Player Matchup

Ah Puch
Ah Puch
DeSeaBear
Ah Puch
Level 115
God Stats
4W - 1L
1,662 SR
Queue Stats
108W - 113L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FunkyChicken696
Ah Muzen Cab
Level 124
God Stats
3W - 0L
1,691 SR
Queue Stats
86W - 96L
1,476 Elo+
Solo
He Bo
He Bo
MAADwzrd
He Bo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
1,430 Elo+
Party 1
Fafnir
Fafnir
X_BILLIE_BUS
Fafnir
Level 128
God Stats
2W - 0L
1,699 SR
Queue Stats
257W - 231L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
g_alexandrino
Cernunnos
Level 125
God Stats
2W - 5L
1,043 SR
Queue Stats
203W - 218L
1,489 Elo+
Solo
Team Averages
Level 118
1,519 SR
1,486 Elo+

VS

Team Averages
Level 132
1,465 SR
1,443 Elo+
Ah Muzen Cab
Ah Muzen Cab
IndushoskaTTV
Ah Muzen Cab
Level 149
God Stats
10W - 6L
1,597 SR
Queue Stats
528W - 584L
1,476 Elo+
Party 2
Janus
Janus
LoopyShoe
Janus
Level 156
God Stats
8W - 10L
1,502 SR
Queue Stats
567W - 654L
1,408 Elo+
Party 2
Pele
Pele
Spamachek
Pele
Level 105
God Stats
2W - 3L
1,529 SR
Queue Stats
410W - 447L
1,366 Elo+
Party 2
Artio
Artio
Woofah
Artio
Level 128
God Stats
1W - 5L
1,197 SR
Queue Stats
261W - 290L
1,508 Elo+
Party 2
Lancelot
Lancelot
eddyriff
Lancelot
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 197L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeSeaBear
Ah Puch
20
9 / 2 / 21
13,470
792
25,013
17,825
10,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
FunkyChicken696
Ah Muzen Cab
20
9 / 2 / 20
12,707
747
29,852
23,788
15,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
MAADwzrd
He Bo
19
6 / 5 / 14
12,070
710
13,593
15,690
8,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
19
1 / 2 / 27
12,781
752
7,478
24,094
43,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
g_alexandrino
Cernunnos
20
10 / 7 / 12
12,662
745
24,928
21,293
11,952
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IndushoskaTTV
Ah Muzen Cab
19
6 / 8 / 5
11,796
694
23,940
20,350
11,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
LoopyShoe
Janus
18
4 / 7 / 3
10,936
643
17,889
15,133
6,997
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
17
1 / 7 / 12
10,362
610
17,280
17,570
10,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Woofah
Artio
17
2 / 5 / 10
11,269
663
8,157
32,066
39,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
eddyriff
Lancelot
17
3 / 8 / 9
10,415
613
11,308
24,681
22,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
55
35
Kills
16
18
Deaths
35
94
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DeSeaBear
Ah Puch
9
2
21
9.75
W
Ah Muzen Cab
FunkyChicken696
Ah Muzen Cab
9
2
20
9.5
L
Ah Muzen Cab
IndushoskaTTV
Ah Muzen Cab
6
8
5
1.06
L
Janus
LoopyShoe
Janus
4
7
3
0.79
W
He Bo
MAADwzrd
He Bo
6
5
14
2.6
L
Pele
1
7
12
1
L
Artio
Woofah
Artio
2
5
10
1.4
W
Fafnir
1
2
27
7.25
L
Lancelot
eddyriff
Lancelot
3
8
9
0.94
W
Cernunnos
g_alexandrino
Cernunnos
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,864
Damage
78,574
102,690
Taken
109,800
90,305
Mitigated
91,594
46,305
Healing
33,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DeSeaBear
Ah Puch
25,013
254
3,457
7,047
17,825
10,887
1,847
5,691
12,134
48,221
0
W
Ah Muzen Cab
FunkyChicken696
Ah Muzen Cab
29,852
18,060
4,539
13,265
23,788
15,995
3,358
5,047
18,741
0
58,504
L
Ah Muzen Cab
IndushoskaTTV
Ah Muzen Cab
23,940
6,620
1,086
4,120
20,350
11,749
0
9,202
11,148
0
46,186
L
Janus
LoopyShoe
Janus
17,889
951
4,152
1,862
15,133
6,997
753
6,422
8,711
38,063
0
W
He Bo
MAADwzrd
He Bo
13,593
659
2,030
1,934
15,690
8,376
719
3,765
11,925
30,386
0
L
Pele
17,280
3,134
731
2,464
17,570
10,658
755
7,633
9,937
0
31,311
L
Artio
Woofah
Artio
8,157
650
3,551
11,422
32,066
39,466
127
13,332
18,734
13,021
0
W
Fafnir
7,478
2,330
1,896
6,372
24,094
43,095
1,530
6,435
17,659
14,086
0
L
Lancelot
eddyriff
Lancelot
11,308
1,547
0
3,807
24,681
22,724
465
9,495
15,186
0
21,663
W
Cernunnos
g_alexandrino
Cernunnos
24,928
15,260
1,317
4,448
21,293
11,952
1,518
5,108
16,185
0
41,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,690
Gold Earned
54,778
235
Minions Killed
210
0
Camps Cleared
0
1,564,998
Distance Traveled
1,437,039
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,470
792
68
4
0
331,627
2
W
Ah Muzen Cab
12,707
747
81
5
0
331,119
3
L
Ah Muzen Cab
11,796
694
47
3
0
260,802
0
L
Janus
10,936
643
81
5
0
299,103
1
W
He Bo
12,070
710
42
2
0
323,276
0
L
Pele
10,362
610
35
2
0
302,918
4
L
Artio
11,269
663
22
1
0
303,716
2
W
Fafnir
12,781
752
12
1
0
289,823
0
L
Lancelot
10,415
613
25
1
0
270,500
1
W
Cernunnos
12,662
745
32
2
0
289,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role