Player Matchup

King Arthur
King Arthur
GRIM REAPER80
King Arthur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
IXxSatoruxXI
Ishtar
Level 63
God Stats
5W - 4L
1,550 SR
Queue Stats
123W - 125L
1,308 Elo+
Solo
Thor
Thor
JarringLeech74
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
Zexlad
Loki
Level 142
God Stats
0W - 4L
1,537 SR
Queue Stats
67W - 59L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
youngtrigga420
Ao Kuang
Level 69
God Stats
6W - 6L
1,474 SR
Queue Stats
78W - 67L
1,349 Elo+
Solo
Team Averages
Level 58
1,512 SR
1,428 Elo+

VS

Team Averages
Level 75
1,431 SR
1,330 Elo+
Atlas
Atlas
BlackJack900724
Atlas
Level 41
God Stats
24W - 25L
1,385 SR
Queue Stats
79W - 101L
1,273 Elo+
Solo
Nemesis
Nemesis
NEY HEISENBERG
Nemesis
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 204L
1,321 Elo+
Solo
Poseidon
Poseidon
nathancaudill86
Poseidon
Level 68
God Stats
22W - 25L
1,327 SR
Queue Stats
148W - 141L
1,349 Elo+
Solo
Danzaburou
Danzaburou
nolomk
Danzaburou
Level 65
God Stats
18W - 18L
1,411 SR
Queue Stats
169W - 199L
1,362 Elo+
Solo
Bellona
Bellona
unformed-pity2
Bellona
Level 63
God Stats
6W - 5L
1,535 SR
Queue Stats
216W - 270L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GRIM REAPER80
King Arthur
4
0 / 5 / 0
4,781
342
747
7,972
3,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
11
0 / 0 / 1
6,326
452
4,783
10,577
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 0 / 0
5,514
394
1,549
7,695
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Zexlad
Loki
13
1 / 3 / 0
7,636
545
4,112
12,027
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
11
4 / 1 / 0
6,938
496
6,335
8,931
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,973
498
4,939
8,573
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 1
7,330
524
5,961
12,285
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
12
2 / 2 / 2
7,840
560
5,211
3,828
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
nolomk
Danzaburou
10
0 / 0 / 1
6,648
475
3,581
8,360
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 0 / 1
8,170
584
3,964
5,674
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
5
Kills
8
9
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
King Arthur
GRIM REAPER80
King Arthur
0
5
0
0
L
Ishtar
0
0
1
0.5
L
0
0
0
0
W
3
2
1
1.75
L
Loki
Zexlad
Loki
1
3
0
0.33
W
Poseidon
2
2
2
1.5
W
Danzaburou
nolomk
Danzaburou
0
0
1
0.5
W
2
0
1
2.5
L
Ao Kuang
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,526
Damage
23,656
47,202
Taken
38,720
19,645
Mitigated
19,097
12,184
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,939
1,745
0
1,691
8,573
6,791
355
1,445
7,128
21,618
0
L
King Arthur
GRIM REAPER80
King Arthur
747
358
0
670
7,972
3,611
22
1,158
6,814
0
8,068
L
Ishtar
4,783
2,850
0
3,026
10,577
4,157
360
4,608
5,969
0
39,982
L
1,549
456
0
582
7,695
3,966
285
1,517
6,178
0
12,916
W
5,961
2,188
0
2,278
12,285
4,189
0
2,318
9,967
0
47,615
L
Loki
Zexlad
Loki
4,112
1,399
0
4,166
12,027
4,497
852
357
11,670
0
59,045
W
Poseidon
5,211
627
233
660
3,828
1,305
1,358
1,687
2,141
50,485
0
W
Danzaburou
nolomk
Danzaburou
3,581
995
0
4,813
8,360
2,928
268
228
8,132
0
37,074
W
3,964
2,267
0
4,176
5,674
3,884
2,045
657
5,017
0
42,687
L
Ao Kuang
6,335
1,078
358
3,382
8,931
3,414
390
2,510
6,421
25,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
36,961
253
Minions Killed
350
0
Camps Cleared
0
1,274,940
Distance Traveled
1,253,107
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,973
498
22
2
0
256,375
2
L
King Arthur
4,781
342
12
1
0
187,989
1
L
Ishtar
6,326
452
61
4
0
231,717
0
L
Thor
5,514
394
15
1
0
268,028
2
W
Nemesis
7,330
524
66
5
0
287,551
3
L
Loki
7,636
545
127
9
0
303,262
1
W
Poseidon
7,840
560
110
8
0
278,400
0
W
Danzaburou
6,648
475
65
5
0
189,317
0
W
Bellona
8,170
584
87
6
0
241,464
0
L
Ao Kuang
6,938
496
38
3
0
283,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role