
0
70,771
W
Olorun
DoritoMen
Olorun
6,760
4,433
399
6,129
14,262
6,998
1,568
8,009
6,253
78,041
0
L
2,527
673
132
2,440
15,796
20,151
216
4,350
10,942
33,028
0
W
Bakasura
Swltchy
Bakasura
5,895
3,998
0
2,862
14,490
6,114
0
1,660
12,830
0
58,657
W
Hades
WYVERRN
Hades
10,457
1,668
326
6,352
13,821
8,843
482
1,029
11,867
75,381
0
L
11,513
4,811
295
4,613
12,525
5,215
249
4,934
7,521
47
69,447
L
Poseidon
itsxXJorlanXx
Poseidon
13,852
1,629
0
885
10,385
4,597
1,220
4,859
5,482
109,408
0
L
Fenrir
xRyan12
Fenrir
6,982
2,654
0
2,345
12,268
4,980
0
2,336
9,537
0
46,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,595
Gold Earned
50,088
506
Minions Killed
517
0
Camps Cleared
0
1,614,248
Distance Traveled
1,835,684
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,330
491
19
1
0
354,557
6
L
Achilles
9,245
487
98
5
0
308,746
2
W
Cupid
10,295
542
114
6
0
331,767
6
W
Olorun
10,307
542
149
8
0
354,558
0
L
Ymir
8,815
464
46
2
0
349,183
1
W
Bakasura
9,343
492
102
5
0
458,155
0
W
Hades
10,813
569
133
7
0
336,647
4
L
Neith
8,471
446
114
6
0
314,364
0
L
Poseidon
10,293
542
172
9
0
383,844
5
L
Fenrir
7,771
409
76
4
0
258,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role