Player Matchup

Cernunnos
Cernunnos
Bagnarad
Cernunnos
Level 26
God Stats
4W - 1L
1,603 SR
Queue Stats
73W - 34L
1,598 Elo+
Party 1
Da Ji
Da Ji
Chrxnical
Da Ji
Level 58
God Stats
4W - 0L
1,755 SR
Queue Stats
87W - 28L
1,737 Elo+
Party 1
Ymir
Ymir
LiliumRegale
Ymir
Level 83
God Stats
4W - 0L
1,832 SR
Queue Stats
211W - 103L
1,612 Elo+
Party 1
Scylla
Scylla
MeacherZ
Scylla
Level 106
God Stats
7W - 1L
1,734 SR
Queue Stats
193W - 86L
1,630 Elo+
Party 1
Chaac
Chaac
ParaPlaying
Chaac
Level 129
God Stats
6W - 2L
1,607 SR
Queue Stats
143W - 147L
1,476 Elo+
Solo
Team Averages
Level 80
1,706 SR
1,611 Elo+

VS

Team Averages
Level 57
1,502 SR
1,404 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Dani08Y
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 143L
1,325 Elo+
Party 2
Ra
Ra
EZ_MiikeXzZ
Ra
Level 101
God Stats
2W - 1L
1,455 SR
Queue Stats
239W - 283L
1,395 Elo+
Party 2
Cupid
Cupid
Ergaditanillo
Cupid
Level 13
God Stats
4W - 3L
1,557 SR
Queue Stats
6W - 17L
1,246 Elo+
Party 2
Sun Wukong
Sun Wukong
LITTLESAUSAGE77
Sun Wukong
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 19L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bagnarad
Cernunnos
10
2 / 0 / 2
6,156
616
4,641
5,990
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Chrxnical
Da Ji
11
4 / 0 / 6
6,517
652
4,352
7,013
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 1 / 6
6,520
652
5,306
7,743
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
MeacherZ
Scylla
10
7 / 1 / 5
6,540
654
6,403
4,553
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 0
6,340
634
6,070
6,813
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 0
4,988
499
3,980
7,394
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
8
0 / 4 / 1
5,104
510
1,881
8,610
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 6 / 0
5,361
536
2,096
7,216
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 5 / 1
4,239
424
2,056
6,578
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
LITTLESAUSAGE77
Sun Wukong
10
0 / 1 / 0
5,541
554
4,315
8,156
4,806
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
18
Kills
2
2
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
W
Cernunnos
Bagnarad
Cernunnos
2
0
2
3
W
Da Ji
Chrxnical
Da Ji
4
0
6
7
L
Set
0
4
1
0.13
L
1
6
0
0.17
L
0
5
1
0.1
L
Sun Wukong
LITTLESAUSAGE77
Sun Wukong
0
1
0
0
W
4
1
6
7
W
Scylla
MeacherZ
Scylla
7
1
5
9.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
14,328
32,112
Taken
37,954
15,929
Mitigated
17,467
16,122
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,980
928
0
1,201
7,394
4,684
0
3,013
4,381
17,685
0
W
Cernunnos
Bagnarad
Cernunnos
4,641
2,419
0
3,932
5,990
1,940
668
95
5,895
0
43,477
W
Da Ji
Chrxnical
Da Ji
4,352
1,005
0
3,655
7,013
2,879
0
1,275
5,738
0
39,494
L
Set
1,881
1,150
0
865
8,610
3,475
0
2,159
6,451
0
28,385
L
2,096
219
75
1,154
7,216
2,879
0
4,200
3,016
27,092
0
L
2,056
976
0
1,571
6,578
1,623
0
1,709
4,869
0
12,473
L
Sun Wukong
LITTLESAUSAGE77
Sun Wukong
4,315
1,110
0
3,046
8,156
4,806
0
0
8,156
0
40,681
W
5,306
1,998
0
3,407
7,743
5,327
386
2,966
4,777
12,527
3,169
W
Scylla
MeacherZ
Scylla
6,403
1,248
0
365
4,553
1,728
751
1,740
2,813
39,968
0
W
6,070
1,957
0
4,763
6,813
4,055
0
0
6,813
0
46,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
25,233
312
Minions Killed
230
0
Camps Cleared
0
965,465
Distance Traveled
905,189
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,988
499
16
2
0
178,028
4
W
Cernunnos
6,156
616
83
8
0
183,319
1
W
Da Ji
6,517
652
73
7
0
213,068
1
L
Set
5,104
510
58
6
0
194,462
2
L
Ra
5,361
536
52
5
0
185,414
2
L
Cupid
4,239
424
26
3
0
140,486
0
L
Sun Wukong
5,541
554
78
8
0
206,799
1
W
Ymir
6,520
652
15
2
0
191,313
1
W
Scylla
6,540
654
65
7
0
190,652
2
W
Chaac
6,340
634
76
8
0
187,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role