Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Ayo Slick xD
Baron Samedi
Level 129
God Stats
2W - 1L
1,666 SR
Queue Stats
11W - 10L
1,429 Elo+
Solo
Ymir
Ymir
NsB LUNGS
Ymir
Level 107
God Stats
9W - 7L
1,488 SR
Queue Stats
99W - 109L
1,377 Elo+
Party 2
Team Averages
Level 114
1,551 SR
1,435 Elo+

VS

Team Averages
Level 88
1,514 SR
1,446 Elo+
Skadi
Skadi
Rasputin1917192
Skadi
Level 69
God Stats
0W - 1L
1,560 SR
Queue Stats
59W - 43L
1,500 Elo+
Party 1
Agni
Agni
RatchetPabs77
Agni
Level 74
God Stats
0W - 3L
1,491 SR
Queue Stats
45W - 72L
1,341 Elo+
Solo
Ares
Ares
TheRealDownz
Ares
Level 122
God Stats
1W - 1L
1,492 SR
Queue Stats
54W - 45L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 0 / 1
7,746
775
6,569
8,360
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Ayo Slick xD
Baron Samedi
12
0 / 1 / 5
6,869
687
9,532
6,986
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
1 / 0 / 3
7,633
763
3,133
7,867
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,424
642
5,843
7,347
3,400
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 0
6,358
636
5,970
3,849
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
7,194
719
3,987
11,121
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
1
4.5
W
Baron Samedi
Ayo Slick xD
Baron Samedi
0
1
5
2.5
W
Ymir
1
0
3
2.5
L
0
2
1
0.25
L
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,234
Damage
15,800
23,213
Taken
22,317
15,497
Mitigated
14,273
13,048
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,569
4,284
0
4,366
8,360
4,967
0
3,213
5,147
0
22,515
W
Baron Samedi
Ayo Slick xD
Baron Samedi
9,532
234
2,343
4,175
6,986
3,327
333
3,216
3,770
33,056
0
W
Ymir
3,133
484
0
2,164
7,867
7,203
0
3,637
4,230
16,364
0
L
5,843
1,835
0
655
7,347
3,400
0
4,753
2,180
0
31,831
L
5,970
544
0
0
3,849
1,573
168
2,067
1,605
25,800
0
L
3,987
349
394
3,227
11,121
9,300
168
5,865
4,421
11,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,248
Gold Earned
19,976
133
Minions Killed
129
0
Camps Cleared
0
562,373
Distance Traveled
534,843
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,746
775
60
6
0
210,465
1
W
Baron Samedi
6,869
687
52
5
0
171,983
1
W
Ymir
7,633
763
21
2
0
179,925
1
L
Skadi
6,424
642
58
6
0
162,431
3
L
Agni
6,358
636
50
5
0
198,614
5
L
Ares
7,194
719
21
2
0
173,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role